Berserker.
:^)
- Joined
- Jun 8, 2009
- Messages
- 18,990
And plus, some of his attacks or kind of hard to dodge like d-tilt, we don't have an Oos against
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MK doesn't NEED a "omg need to land what can I do that's safe" option, he can just stall until he has an opening and retreat to the ledge or another stage area if it doesn't present itself. much harder to predict than marththe better aerial mobility and the coverage, cross over ability and safeness on shield of fast fall uair wreck Snakes attempts to punish landing. MK cant do that either, the closest thing he has is tornadoing... or MAYBE a lucky neutral air.
but he still can't beat me! ha!shaya knows what he's talking about guys, he's played alot of snakes, placed highly when he came to america, and has seen ally v m2k (he recorded their grand final matches privately during genesis)
anyways the point I was making was that marth juggles snake better then mk, and shaya gave good reasons why
the matchup is pretty even, 50:50 imo, marth does have some **** things on snake but likewise snake has **** stuff too and has a large error margin.
we know he's good and that he's knowledgeable, that doesn't mean you should listen to everything he says, it doesn't work like that. ****, M2K repeatedly has said that diddy is the best character in the game, no one listens to him(and they shouldn't) <_<shaya knows what he's talking about guys, he's played alot of snakes, placed highly when he came to america, and has seen ally v m2k (he recorded their grand final matches privately during genesis)
snake's margin for error actually isn't that large. particularly one instance of bad DI at any time can completely **** you overthe matchup is pretty even, 50:50 imo, marth does have some **** things on snake but likewise snake has **** stuff too and has a large error margin.
Read again and tell me what CP means. I think you didn't understand what I meant with CP. The reason I said PS1 is because when I play Marths in it seems like it's a very good stage against him. And the weird ledges makes it easier to punish Marth's recovery.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
And ban Brinstar vs Marth.
no, in general marth is pretty good at staying out of utilt range which is partly what makes him an annoying character. there are a lot of characters that snake can say "I get my *** kicked in this matchup but I still win because I live to 200% and my opponent dies at 100%", that's partly why marth is around even instead of being in snake's favor, he can avoid snake's hardest hitting attacks and himself is pretty good at KOing snakedoes a properly spaced utilt beat an fair? that would be epic.
I started playing marth more recentlyjust fair snake all dai to win, and if he baits the fair by walking backwards with a grenade, just upthrow and juggle till he escapes, then start fairing again
i hate this matchup
you think its in my favour now xD? no no no man i still thinks its in marths favour just my opinion thoI find this matchup really awqard, i think tis pretty much like Fox vs Marth in Melee, once Marth gets Snake in the air its gonna be like 40%, but first off you have to get Snake in the air, and thats the problem, while ur trying to get him in the air hes gonna be dealing loads of damage on you, and dont forget we die at what? 115% from utilt? where as he doesnt die til like 180%.
I play against a Snake every week, i find it stressful having to get him off the ground while avoiding all his nades, IMO bcuz Snake doenst die until like 180% and Marth dies earlier, i think its slightly in Snakes favour, say about 55:45 Snake.