AfroQT
Smash Master
Discuss snake on port town aero dive, the stage in brawl, where we will play.
Give strategies.
Give strategies.
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****in snake main right here, this is the current game plan.Snake should use his nades/C4/mines to blow up the cars.
HOW CAN YOU DIE AT 40% IF THERE ARE NO CARS?!
10infractions
**** YEAH SON LETS DO IT SNAKE MAINS (WHO PLAY MK ON PORT TOWN) FO LYFEEEEEEEEEEEEEWell I'm going to switch to MK and camp.
Hey, that's right. He's gotta ban either Frigate or this now. >:DTake Olimar here and laugh at his awful recovery, dying early early because of cars and not being as manly as Snake is
I approve of this. This was already my plan for Yoshi's Island.My current plan is as follows:
-Grab them, dthrow them, let the cars tech chase for you.
-Ftilt people into Cars.
-Pull out three grenades
-FSmash people repeatedly.
-Do Juggle people with Footstool to Car combos and end with Uair.
-Blow up EVERY SINGLE CAR
I feel that we as a snake community are ready for this.
Too many inconsistent factors in this stage. Up-Tilt is good some places and not so effective others. But the tech chase games we will have here are going to be ****. Plus Snake wont have too much hard of time dealing with the cars anyway. The stage itself could hurt it but thats about it. And we can camp like a ***** here. I think this'll be a good stage but not Halberd good.Do you guys see this as one of Snake's top 2 counterpicks?
I can see it being a good one after Halberd, but I guess its largely matchup dependent.
I plan on giving this stage a try IF my state decides to use the suggested ruleset.
Spoken like a true snake main.run away the whole time with cyphers and hope the cars win for you