Tankman from Newgrounds
Smash Hero
1. 3D Pixel Ice Climbers
2. 3D Pixel Ness
3. Great Lord Lucina (She has armor)
2. 3D Pixel Ness
3. Great Lord Lucina (She has armor)
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Echo submission: Waddle Dee (Food)
Waddle Dee would be Kirby's clone - my idea is that he'd be inable to inhale or copy, but he'd have a special, powerful neutral B Kirby can't get his hands on - given that Waddle Dee doesn't have a copy ability. He'd likely have less jumps but also be heavier. Bandana Waddle Dee would be one of his alts.
Resubmitting Octoling.
Octoling (Splatoon) (Recent releases)
View attachment 352817
A very obvious pick for the game in terms of Echo Fighter.
She/He would be stronger, but slower Inkling clone and it would have different final smash in the game.
Bit over done but have Goo Lad.
Also, I would like to replace my Toy Link submission with Springtron.
First of all, design wise, this guy is incredible, as to be expected with the ARMS cast. He may not have the god-tier juxtaposition off of his counterpart that other mechanical doubles might (Metal Sonic easily comes to mind) but he still looks awesome. I'm also not sure if submitting Spring-Man or Ninjara would've been okay since they have content in other forms. It would also just be really interesting to have an echo fighter that gets in before the character they're mimicking. Springtron's main difference from Min Min would be that he has different swappable weapons for his ARMS and that he's a villain, so he would need to have a different Final Smash (possibly based around his EMP ability if it isn't already worked into his moveset, or having the ARMS villains gang up on the foe with him).
I will be resubmitting Waddle Dee
The Square (Voodoo Vince)
An Xboxcoltcult classic and Phil Spencer's favourite game, Voodoo Vince would be represented by this horse-themed stage based on one of the hardest puzzles in the game, where Vince had to aggrivate a living pegasus statue. The stage's layout would basically be a silhouette of a house - the left legs (back from the game's camera) of the horse and ears wouldn't be interactable - though the right legs (front) are.
The horse is generally static, but animates in small ways: its tail will raise up like Slowpoke on Poké Floats; it will occasionally step out its front (right) leg like in the image to be stood on; it will raise its head up; and it's pegasus wings would uncurl to be used as soft platforms. There is one way it animates that isn't small however - if you as much as get near its back legs, it will kick you away to be KO'd instantly.
The main reason I'm submitting this is because of Voodoo Vince's brilliant jazz OST. I also think it's a better "raunchy platformer with context sensitive buttons" to represent than Conker on virtue of being a homegrown Microsoft IP.
SKYRIM
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Players fight in Helgen, the opponening area of Skyrim. Its a pretty basic stage with some small grounded platforms you can stand on. Various characters watch the fight before a dragon flies over head and the stage transitions
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Next you battle in the Wintery Druadach Mountains. Careful you don't fall. A bear will wnader around in the back before running out of the way of a snow storm. The stage then transitions again.
View attachment 352978.
The players fight in the college of Winterfell. The Orb thing floats in the background before glowing and doing another transition.
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Players fight in Sovngarde, on top of the bones and broken statues, before the mighty dragon Alduin swoops down and attempts to scoop up the fighters, sending Players back to the first area.
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Ragnarok's Canyon
This location from Battletoads is the first level andthe only true beat em' up level (According to the wiki ), this level comes directly from Microsoft and checks the pixel art rule, I can see this stage being similar to KOF stadium or Coliseum in layout, however this stage will featurea platform above the center (Like in the image), in terms of hazards, the three Battletoads and Psyko Pigs will appear every once in a while, they won't care about anyone and they don't have a problem with attacking the fighters so watch out.
Dirt Race (Forza)
Okay so imagine Mute City SNES if the vehicles/platforms were wildly unpredictable in their movements. That's Dirt Race, pretty much. Takes place in Forza Horizon 5's rendition of Mexico but I thought it would be weird to just have a stage called "Mexico" and not have anything distinctly Mexican about it.
The Forza series is extremely well known and I wanna have a vehicle stage that's just, like, normal cars and not super futuristic ships and whatnot.
Alts:
1. Young Link with Blast Mask
2. Resubmitting my Sir "Night" of Rool concept
3.Armored Mewtwo
No, they aren't.I would aport more for Sephiroth, but I have a question, characters from the Fighter Pass 1 are selectable for skins? (Mainly because I wanted to submit Garou Terry for Kazuya's content)
As much as I love this idea, I feel it would count as a recolour and therefore not be elegible.2. Light Ganondorf (idea taken from WWW)
Aight, replaced itAs much as I love this idea, I feel it would count as a recolour and therefore not be elegible.
Name | Requirement | Description |
---|---|---|
Venus | One Venus Djinn | A large version of the Djinn appears and unleashed a powerful yellow energy attack within a certain radius. |
Ramses | Two Venus Djinn | It hurls four boulders to crash and fuse together which travels forward like a Drill Arm. |
Cybele | Three Venus Djinn | This gigantic wood frog summons a storm of vines to shoot up from the ground in front of it. It has a large radius of effect and will instantly trap anyone caught inside. It has the potential to carry them up the upper blast lines. |
Judgement | Four Venus Djinn | This heavenly warrior will fly into the far background and then charges up an energy blast. It will fire it which causes it to collide with the stage in a manner similar to the Moon and a blast effect like the Smart Bomb but far larger. |
Mars | One Mars Djinn | Much like Venus but deals Fire damage instead. |
Kirin | Two Mars Djinn | This fire lion-like creature will charge forth for some distance while slamming anyone in its way. It produces a trail of fire behind it. |
Tiamat | Three Mars Djinn | The dragon will land which causes a burst of fire to swell up around it which damages anyone comes into contact with it. It then unleashed powerful flame attacks on either side of itself. |
Meteor | Four Mars Djinn | A gigantic asteroid will collide with the stage. A targeting symbol will appear on the stage floor and will move back and forth before crashing down and doing high amounts of damage. |
Jupiter | One Jupiter Djinn | Much like the above but it’s comprised of four purple orbs. |
Atlanta | Two Jupiter Djinn | This heavenly goddess appears in the sky and will then rain down up to twenty green arrows while targeting a certain area. |
Procene | Three Jupiter Djinn | This gigantic bird conjures up a tornado which sucks in opponents. It then fires several lightning blasts that home onto the opponent for extra damage. The tornado then “spits” out the opponents. |
Thor | Four Jupiter Djinn | Thor appears within a large glyph in the sky and crashes down to the stage on a bolt of lightning which can deal damage. From there, it unleashed a powerful blast of lightning which does tremendously high damage in front of him before launching the opponent. |
Mercury | One Mercury Djinn | It functions much like Jupiter but it spins rapidly. |
Nereid | Two Mercury Djinn | This youthful goddess appears and causes a section of the stage to swell up with water and form a geyser which launches opponents. |
Venus | Three Mercury Djinn | This gigantic purple whale appears in the far background and will jump while firing an aquatic laser. It functions somiliar to the Meteor summon bit the targeting symbol won’t move back and forth. |
Boreas | Four Mercury Djinn | A gigantic, mechanical beast will appear and unleash a wintry blast all around it; freezing opponents and launching them. |
Stage: Threed (Evil/Death)
A huge stage with a bit of a zombie problem. The yellow square is a destrutible hard platform while all off the red platforms are soft - leftmost being a desk, middle being ghostly fog, and the rightmost being trees. On the left is a circus tent you can go inside with a billboard above; a house in the middle; and trees to the left.
View attachment 353207
This is a very big stage, and it has a gimmick fit for its get-lost nature - zombie mist. If you catch zombie mist, you'll turn into a zombie, represented by green eyes; a unique slump animation; and green skin if applicable. As a zombie you're slower, but also more powerful. If someone takes you out they'll gain two points and you'll lose two - one for the zombie mist and one for you. As a zombie, you gradually take more damage. Zombification wears off after a while, and disappears between stocks.
Stage: Airship
View attachment 353209
Since FF games that arent 7 are allowed I will go for the airship, that would also allow include songs that arent from 7 (Chocobo Theme lets goooooo). Should be noted that the airship has different looks in each game but the classic one is the most recognizable, also the classic Overworld map from FF1 would be see from above.
Skins:
- Dry Bowser
- Calamity Ganon
- Mecha Knight
1. Classic Dark Pit
2. TP Ganondorf
3. Zombie Wario
Stage: Forest Maze
Not a big SMRPG fan but Geno fans could certainly use something to soften the blow after Sephiroth. The song alone is pretty iconic so it would be cool to have it in Smash. I imagine this stage as taking place in the treetops above, being hard platforms for a non-hazards competitive variant and soft platforms for a casual hazards on variant. Story events of SMRPG would play out in the background like NC.
My second Sephiroth stage will continue the evil theme: Ganon's Tower
For its layout, I will reuse my Star Festival layout from SMSB - the blue platform is soft. There are no hazards, this is a competitive stage first and foremost.
View attachment 353364
Tokyo (Sin and Punishment) (Cyberpunk)
Would basically be a stagnant stage with a traveling background, like you're flying through the city at high speeds. There are Ruffians (flying monsters) that come up in the background that can shoot towards the foreground and Saki will shoot at them from said foreground. So obviously, if you're caught in the crossfire then it's bad news. Luckily, there's a bit of delay between when Saki locks-on and fires, and the enemy shots are slow (but powerful) so there's enough time to dodge if you're in an unfortunate spot.
(this game is hard to research lol, I don't even know if that's the right image)
My second stage submission would be Venus Lighthouse, I'm too lazy so I will just crop and paste the version from Infinite:
----------------------------------------------------------------The stage consists of three separated platforms with the middle one being the largest. The kiddie platform has a second tier platform that functions as a floating platform and us surrounded by statues but this dies affect gameplay. Both the right and left platform is flanked by a statue that can be destroyed thus opening more space for side KO’s. The background has several elements that gives it a life such as moving clouds and a day and night cycle set against an expansive and fantastical view. The stage has several cameos including Felix, Jenna, Ivan, Garret, Mia, and even Alex, Saturous, and Menardi. The stage is also unique in that, like Midgard, tgerrcsrecdummons. This hsooebdvaftecs certain amount of elemental Djinn see captured.
View attachment 353365
Summons
Name Requirement Description Venus One Venus Djinn A large version of the Djinn appears and unleashed a powerful yellow energy attack within a certain radius. Ramses Two Venus Djinn It hurls four boulders to crash and fuse together which travels forward like a Drill Arm. Cybele Three Venus Djinn This gigantic wood frog summons a storm of vines to shoot up from the ground in front of it. It has a large radius of effect and will instantly trap anyone caught inside. It has the potential to carry them up the upper blast lines. Judgement Four Venus Djinn This heavenly warrior will fly into the far background and then charges up an energy blast. It will fire it which causes it to collide with the stage in a manner similar to the Moon and a blast effect like the Smart Bomb but far larger. Mars One Mars Djinn Much like Venus but deals Fire damage instead. Kirin Two Mars Djinn This fire lion-like creature will charge forth for some distance while slamming anyone in its way. It produces a trail of fire behind it. Tiamat Three Mars Djinn The dragon will land which causes a burst of fire to swell up around it which damages anyone comes into contact with it. It then unleashed powerful flame attacks on either side of itself. Meteor Four Mars Djinn A gigantic asteroid will collide with the stage. A targeting symbol will appear on the stage floor and will move back and forth before crashing down and doing high amounts of damage. Jupiter One Jupiter Djinn Much like the above but it’s comprised of four purple orbs. Atlanta Two Jupiter Djinn This heavenly goddess appears in the sky and will then rain down up to twenty green arrows while targeting a certain area. Procene Three Jupiter Djinn This gigantic bird conjures up a tornado which sucks in opponents. It then fires several lightning blasts that home onto the opponent for extra damage. The tornado then “spits” out the opponents. Thor Four Jupiter Djinn Thor appears within a large glyph in the sky and crashes down to the stage on a bolt of lightning which can deal damage. From there, it unleashed a powerful blast of lightning which does tremendously high damage in front of him before launching the opponent. Mercury One Mercury Djinn It functions much like Jupiter but it spins rapidly. Nereid Two Mercury Djinn This youthful goddess appears and causes a section of the stage to swell up with water and form a geyser which launches opponents. Venus Three Mercury Djinn This gigantic purple whale appears in the far background and will jump while firing an aquatic laser. It functions somiliar to the Meteor summon bit the targeting symbol won’t move back and forth. Boreas Four Mercury Djinn A gigantic, mechanical beast will appear and unleash a wintry blast all around it; freezing opponents and launching them.
I was thinking on just use the mask, much like Galacta Knight and DMK costumes and with the rest of the body use only the colors.Infinity Sorcerer Infinity Sorcerer Mecha Knight does not appear to have a cape, which wouldn't work with Meta Knight's Down B; victories; and taunts.
Male.Without further delay, stages and alts are closed!
Please vote for your top 3
- Venus Lighthouse
- Tokyo
- Ganon's Tower
- Forest Maze
- Airship
- Threed
@Darkonedagger Is the Grima Robin you have in mind the male or female?
Infinity Sorcerer Mecha Knight does not appear to have a cape, which wouldn't work with Meta Knight's Down B; victories; and taunts.