SnakeFighter64
Smash Obsessed
The Legend of Spyro: The Eternal Night. The DS version is a legit really good full 3D platforming beat em up.No seriously, any DS game reccomendations outside of Pokemon?
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The Legend of Spyro: The Eternal Night. The DS version is a legit really good full 3D platforming beat em up.No seriously, any DS game reccomendations outside of Pokemon?
They actually communicate by reading each other's minds.It's also hard to make every character have dialogue interactions when a lot of them don't talk.
"Pika Pika!"
"Poyo!"
"Bark!"
*Angry Plant Noises*
What a riveting and insightful conversation, I really learned a lot about these characters from this.
Yeah, love this version. The 2003 one from GMK might be my favorite though. Those soulless eyes are fantastic.Same here. Been so since I was a kid and will always continue to be.
My favorite Godzilla incarnation is this one and favorite villain is SpaceGodzilla with my favorite movie being the 1954 film which I watched yesterday as part of my Godzilla Marathon to get ready for the new film on Thursday.
WarioWare DIYNo seriously, any DS game reccomendations outside of Pokemon?
Pretty sure the roster woukd matter more then if ryu recognized wolverine.And the only part of the problem is Nintendo being cheapskates on it
If Marvel VS Capcom 4 got announced but character interactions got scrapped Capcom wouldn't hear the end of it. Blazblue Cross Tag Battle has gottem criticisms recently as the newest DLC characters don't have unique interactions, which people are upset about as every other character in the game has those. The most enjoyment people get out of bad anime fighting games is the fun interactions like seeing how Dio Brando would treat his son or Kenshiro using his most iconic line on Madara Uchiha who rolls his eyes because he knows he's already dead. If Netherrealm decided to scrap interactions all of a sudden people would riot, etc. Yet Nintendo's getting a free pass for being below standard in this area
I think i responded to the wrong person.Thanks for the reccomendations. I'll be sure to look into them.
You know, saying "It doesn't matter as much as the roster!" doesn't help because no ****. What's made first? The roster or character interactions? Again, EVERYONE ELSE DOES IT. Nintendo should NOT be allowed to have a free pass because it's Nintendo. Those licencing issues? Not real. If literally everyone else can do it for both big budget games and small budget games, Nintendo shouldn't be struggling there. If there are, then something's seriously gone wrong behind the scenes if they genuinely can't afford to at least do the bare minimum with text boxes without voice linesPretty sure the roster woukd matter more then if ryu recognized wolverine.
Thinking nintendo is cheap or not does not change the fact it is a licensing issue. And look at pacman, sonic, etc. The bands to determine colors is most likely a mandate from the parent companies it is much harder then people give it credit for.
Favorite incarnation for me is stuck between 1954/shodaigoji, shingoji, and GMKgoji.Yeah, love this version. The 2003 one from GMK might be my favorite though. Those soulless eyes are fantastic.
I've re-watched the 2014 film, read the prequel comics/art books, and been pulling out some of my old Godzilla games in preparation.
Every other big budget fighting games we are talking about are held within their own ip.You know, saying "It doesn't matter as much as the roster!" doesn't help because no ****. What's made first? The roster or character interactions? Again, EVERYONE ELSE DOES IT. Nintendo should NOT be allowed to have a free pass because it's Nintendo. Those licencing issues? Not real. If literally everyone else can do it for both big budget games and small budget games, Nintendo shouldn't be struggling there. If there are, then something's seriously gone wrong behind the scenes if they genuinely can't afford to at least do the bare minimum with text boxes without voice lines
Never played it. I like the character designs though. Long haired mythria is a win.So I finally got around to starting Xenoblade 2. Overall it's pretty fun and the story seems very interesting, but holy crap is the English voice acting + lip syncing really bad. There was even a part where Pyra said a full sentence with her mouth closed. And don't even get me started on Rex's battle scream during the first fight involving Pyra.
I didn't know Capcom owned Marvel. I didn't know Arcsys owned RWBY and Persona. I didn't know Namco literally owns every anime in existence. I didn't know Netherrealm owned the most iconic monsters in cinema alongside DC, I didn't know the creator of Blade Strangers own Cave Story, Shovel Knight and Binding of Isaac.Every other big budget fighting games we are talking about are held within their own ip.
And the stages are packed with details
And dialogue boxes, in a fighting game? When? Wol?
Been avoiding listening to OST until I see the film... it's killing me.Favorite incarnation for me is stuck between 1954/shodaigoji, shingoji, and GMKgoji.
Favorite movie? Gonna have to go with good ol' 1954. The original King of the Monsters.
This one is looking good, though. Gave him back his original dorsal fins, and throwing in other monsters brought to modern times done right...
And the OST. Dear lord, Akira Ikufube's songs redone are amazing.
But I'm disappointed neither of Rodan's themes, 1956 original or otherwise, are going to be in. At least they gave him a cool new theme.
They owned the license. And had lots of leeway. Oh and mvci was plagued by issues. why no xmen?I didn't know Capcom owned Marvel. I didn't know Arcsys owned RWBY and Persona. I didn't know Namco literally owns every anime in existence. I didn't know Netherrealm owned the most iconic monsters in cinema alongside DC, I didn't know the creator of Blade Strangers own Cave Story, Shovel Knight and Binding of Isaac.
Post match on the victory screen. Like in Marvel vs Capcom. (A game which actually disproves both your points, now that I think about it. Even Infinite has this feature)Every other big budget fighting games we are talking about are held within their own ip.
And the stages are packed with details
And dialogue boxes, in a fighting game? When? Wol?
Just as an aside, it's PNF-404. The joke is that it's an error message. Literally Error 404: Page Not Found.Nothing enrages me more than “it’s a fighting game, it doesn’t need a story”.
Also... HOW. Spirits is.... like a total joke. It’s just a bunch of pngs and multicolored characters withmodifiers. That’s not characters and their personalities interacting and bouncing off each other. That’s not Kraid showing up on PNF-408 to wreck house. That’s basically nothing. A very substantial nothing. But nothing.
Also, all star’s interactions were rad. Don’t care what you say.
Fire Emblem: Shadow Dragon.No seriously, any DS game reccomendations outside of Pokemon?
The OST is amazing, I'll tell you that. Fitting that a guy who worked on God of War's OST would go on to work on the OST of a different kind of god.Been avoiding listening to OST until I see the film... it's killing me.
Have Godzilla and Mothra's themes brought to a modern day American blockbuster is a dream come true though.
Yeah but low key Mario and Link should talk.Oh yeah, character interctations!
Would love to seesay "HYYYYYYYYYYAAAAH!" back to
"YAYAYAYAYAAYAYAYAYAYAHOOOOOOOO", it would show so much about their characters.
Oh, hang on? They owned the licences that they had to pay for to use temporarily and have to give back or renew constantly just like Smash?They owned the license. And had lots of leeway. Oh and mvci was plagued by issues. why no xmen?
Where was deadpool?
And the where is the fighting game persona crossover? Ir where issac is beatibg up shovel knight
Or are we no longer taking about fighting games?
I respectefully disagree and leave it at that, since I have to go to sleep.Yeah but low key Mario and Link should talk.
They could have other characters talk for them (Cappy for Mario, BoTW Zelda for Link).Oh yeah, character interctations!
Would love to seesay "HYYYYYYYYYYAAAAH!" back to
"YAYAYAYAYAAYAYAYAYAYAHOOOOOOOO", it would show so much about their characters.
Depends on the circumstances, like in something like an animated series I could see it.Yeah but low key Mario and Link should talk.
As much as I'd like to **** on nintendo for not giving it their all MVCI isn't a good standard for crossovers at all.Oh, hang on? They owned the licences that they had to pay for to use temporarily and have to give back or renew constantly just like Smash?
You're arguing that a simple standard cannot be met because of licencing. The issue MVCI had is Marvel's CEO Ike Perlmutter being infamously petty. There's a huge difference between Nintendo deliberately below standard and one CEO screwing everyone over with movie rights owned by FOX. One is a case of someone stopping it from being possible, the other is being too lazy to try
Blazblue Cross Tag Battle is literally a crossover between Blazblue, Persona, RWBY and Under Night In Birth while Arcana Heart recently got added while another to-be-announced franchise is coming.
Isaac is a playable character in Blade Strangers. So is Shovel Knight. And Quote from Cave Story. And Ali from Code of Princess and a hell of a lot more
Ganondorf: *flame chokes the fire out of Bowser*If we're bringing in character interactions, then I hope Bowser has his Mario Sunshine voice.
Just imagine hearing "GANONDORF, HOW DARE YOU RUIN MY FAMILY VACATION BWAAAAAAAAAAAAA"
Just wanted to say their interaction is limited when they stay mute.Your point?
I honestly would like to see more ofOh yeah, character interctations!
Would love to seesay "HYYYYYYYYYYAAAAH!" back to
"YAYAYAYAYAAYAYAYAYAYAHOOOOOOOO", it would show so much about their characters.
You can improvise VERY easily. Amaterasu in MvC can't speak, she's a dog. So that's why her companion Issun talks. The Links can have their fairies do the talking for them. Again, even just textboxes without voice lines at the end of a match would suffice. People derided Ganondorf for looking like a goofy old man doing his daily jog for his running animation, if Ganondorf was able to have dialogue boxes if he won a match, he'd actually act like Ganondorf. People are exaggerating how 'impossible' this supposedly isAlright I'll make one last post about the issue with crossover dialogue in Smash Bros.
As I mentioned before, a significant portion of Ultimate's roster doesn't really speak. There's a lot of silent protagonists and pokemon in the mix. Dialogue boxes simply wouldn't work for everyone.
What they can do is animate character. interactions, which is what people loved about Subspace...but that's really expensive. It's far more demanding of time and resources then your typical Street Fighter dialogue.
...But there's still some level of interaction in the gameplay. Because most character's personalities are expressed in their moves and animations so well, you can still get amusing results like Isabelle smacking Ridley with a squeaky hammer, or Optizard cheerfully Flare Blitzing into the middle of a chaotic close-range scramble between Mario and Fox. I think there's a lot of charm in that.
I'm not praising it, I'm saying that in terms of character interaction, it meets the standard as it has character specific dialogue pre and postmatch. Hell, Bucky and Cap even get a unique super whej they're on the same team, that's better than anything Smash does in terms of interactionsAs much as I'd like to **** on nintendo for not giving it their all MVCI isn't a good standard for crossovers at all.
I dont think so. LolFire Emblem: Shadow Dragon.
Or New Mystery of the Emblem, its sequel, if you're okay with emulators.
This reminds me a bit of all the picture of smash character living togetherIf we're bringing in character interactions, then I hope Bowser has his Mario Sunshine voice.
Just imagine hearing "GANONDORF, HOW DARE YOU RUIN MY FAMILY VACATION BWAAAAAAAAAAAAA"