Job #19: Submit a way for Classic Mode to work
We haven't decided any single player modes yet and so this job will be about deciding how the classic mode works. You can submit either classic modes from existing smash games or completely original classic mode ideas you made yourself. You don't need to submit classic mode routes for each character, just a template for how the mode would work in this game.
Depending on which classic mode ides gets picked, we can potentially have bosses from each series so keep that in mind.
Also, here's my submission for Job #18:
We haven't decided any single player modes yet and so this job will be about deciding how the classic mode works. You can submit either classic modes from existing smash games or completely original classic mode ideas you made yourself. You don't need to submit classic mode routes for each character, just a template for how the mode would work in this game.
Depending on which classic mode ides gets picked, we can potentially have bosses from each series so keep that in mind.
Also, here's my submission for Job #18:
Neutral Special: Spin
He quickly spins in place once which can deflect projectiles. He'll spin in place slightly longer if you hold the button.
Side Special: Wumpa Fruit Bazooka
He quickly picks up his wumpa fruit bazooka and shoots out a piece of fruit directly forward. The fruit goes fast but it takes a bit of time to pull out and put the bazooka back in so this is a bit of a risky move. You can fire a few more pieces of fruit when it's out.
Up Special: Arrow Crate
Crash bounces upwards on a wooden arrow crate that appears underneath him. The crate breaks after he jumps on it.
If he holds the button it'll become an iron arrow crate which won't break after he jumps on it, and the crate will fall, potentially hitting people. It will disappear after a few seconds.
Down Special: TNT Crate
He places down a TNT crate which explodes after three seconds. It can explode at any time if opponents or you hit it.
Final Smash: Boulder
He charges forward wearing Aku Aku. This leads into a cinematic where he's running towards the screen from a boulder and the boulder hits the opponent(s)
He quickly spins in place once which can deflect projectiles. He'll spin in place slightly longer if you hold the button.
Side Special: Wumpa Fruit Bazooka
He quickly picks up his wumpa fruit bazooka and shoots out a piece of fruit directly forward. The fruit goes fast but it takes a bit of time to pull out and put the bazooka back in so this is a bit of a risky move. You can fire a few more pieces of fruit when it's out.
Up Special: Arrow Crate
Crash bounces upwards on a wooden arrow crate that appears underneath him. The crate breaks after he jumps on it.
If he holds the button it'll become an iron arrow crate which won't break after he jumps on it, and the crate will fall, potentially hitting people. It will disappear after a few seconds.
Down Special: TNT Crate
He places down a TNT crate which explodes after three seconds. It can explode at any time if opponents or you hit it.
Final Smash: Boulder
He charges forward wearing Aku Aku. This leads into a cinematic where he's running towards the screen from a boulder and the boulder hits the opponent(s)
Last edited: