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Smashboards Creates: A “Fourth Parties” Fighter’s Pass

Champion of Hyrule

Smash Master
Joined
Sep 15, 2018
Messages
4,229
Location
*doxxes myself*
Yep, it’s the latest creation thread!
A while ago I started a creation thread about making a fighter’s pass 3 for super smash bros ultimate. Now after that thread finished up I think I’d like to make a bit of a successor to that thread but with a bit of a twist: a fighter’s pass for “fourth party” AKA characters who debuted in something that isn’t a videogame.

Does that mean I think smash should include non-videogame characters? Not really, but I do think it would be interesting to speculate on what it would be like if it did happen. I’d like us to do the character, stage, music, alternate costumes, moveset, spirits, and classic mode route of ten challenger packs in a hypothetical pass.

So if you’re interested, you’re welcome to submit things for jobs when the time comes! Just keep one big rule in mind: While this is focused on non-videogame characters this will still be focused on characters who had/have an influence on videogames, so if you submit a character they have to appear in at least one videogame and have enough to make a moveset out of. Content from their original source such as music is eligible but I would like you to also include at least one thing created for videogames whenever you submit content.

So that’s pretty much it. Here’s all the content we have:
Character: James Bond
James Bond Transparent Images | PNG Arts


Stage: Volcano Lair


Music:
James Bond Theme (New Remix)
From Russia With Love
Goldfinger
Thunderball
You Only Live Twice (New Remix)
Live And Let Die
The Man With The Golden Gun
Moonraker
License To Kill
GoldenEye (New Remix)
Tomorrow Never Dies
The World Is Not Enough
Die Another Day
You Know My Name
Another Way To Die
Skyfall
Writing's On The Wall
No Time To Die
Dam
Runway
Statue
Control
Silo Detonation Imminent (New Remix)
Battle With Xenia Onatopp
Escape From Missile Train
Facility
Cradle (New Remix)
Main Menu (GoldenEye Reloaded)
Arkhangelsk Dam
Escape From Airstrip
Menu A - Nightfire
A Cold Reception
Snowblind

Alternate Costumes:
1- Pierce Brosnan (The actor who played bond in goldeneye)

2 - Sean Connery bond (One of the longest running and most famous bonds)

3 - Daniel Craig bond (The current bond)

4 - Roger Moore (Another famous bond actor)

5 - low poly Brosnan (Reference to his appearance in goldeneye for the n64)

6 - Sean Connery with a gold suit (Reference to goldfinger)

7 - Daniel Craig with a white and black suit (A suit he appeared in)

8 - Roger Moore with no jacket (A style he appeared in)

Moveset:

Spirits:

See the source image
James Bond (1999)
- Fighter Spirit
See the source image
James Bond (1962)
- Fighter Spirit
See the source image
James Bond (2006)
- Fighter Spirit
See the source image
James Bond (1979)
- Fighter Spirit
See the source image
Q
  • Fighter: Dr. Mario
  • Stage: Mario Bros.
  • A lot of different items appear in large quantities
See the source image
M
  • Fighter: James Bond (2006), Three Snake's
  • Stage: Kalos Pokemon League
  • Defeat the main enemy to win
See the source image
Natalya Simonova
  • Fighter: Zero Suit Samus
  • Stage: Volcano Lair
  • The fighter prefers using her neutral special
See the source image
Alec Treylevan
  • Fighter: James Bond (1979)
  • Stage: Spiral Tower
One of my Favorite Bond Girls - Xenia Onatopp: JamesBond
Xenia Onatopp
  • Fighter: Bayonetta (2 design)
  • Stage: Volcano Lair
  • The enemy tends to use grabs
Focus of the Week: Valentin Zukovsky | James Bond 007
Valentin Zukovsky
  • Fighter: Wario (Land design)
  • Stage: New Pork City
  • The enemy starts the battle with a ray gun
Jaws (James Bond) - Wikipedia
Jaws
-Fighter: Wario
  • Stage: Mario Galaxy
  • The enemy is metal
  • The enemy prefers using his neutral special
Focus Of The Week: May Day | James Bond 007
Mayday
  • Fighter: Bayonetta (Red alt)
  • Stage: Volcano Lair
  • The enemy prefers to use her neutral special
Oddjob - Wikipedia
Oddjob
  • Fighter: Mii Gunner (Short, and with a top hat)
  • Stage: Volcano Lair
See the source image
Baron Samedi
  • Fighter: Robin (White alt)
  • Stage: Volcano Lair
  • The enemy tends to use his side special

Mii Costumes:
Oddjob - Brawler
Ethan Hunt - Gunner
Austin Powers - Gunner
Mr. Bean - Brawler
10th Doctor - All
13th Doctor- All

Classic Mode: Undercover (Fights characters who have disguised themselves to trick someone or infiltrated a place)
Round 1
Fighter: Snake
Stage: Shadow Moses Island

Round 2
Fighter: Young Link
Stage: Hyrule Castle

Round 3
Fighter: Lucina
Stage: Coliseum

Round 4
Fighter: Shiek
Stage: Gerudo Valley

Round 5
Fighter: Cloud
Stage: Prism Tower

Round 6
Fighter: Mario
Stage: Princess Peach’s Castle (a reference to the part in odyssey where you wear the n64 costume to trick a toad into letting you into a courtyard)

Round 7
Bonus

Round 8
Boss: Marx (since he tricks kirby into be thinking he’s good. Also works because james bond was in space in moonraker)
Character: Scrooge McDuck (Disney/Duck Tales)
DF808845-8D02-4210-AC46-047E372696F5.jpeg


Stage: Money Bin Offices
See the source image


Music:
DuckTales theme song
DuckTales theme song (1987)
DuckTales theme song (1987) (Instrumental)
DuckTales theme song (2017)
DuckTales Menu - The Disney Afternoon Collection
GlomTales theme song - Disney XD Theme Song Takeover
The Moon - DuckTales (NES)
The Moon - DuckTales Remastered
The Moon - DuckTales (NES)
The Moon V2 - DuckTales (NES)
The Amazon - DuckTales Remastered
African Mine - DuckTales (NES)
Transylvania - DuckTales (NES)
Money Bin - DuckTales Remastered
Bermuda - DuckTales 2
Mu - DuckTales 2
Soaring - DuckTales (1987)
Light Action Chase - DuckTales (1987)
Training Montage - DuckTales (2017)
Proclaiming Victory - DuckTales (2017)
Intro - Chip N' Dale Rescue Rangers
Coo Coo Cola Cult theme - Chip N' Dale Rescue Rangers
Zone J - Chip N' Dale Rescue Rangers (NES)
Chip N' Dale NES Retro Medley
Intro - Darkwing Duck
Darkwing Duck NES Medley
Intro - Talespin
Intro - Gummi Bears
After Today - A Goofy Movie
I2I - A Goofy Movie
Stand Out - A Goofy Movie
Future So Bright I Need to Wear Shades - An Extemely Goofy Movie
Intro - The Disney Afternoon
Mickey Mouse March (Eurobeat) - DDR Disney Mix
DDD! Happy 65th, Donald! - DDR Disney Mix

Alternate Colours:
1. Blue shirt (87 DuckTales)
2. Red shirt, beige feathers (17 DuckTales/NES DuckTales)
3. Green shirt (Complimentary Louie colour to the above 2)
4. Pink shirt (based on 80s Webby)
5. Black shirt (based on Donald's appearance in the Uncle Scrooge comics)
6. Purple shirt (based on Darkwing Duck)
7. Green feathers, yellow shirt (based on José Carioca)
8. Orange feathers, red shirt (based on Panchito Pistoles)

Spirits:

Scrooge McDuck (Fighter)

Donald Duck (Legend)

Song: Mickey Mouse Club March (Eurobeat)
Stage: Onett
Opponents: black shirt Scrooge
Rules: Foe becomes stronger at high damage

Huey, Dewey and Louie (Ace)

Song: Soaring
Stage: Omega Money Bin Offices
Opponents: Ness (Green), Ness (Belch), Ness (Fuel/white), Scrooge
Rules: Scrooge will appear when two of three Nesses are KO'd

Beagle Boys (Novice)

Song: Light Action Chase
Stage: Money Bin Offices
Opponents: Mario colour Wario X4, tiny Mario colour Wario
Rules: Banana peels spawn often

Della Duck (Legend)

Stage: Mario Galaxy
Song: The Moon (DuckTales Remastered)
Opponents: Daisy (red)
Rules: Hotocate Bombs spawn often

Launchpad (Advanced)

Stage: Pilotwings
Song: Darkwing Duck NES Medley
Opponents: Captain Falcon (golden), Scrooge, Scrooge (purple)
Rules: Defeat Captain Falcon to win. Purple Scrooge appears when regular Scrooge is KOd, hostile Moon ATs will spawn.

Magica DeSpell (Ace)

Stage: Dracula's Castle
Song: Translyvania
Opponents: Bayonetta (B1)
Rules: Hostile Nightmare ATs will spawn

Webby (Advanced)

Song: DuckTales Menu (Disney Afternoon Collection)
Stage: Omega Great Cave Offensive
Opponent: Scrooge (pink), Inkling (pink), Inkling (yellow), Inkling (light blue)
Rules: Defeat one foe to progress to the next

Flintheart Glomgold (Ace)

Song: Glomtales
Stage: Saffron City
Opponents: Wario (green plumber)
Allies: Scrooge
Rules: Take your best Spirits into a no-frills battle!




Duckworth (Novice)

Song: Money Bin
Stage: Money Bin Offices
Opponents: Mii Brawler (tuxedo), giant Mii Brawler (black jumpsuit, Sans mask if purchased)
Rules: Defeat one foe to progress to the next, food items spawn often.

Enhances to Duckworth Ghost (Advanced)

Darkwing Duck (Legend)

Song: Darkwing Duck theme
Stage: Fourside
Opponents: Scrooge (Purple), Captain Falcon (Golden), Villager (green)
Rules: Fog will cover the stage.

25E6C285-DBC3-4932-AE80-1DE56BC38116.gif
Goofy and Max (Advanced)

Stage: Figure-8 Circuit
Song: After Today
Opponents: Ness, orange Luigi
Rules: Earthquakes will randomly cover the arena, Ness likes to taunt.

Powerline (Legend)

Stage: Omega Pokémon Stadium 1
Song: Stand Out
Opponents: Male Wii Fit Trainer (yellow), Invisible Pikachu x 2
Rules: Squid Sisters ATs spawn often, defeat Wii Fit to win.

Gummi Bears (Advanced)

Song: Gummi Bears theme
Stage: Kongo Falls
Opponents: Villager (pink), Daisy (default), Mario (green), Pichu (spiky ear), DK (purple), Lucario (pink)
Rules: Every foe has a beam sword, milk food items spawn often,

Baloo (Novice)

Song: TaleSpin theme
Opponents: Mario (USA), Ness (green), Shulk (shirtless)
Stage: Pilotwings
Rules: Defeat Mario to win, if Ness is KO'd Shulk will appear

Rescue Rangers (Ace)

Song: Chip N' Dale theme
Opponents: Mario, Luigi (beige/brown), Wendy, DK, tiny Lucss (blue/Duster)
Stage: Rainbow Cruise
Rules: Take your best Spirits into a no-frills battle

Mii Costumes:
Darkwing Duck (Brawler)
Don Karnage (Swordfighter)
Goliath (Gargoyles) (Brawler)
Kim Possible (
Gunner)
Perry the Platapus (Brawler)
Grunkle Stan (Swordfighter. Uses his cane)

Classic Mode:
Treasure of the Golden Suns
The first five rounds are based on the five episodes making up the original DuckTales pilot.
1. Vs three small Scrooges (based on Huey, Dewey, and Louie) at the Money Bin Offices. (Music: DuckTales Theme (1987))
2. Vs green Wario (Glomgold) and Snake (El Capitan) at Pirate Ship. (Music: Light Action Chase)
3. Vs a Link team (Mountain People) with black Scrooge (Donald) as an ally at Omega Find Mii. (Music: Mu)
4. Vs King Dedede team (Penguin people) with pink Scrooge (Webby) as an ally at Summit. (Music: Soaring)
5. Vs Snake (El Capitan) at Omega Great Cave Offensive. (Music: African Mine)
6. Vs Mii team, all wearing suits (representing salesmen) at Money Bin Offices (Music: Money Bin)
7. Bonus Game
8. Boss: Master Hand and Crazy Hand at Omega Money Bin Offices. (Music: DuckTales Theme (1987) (Instrumental))
9. Credits Theme: DuckTales Theme (Remix)
Character: Batman
Batman: Arkham Knight render


Stage: Joker's Asylum


Music:
Intro - Batman (1943)
Batman (1966) Theme Song
The Batman Theme
Roof Fight
Intro - Batman Beyond
Main Title - Batman Beyond: Return of the Joker
Batman: The Brave and the Bold Theme Song
Emperor Joker
I’m Not A Hero
Wonder Woman’s Theme
Final Confrontation
Arkham City Theme
Assassins
How It Happened
Main Theme - Injustice: Gods Among Us
Brainiac Takes Krypton
Superman Theme
The Last Son of Krypton
Wonder Woman 1984 Retro Remix
The Flash’s Theme

Moveset:
  • Neutral Special - Batarang: Batman throws his iconic weapon. Up to three can be thrown.
  • Side Special - Batclaw: A tool used throughout the Arkham series. Batman will shoot this out to grab opponents and stun them.
  • Up Special - Grappling Hook: Batman shoots his grapping hook to latch onto something. It can be aimed.
  • Down Special - Smoke Bomb: Batman throws down a smoke bomb, temporarily hiding himself from opponents.
  • Final Smash - Batmobile: Batman attacks the opponent in a flurry of punches, before proceeding to jump into the Batmobile to finish them off. The Batmobile will actually look different depending on the skin in play.

Spirits:
Spirit: Bruce Wayne
Who you fight: Kazuya (suit alt)
Stage: Luigi's Mansion

Spirit: The Dynamic Duo (Batman and Robin)
Who you fight: Batman and Fire Emblem's Robin in her red alt
Stage: Saffron City

Spirit: Robin (for the record, I'd use Tim Drake's classic look, but I'm not picky)
Who you fight: Young Link in a red tunic
Stage: Fourside

Spirit: Batgirl
Who you fight: Wii Fit Trainer (and Batman)
Stage: Batman's stage
Other: Before fighting the trainer you fight a weak low level Batman

Spirit: Batman Beyond
Who you fight: Dark Pit (red and black costume)
Stage: Big Blue

Spirit: The Batmobile
Who you fight: Batman (Keaton costume)
Stage: Port Town Aero Drive
Other: Batman is Metal. Batman has a dash attack

Spirit: Joker
Who you fight: Joker in his purple alt and 4 Koopa kids (Iggy, Roy, Wendy, and Lemmy)
Stage: New Pork City

Spirit: Harley Quinn
Who you fight: Bayonetta (red costume)
Stage: Prism Tower

Spirit: Catwoman
Who you fight: Zero Suit Samus
Stage: Tomadachi Life

Spirit: Killer Croc
Who you fight: King K. Rool
Stage: Mario Bros.

Spirit: Scarecrow
Who you fight: Falco (orange outfit)
Stage: Mementos
Other: Skull Kid will randomly appear as an assist

Spirit: Riddler
Who you fight: Dr. Mario in his green alt
Stage: Wario War Inc.

Spirit: Penquin
Who you fight: King Dededee
Stage: Smashville

Spirit: Mr. Freeze
Who you fight: Ice Climbers
Stage: Summit
Other: Ice Climbers are Metal

Spirit: Bane
Who you fight: Ganondorf
Stage: Dracula's Castle
Other: Ganondorf doesn't flinch. Strenght increases when health is low.

Mii Costumes:
1. Nightwing (Brawler)
2. Harley Quinn (Swordfighter. Uses Baseball Bat.)
3. Red Hood (Gunner)
4. Deathstroke (Swordfighter)
5. Superman (Brawler)
6. Wonder Woman (Swordfighter)


Here Come the Villains:
Each fight is based on a different Batman villian.

1. Vs. Zero Suit Samus. (Stage: Fourside. Representing Catwoman.)
2. Vs Dededee (Stage: New Donk City. Representing Penguin.)
3. Vs Green Dr. Mario (Stage: Warioware Inc. Representing Riddler.)
4. Vs Ice Climber (Stage: Summit. Representing Mr. Freeze)
5. Vs Black Incinroar (Stage: Boxing Ring. Representing Bane)
6. Vs Purple Joker and Red Bayonetta (Stage: Joker's Asylum. Representing Joker and Harley)
7. Bonus Game
8. Boss: Master Hand and Crazy Hand
End Credits Music: Batman (1966) Theme
Character: Goku (Dragon Ball)


Stage: World Martial Arts Tournament


Music:
Mystical Adventure
Romantic Ageru Yo
King Piccolo’s Theme
Cha La Head Cha La
Zenkai Power
We Gotta Power
We Were Angels
The Fearsome Ginyu Force
Hikari no Will Power
Gohan Super Saiyan 2
Rock the Dragon
Funimation Opening
Dan Dan Kokoro Hikareteku
Dragon Soul
Yeah! Break! Care! Break!
Chozetsu Dynamic
Limit Break X Survivor
Ka Ka Kachi Daze
Kakarot vs. Broly
Intro - Dragon Ball Z Budokai Tenkaichi 3
Battle of Omega
Time Nest
Martial Arts Tournament Stage
Goku (Super Saiyan)’s Theme
Piccolo’s Theme
Frieza’s Theme
Main Theme - Super Dragon Ball Heroes: World Mission
The Adventure Begins

Alternate Costumes:
1. Orange Gi | SSJ1
2. Cyan Gi | SSJ3
3. Original Dragon Ball Gi Colors | SSG
5. GT Gi | SSJ4
6. Goku Black Gi | Rose
7. Yardat Armor | SSGSS
8. Xeno Goku | Ultra Instinct

Moveset:
Down Special: Ki-charge/Transformation: For Ki-charge, Goku stops in place and charges his Ki Meter, this meter indicates how close you are to a transformation and also how much you can use the powerful specials. Tapping this input at 100% Ki transforms goku into Super Saiyan Goku, which allows him to use the powered up specials as long as the transformation is active.

Neutral Special: Ki-blast/Kamehameha: Tapping the input shoots a blast of ki forwards, rapidly tapping it shoots many ki-blasts. Holding the input with Ki activates Kamehameha. This can be angled in air.

Side Special: Heavy Elbow/Super Dash: Tapping the input has goku slam his elbow forwards and is quite powerful. Holding it has Goku charge forward in a fast manner

Up Special: Instant Transmission/Flurry Kick: In Base form or on the ground
goku uses instant transmission which has Goku teleport. In Super Saiyan mode and in the air Goku uses Flurry Kick which is a powerful series of six kicks that can be cancelled.

Final Smash: Spirit Bomb/Super Saiyan Assault: In Base Form Goku goes into the background and throws a spirit bomb onto the stage. In Super Saiyan mode Goku performs Dragon Fist flash which causes the enemy to enter a cutscene where Goku becomes super saiyan 2 and does a spirit bomb, he then becomes super saiyan 3 and does super dragon punch, He goes into Super Saiyan God form and performs a powerful punch, He enter SSGSS form and uses Dragon Flash Kick before finally becoming Ultra Instinct and summons an uber powerful spirit bomb.

Spirits:

See the source image
Goku
Fighter Spirit

See the source image
Goku (Super Saiyan)
Fighter Spirit

See the source image
Krillin
Character: Mega Man
Stage: World Martial Arts Tournament

See the source image
Bulma
Character: Lucina
Stage: Moray Towers

See the source image
Yamcha
Character: Wolf
Stage: World Martial Arts Tournament
- The enemy uses his side special frequently

See the source image
Tien
Character: Ryu
Stage: World Martial Arts Tournament
See the source image
Piccolo
Character: Yoshi (i gotta make the joke)
Stage: World Martial Arts Tournament
See the source image
Vegeta
Character: Goku
Stage: Gerudo Valley (Final Destination Form)

See the source image
Frieza
Character: Mewtwo
Stage: Lylat Cruise

See the source image
Golden Frieza
Enhanced version of Frieza

See the source image
Trunks
Character: Marth
Stage: Corneria

See the source image


See the source image


See the source image
Android 16, Android 17 and Android 18
Characters: Bowser, Dark Pit and Zero Suit Samus
Stage: Corneria

See the source image
Cell
Character: Dark Samus
Stage: World Martial Arts Tournament

See the source image
Perfect Cell
Enhanced version of Cell

See the source image
Majin Buu
Character: Kirby
Stage: Magicant
- The enemy is giant

See the source image
Beerus & Whis
Characters: Mewtwo & Male Wii Fit Trainer
Stage: Lylat Cruise
See the source image
Towa & Mira
Characters: Wii Fit Trainer and Chrom
Stage: Corneria
See the source image
Android 21
Character: Peach
Stage: World Martial Arts Tournament

Mii Costumes:
Sayian Armor (Any)
Future Trunks (Swordsman)
Luffy (Brawler)
Naruto (Brawler)
Ichigo (Swordsman)
Deku (Brawler)

Classic Mode: The Road of a Z Warrior
1. Blue Kazuya + Brown Donkey Kong (Representing Vegeta and Nappa)
2. Normal Mewtwo (Representing Frieza)
3. Deep Blue ZSS + Normal Dark Pit + Green Dark Samus (Representing Androids 17 and 18, and Cell)
4. Normal Kirby + Purple Ganodorf + Hero (Representing Majin Buu, Dabura, and Babidi)
5. Blue Mewtwo + Normal M!Robin (Representing Beerus and Whis)
6. Bonus Game
7. Green Incineroar (Representing Broly)
Character: Shrek

Stage: Swamp


Music:
1. Mother Goose Land (Shrek Extra Large)
2. Swamp (Shrek 2, VG)
3. Far Far Away (Shrek 2, VG)
4. Dragon's Gate (Shrek Super Slam)
5. Fat Boy (Shrek Super Slam)
6. Poison Apple Inn (Shrek Super Slam)
7. Shrek's Swamp (Shrek: Hassle at the Castle)
8. Combat (Pus s in Boots VG)
9. Fairytale (Shrek movie)
10. Welcome to Duloc (Shrek movie)
11. All-Star
12. I’m a Believer
13. Funkytown
14. Holding Out For A Hero
15. Accidentally in Love
16. Trail We Blaze (The Road to El Dorado)
17. I Like to Move It Move It (Madagascar)
18. Hero (Kung Fu Panda)
19. Kung Fu Fighting


Neutral B: Onion, Tapping B throws an Onion Projectile, Holding B has shrek eat an onion

Side B: Super Slam, Shrek Jumps forwards, Pressing B Again Has Shrek slam both of his fists into the ground dealing big damage.

Up B: Ground Pound, Shrek Jumps high into the air before crashing down with force

Down B: Roar, Shrek Charges up a powerful and frightening roar that deals a little damage, has good knockback and if fully charged stuns opponents

Final Smash: What Are You Doing In My Swamp!?, Shrek Roars and anyone hit enters a cutscene where the opponents look scared before seeing a "Beware Ogres" sign where Shrek an Fiona appear behind it and start using a large suite of physical attacks.

Spirits:

  • Shrek (Fighter Spirit)
  • Donkey (Donkey Kong on Swamp. Unfortunately waffles aren’t a good item in smash so pancakes will appear
  • Fiona (Red Lucina on Great Plateau Tower)
  • Fiona Ogre (Enhanced form of Fiona)
  • Dragon (Red Ridley on Castle Siege)
  • Fairy Godmother (Bayonetta on Princess Peach’s Castle with items turned on)
  • Prince Charming (Marth on Castle Siege)
  • Gingerbread Man (Mii Brawler in Skull Kid outfit on Swamp)
  • Three Little Pigs (Three Wario’s on Swamp)
  • Bear Family (Two Donkey Kong’s and one Diddy Kong on Swamp)
  • **** in Boots (Incineroar with killing edge on Magicant)
  • Dronkeys (Three small red Ridley’s on Castle Siege)
  • Quasimodo (Villager on Umbra Clock Tower)
  • Humpty (White Kirby on Suzaku Castle)
  • Anthrax (White Donkey Kong on Swamp)

Mii Costumes:
1. Cat in Boots (Swordsman)
2. Duloc Mascot (Brawler.)
3. Po (Brawler)
4. Hiccup (Swordsman)
5. Megamind (Gunner)
6. Catra (Brawler)

Classic Mode:
What are you doing in my swamp!?


  • Mario (Default) (shrunken down) (Hyrule Castle) [Represents Lord Farquaad]
  • Princess Zelda (Default) (New Pork City) [Represents the Fairy Godmother]
  • Marth (Mystery of the Emblem) (Tomodachi's Life) [Represents Prince Charming]
  • Wario (Biker Green) (Shrunken Down) (Gerudo Valley) [Represents Rumpelstiltskin]
  • Kirby (Grey) (Grown Up) (Bridge of Eldin) [Represents Humpty Alexander Dumpty]
  • Bonus Game
  • Rathalos [Represents the Dragon]
Character: Darth Vader (Star Wars)


Stage: A Galaxy Far Far Away
5BE53A72-F238-4DE5-B2C6-BA98D9E29376.jpeg


Music:
-Main Title - Star Wars (Remix)
-Princess Leia's Theme (Remix)
-Cantina Band
-The Throne Room and End Title
-The Imperial March (Darth Vader's Theme)
-Yoda And The Force (Remix)
-The Return Of The Jedi
-Lapti Nek
-The Emperor
-Leia's News/Light Of The Force
-Ewok Celebration and Finale
-Duel Of The Fates
-Anakin's Theme
-Escape From Naboo
-Across The Stars
-Bounty Hunter's Pursuit
-Battle Of The Heroes
-Anakin Vs. Obi-wan
-Anakin's Betrayal
-Anakin's Dark Deeds
-Rey's Theme
-March Of The Resistance
-The Battle Of Crait
-The Spark (Remix)
-Finale - Rise Of Skywalker
-The Imperial Suite
-The Mandalorian
-The Book Of Boba Fett
-Encounters On The Battlefront
-Vode An
-Cal Kestis
-The Old Republic
-Clash Of Destiny
-Multiplayer Duel
-Main Theme (Indiana Jones)


Neutral Special: Force Choke: Darth Vader sticks his hand out and the first opponent in front of him (within a limited range) is lifted up and has the life choked out of them for a second.

Side Special: Lightsaber Throw: Darth Vader throws his saber forwards spinning and dealing damage to anyone hit.

Up Special: Force Leap: Darth Vader Leaps high into the air and forwards in an arc.

Down Special: Saber Counter: A Tradtional counter with a reflect, Unlike most counters though you can hold down-B to continuously counter projectiles.

Final Smash: Death Star: A cutscene plays where the deathstar shoots a beam at the stage dealing insane damage and KO-ing anyone over 75%

Alternate Colours
-Darth Vader's Standard Armor
-Vader with Green Armor
-Vader with red armor
-Vader with Tan armor (Tatooine)
-Vader with Pink Armor
-Vader with gray Armor (vader's helmet from the force awakens)
-Vader with black armor and orange cracks all over it (Kylo Ren)
-Vader without his helmet

Spirits:

  • Darth Vader (Fighter Spirit)
  • Luke Skywalker, Link with beam sword on Tatooine
  • Han Solo, Falco on Corneria, uses neutral special frequently
  • Chewbacca, Donkey Kong on Kashyyyk
  • Princess Leia, Zero Suit Samus on Yavin IV, uses neutral special frequently
  • C-3PO & R2-D2, Samus and Mega Man on Tatooine
  • Obi Wan Kenobi, Snake with beam sword on Tatooine
  • Stormtroopers, Darth Vader and five R.O.B.’s with ray guns on Death Star
  • Boba Fett, Samus on Bespin
  • Yoda, Yoshi with beam sword on Dagobah
  • Emperor Palpatine, Ganondorf with beam sword on Exelgol, lightning item appears
  • Anakin Skywalker, Link and then Darth Vader on Mustafar
  • Captain Rex, Snake with Ray Gun on Coruscant
  • Rey, Zelda with Ray Gun on Jakku
  • Kylo Ren, Darth Vader on Crait
  • Darth Revan, Darth Vader with beam sword on Coruscant

Mii Costumes:
1. Luke Skywalker (Swordfighter)
2. Stormtrooper (Gunner)
3. Boba Fett (Gunner)
4. Kyle Katarn (Swordfighter and Gunner)
5. Indiana Jones (Brawler)
6. Manny Calavera (Brawler)

A Disturbance in the Force
Vader 's Classic Mode has him facing off with powerful physics / energy users.

1. Mewtwo
2. Lucario
3. Shulk
4. Zelda
5. Palutena
6. Ness and Lucas
7. Bonus Game
8. Master Hand and Crazy Hand
Character: Popeye

Stage: Popeye
Music:
1. I'm Popeye the Sailor Man - Popeye cartoons
2. I'm Popeye the Sailor Man - Popeye cartoons
3. I'm Popeye the Sailor Man - Popeye (Robin Williams)
4. I'm Popeye the Sailor Man (Demo Track) - Popeye (Robin Williams)
5. Credits - Popeye & Son
6. Rough House Fight - Popeye (Robin Williams)
7. Blow Me Down - Popeye (Robin Williams)
8. The Grand Finale - Popeye (Robin Williams)
9. Sailin' - Popeye (Robin Williams)
10. Everything is Food - Popeye (Robin Williams)
11. I’m Mean - Popeye (Robin Williams)
12. It’s Not Easy Being Me - Popeye (Robin Williams)
13. Popeye's Sweethaven - Universal Studios: Islands of Adventure
14. Stage Theme 1 - Popeye (Arcade)
15. Stage Theme 2 - Popeye (Arcade)
16. Stage Theme 3 - Popeye (Arcade)
17. Popeye Arcade Medley
18. Main Theme - Popeye: The Rush for Spinach
19. The Docks - Popeye: The Rush for Spinach
20. Ghost Island - Popeye: The Rush for Spinach
21. The Moon - Popeye: The Rush for Spinach
22. Boss - Popeye (Super Famicom)
23. Desert - Popeye (Super Famicom)
24. Field - Popeye (Super Famicom)
25. Water - Popeye (Super Famicom)
26. We Are the Members of Do it or Die/Wanna Be a Member? - Bimbo's Initiation
27. Octopus - Game & Watch Gallery

Neutral Special - Twisker Sock: Popeye twists his arm around around a few times and delivers a huge punch. This can be charged up.
Side Special - Anchor Chain: Popeye tosses forward an anchor on a chain. This can be angled.
Up Special - Tornado: Popeye turns himself into a Tornado and shoots upwards
Down Special - Tire Throw: Popeye throws a tire forward. It will roll across the stage.
Final Smash - I Eats Me Spinach: Popeye pops out a can of spinach and eats from it. Once he’s eaten the entire can, he throws it aside and then proceeds to lay the beat down on a near by opponent.

Alternate Colors:
1. Default
2. Black and White
3. Hawaiian Shirt
4. Navy Uniform
5. Blue Shirt
6. Peacoat
7. Heavy Storm
8. Captain Strong

Spirits:
Popeye (Fighter sprirt)

Oliv Oil (Peach on Popeye.)
Bluto (Wario on Pirate Ship)
Wimpy (Mario on Pac Land)
Swee'Pea (Pichu on Popeye)
Eugene the Jeep (Yellow Yoshi on Popeye)
Alice the Goon (Donkey Kong on Jungle Japes)
Poopdeck Pappy (Popeye on Popeye)
Brutus (Bowser on Popeye)
Sea Hag (Bayonetta on Pirate Ship)

Miis:
1. Bluto (Brawler)
2. Flash Gordon (Gunner)
3. Phantom (Brawler)
4. Mandrake the Magician (Swordsman. Uses his wand.)
5. Felix the Cat (Brawler)
6. Betty Boop (Brawler)

Classic Mode: "I Yam What I Yam!": A journey through Nintendo's early video game days.
Fight #1: Captain Falcon (Gerudo Valley) (represents Sheriff)
Fight #2: Falco w/Spicy Curry (Lylat Cruise) (represents Space Firebird)
Fight #3: Mr. Game & Watch (Flat Zone X)
Fight #4: Mario, Donkey Kong, Peach (Red) (75m)
Fight #5: Mario, Luigi (Mario Bros.)
Fight #6: Bonus Mini Game
Boss: Galleom
Character: Spider-Man

Stage: Daily Bugle

Music:
1. Spider-man (1967) - Opening
2. Run! Spider-Man
3. Spider-man (1981) - Opening
4. Spider-man (1994) - Opening
5. Spider-man Unlimted
6. The Spectacular Spider-man
7. Ultimate Spider-man
8. Spidey and his Amazing Friends
9. Main Titles
10. Spider-man 2 Main Title
11. Spider-man 3 Main Title
12. Black Suited Spider-man
13. You're that Spider-guy
14. My Enemy
15. Spider-man: Homecoming Suite
16. Far From Home Suite Home
17. Arachnoverture
18. Sunflower
19. What's Up Danger?
20. Only One Spider-man
21. Venom (2018) - Theme
22. Fight As One
23. Avenger's Campus
24. Maximum Carnage
25. Theme Of Spider-man - Marvel Super Heroes Vs. Street Fighter
26. Spider-man's theme - Marvel Vs. Capcom
27. Theme Of Spider-man - Marvel Vs. Capcom 3
28. Enter The Web-head
29. Main Theme - Spider-man
30. Main Theme - Marvel's Spider-man
31. Black Cat
32. New York's Only Spider-man
33. Ultimate Alliance Returns
34. Marvel's Avengers - Main Theme
35
. Spidey-bells (A Hero's Lament)

Alternate Costumes:
1. Default
2. Black Suit
3. Future Foundation
4. Scarlet Spider
5. Big Time
6. Iron Spider
7. 2099
8. Bombastic Bagman

Moveset:
Neutral Special: Web Shooter, This is a rapid fire projectile, tapping it once shoots out 1 projectile and you can tap it many times to shoot more, Enemeis hit by the webs are slowed and if they are hit enough they become completely stuck in place

Side Special: Web Grab, Spider-man shoots both web shooters forwards in a line and pulls, if Spider-man touches an entity like an item or player, He launches towards them and punches them, and if it's an item he pulls it towards him, If he only hits the ground or a wall he launches forwards.

Up Special: Web Swing, Pressing up B has Spider-man aim his Web shooter and you can aim it in 8 directions, letting go has Peter shoot a web and latch on to the nearest player, object, Blast Zone or platform and Spider-man Swings around it, letting go causes Spider-man to fly in that direction where you have full air control, this special can be used several times in a row.

Down Special: Web Bomb, Spider-man throws a giant ball of webs in an arc and when it collides with the ground or a player it explodes into a large Radius of webs that trap players.

Final Smash: Enter the Spider-verse, Spider-man shoots a large web net and anyone caught is sent to a cutscene where they are stuck on a web while Spider-man accompanied by dozens of other spider-men all come in and attack them

Spirits:

Spirit: Wolverine
Opponent: Mii Brawler (in yellow and wearing a Heihachi wig)

Spirit: Dr. Strange
Opponent: Robin (blue and purple costume)
Stage: Luigi's Mansion

Spirit: Punisher
Opponent: Snake
Stage: Midgar
Conditions: guns and expslosives are the only items and they spawn frequently

Spirit: Daredevil
Opponent: Sheik (red alt)
Stage: Saffron City

Spirit: Venom
Opponent: Bayonetta
Stage: Fourside

Spirit: The Lizard
Opponent: Ridley (green alt)
Stage: Distant Planet

Spirit: Mysterio
Opponent: Mewtwo
Stage: Mementos
Conditions: Enemy Assist Trophy (Skull Kid) appears randomly

Spirit: Electro
Opponent: Pikachu
Stage: New Pork City Omega Form

Spirit: Dr. Octopus
Opponent: Min Min (X2)
Stage: Shadow Moses Island

Spirit: Green Goblin
Opponent: King K Rool
Stage: Bridge of Eldin

Spirit: Kingpin
Opponent: King Dedede
Stage: New Donk City Hall

Spirit: Carnage
Opponent: Spider-man (with enhanced speed and strength)
Stage: Prism Tower

Spirit: Dr. Doom
Opponent: Metal Ganondorf
Stage: Hyrule Castle

Spirit: Fantastic Four
Opponents: MinMin, Charizard, Inceniroar, Palutena (who is invisible during the battle)
Stage: Wrecking Crew

Spirit: The Avengers
Opponents: Mario (with boomerange and backshield) in his USA colors, Samura Aran with Rocketpack, Green Donkey Kong (doesn't flinch), Pikachu (starts the battle with Golden Hammer), Pit (in purple), and Samus Aran (in black outfit)
Stage: New Pork City

Mii Costumes:
Captain America - Brawler

1643820845733.png


He would have his shield on the side of his arm

Iron Man - Gunner

1643821022581.png


his gun would just be his hand

Thor - Swordfighter


1643821155822.png


Mjolnir would funtion as his sword

Hulk - Brawler

1643821653519.png



Green Goblin - Brawler


1643821548855.png


Classic Mode:
Round 1: Vs. King Dedede on New Donk City Hall teamed up with red Sheik. (References Kingpin and Daredevil)

Round 2: Vs. Spider-Man teamed up with black suit Spider-Man on Fourside (References Carnage and Venom)

Round 3: Vs. Captain Falcon and Blue Bayonetta teamed up with Heihachi Mii Brawler, Fox, Daisy, Richter on Tomodachi Life (References Magneto, Mystique and Wolverine, Cyclops, Rogue and Gambit)

Round 4: Vs. Black alt Snake teamed up with Palutena and Ganondorf on New Donk City (References Negative Man and Cloak and Dagger)

Round 5: Vs. King K Rool teamed up with Robin on Luigi's Mansion (References Dr Strange's enemies in general and Dr Strange himself)

Round 6: Master Hand teamed up with Min Min, Charizard, Incineroar, Invisible Palutena and metal Silver Surfer on Final Destination (References Galactus, Fantastic Four and Silver Surfer)

Bonus

Final: Giant purple Donkey Kong and metal Zero Suit Samus teamed up with american flag Mario, Samus and Pikachu on Final Destination (References Thanos, Nebula and the avengers)
Character: Jotaro (JoJo’s Bizarre Adventure)


Stage: Showdown at Cairo
54CCC32A-1C0A-4A7C-A21E-6D48FEBE9D06.jpeg


Music:
Jotaro Kujo’s Theme (JoJo’s Venture)
Noriaki Kakyoin’s Theme (JoJo’s Venture)
Mohammed Avdol’s Theme (JoJo’s Venture)
Joseph Joestar’s Theme (JoJo’s Venture)
Vanilla Ice’s Theme (JoJo’s Venture)
DIO’s Theme (JoJo’s Venture)
Character Select (JoJo’s Venture)
Heritage for the Future (All-Star Battle)
Sono Chi no Sadame (Phantom Blood)
Jonathan’s Theme (Phantom Blood)
Roundabout (Phantom Blood)
Bloody Stream (Battle Tendency)
Stand Proud (Stardust Crusaders)
Jotaro’s Theme (Stardust Crusaders)
Noble Pope (Stardust Crusaders)
Walk Like An Egyptian (Stardust Crusaders)
Crazy Noisy Bizarre Town (Diamond is Unbreakable)
Yoshikage Kira’s Theme (Diamond is Unbreakable)
Great Days (Diamond is Unbreakable)
Giorno’s Theme (Golden Wind)
Canzoni Priferti (Golden Wind)
Jolyne’s Theme (Stone Ocean)
Stone Ocean (Stone Ocean)
Distant Dreamer (Stone Ocean)

Alts:
1. Part 3, manga colours
2. Part 4
3. Part 3, anime colours
4. Part 5
5. Part 6
6. Part 4, brown coat (reference to Joseph)
7. Part 3, green jacket and blue shirt (reference to the colour scheme he sometimes has)
8. Part 4, purple jacket and hat (reference to Josuke)

Star Platinum is green in the first and second last alt. Any of them where he’s in his part 4 or 5 design have Star Platinum with silver armor instead of gold.

Moveset:
Jotaro’s moveset would use the Stand Meter as it works in JoJo’s Venture and All Star Battle. So pretty much, he by default has Star Platinum behind him helping him out with attacks, but he has a meter next to his HUD. If he takes damage, the meter will deplete and if it is completely depleted he will be stunned. However, there is a way to regenerate stand meter and that is by using down B to turn off Jotaro’s stand. When his stand is off his moves will be changed and be weaker. Pressing down B again will turn his stand back on. I think this would be a good way to give him some strategy since battles in JJBA are always won with strategy.

As for his moves, most of his normals are pulled from JoJo’s Venture. Only thing I wanna point out specifically that the iconic Star Finger attack would be his forward tilt where he points his finger forward and towards the ground and extends it.

Neutral Special: Ora Ora Rush
Star Platinum stays in place and for a couple of seconds repeatedly punches forward. During this time you can’t do any other moves that involve SP.

If SP is off he will still appear specifically for this move but it’ll be much weaker.

Side Special: Blazing Strike
SP and Jotaro slide forward and SP does a heavy punch.

Like Jotaro’s neutral special,If SP is off he will still appear specifically for this move but it’ll be much weaker.

Up Special: Blazing Flight
A yellow aura goes around Jotaro and he shoots directly up. If SP is out he’ll go much higher.

Down Special: Stand On/Off
Turns his stand on or off.

Final Smash: Star Platinum, The World
SP freezes time and punches forward. If this hits, it leads into a cinematic where SP repeatedly punches the opponent and then does one big punch to hit them away

Spirits:
Fighter Spirits



Jotaro Kujo & Star Platinum
Jotaro Kujo (Part 4)
Jotaro Kujo (Part 5)

Jotaro Kujo (Part 6)
Other Spirits:

Jonathan Joestar

  • Character: Ryu
  • Stage: Luigi's Mansion
  • Song: Sono Chi No Sadame
  • Conditions:
    • The enemies special attacks deal more damage
  • Ability: Energy Attack Up

evolves into
Joseph Joestar
  • Character: Terry
  • Stage: Prism Tower
  • Song: Bloody Stream
  • Condition:
    • The enemy likes to taunt
    • The enemies special attacks deal more damage
  • Ability: Evolves into Joseph Joestar & Hermit Purple
    • Ability: Item Gravitation


Josuke Higashikata & Crazy Diamond
  • Character: Little Mac
  • Stage: Tomodachi Life
  • Song: Crazy Noisy Bizarre Town
  • Condition:
    • Healing items will spawn in mass quantities
    • The enemies punch attacks are stronger
  • Ability: Stamina Up


Giorno Giovanna & Gold Experience
  • Character: Link
  • Stage: Colosseum
  • Song: Fighting Gold
  • Condition:
    • Many items will spawn
    • the enemy likes to use items
    • The enemy may occasionally heal
  • Ability: Chance of double final smash


Jolyne Cujoh & Stone Free

  • Character: Min Min
  • Stage: Shadow Moses Island
  • Song: Jolyne's Theme
  • Condition:
    • The enemy likes to dodge
    • The enemy has a stronger shield
    • Assist Trophy Enemy: Nikki
  • Ability: Increased dodge and shield health




Evolves into



Johnny Joestar & Tusk
  • Character: Shulk & Yoshi
  • Stage: Mushroomy Kingdom
  • Song: Heritage For The Future
  • Condition:
    • Slumber floor
    • Item: Deku Nuts
    • The enemy may occasionally heal
  • Ability: Evolves into Jonnny Joestar & Tusk (Act 4)
    • Ability: Autoheal


Josuke Higashikata & Soft & Wet
  • Character: Hero
  • Stage: Tomodachi Life
  • Song: Great Days
  • Condition:
    • Pokeball: Inkay
    • Assist Trophy Enemy: Bomberman
  • Ability: Lightweight


Muhammed Avdol & Magicians Red
  • Character: Incineroar
  • Stage: Mushroomy Kingdom Omega
  • Song: Avdol's theme
  • Condition:
    • Pokeball: Vulpix
    • The enemy starts the battle with a firebar
  • Ability: Fire attack up


Noriaki Kakyoin & Hierophant Green
  • Character: Sora
  • Stage: Mushroomy Kingdom Omega
  • Song: Kakyoin's Theme
  • Condition:
    • Pokeball: Kyogre
    • The enemy starts the battle with a ray gun
  • Ability: Water Attack Up


Jean Pierre Polnareff & Silver Chariot
  • Character: Marth
  • Stage: Colosseum
  • Song: Polnareff's Theme
  • Condition:
    • Item: Swords
    • The enemy starts the battle with a killing edge
    • The enemies sword attacks deal more damage
  • Ability: Sword attack up


Iggy & The Fool
  • Character: Duck Hunt
  • Stage: Mushroomy Kingdom
  • Song: Iggy's Theme
  • Condition:
    • Slumber Floor
    • Metal Shift
  • Ability: Trade Off Attack
Robert E. O. Speedwagon
  • Character: Byleth
  • Stage: Luigi's Mansion
  • Song: Roundabout
  • Condition:
    • The enemy starts the battle with a home run bat
  • Ability: N/A


Yoshikage Kira & Killer Queen
  • Character: Dr. Mario
  • Stage: Tomodachi Life
  • Song: Kira's Theme
  • Condition:
    • The enemy tends to avoid battles
    • Item: Explosives
    • Assist Trophy: Bomberman
  • Ability: Start the battle with a bob-omb
Enrico Pucci
  • Character: Kirby
  • Stage: Shadow Moses Island
  • Song: Stone Ocean
  • Condition:
    • The enemy may occasionally get final smash
    • You may occasionally take massive damage
    • Zero Gravity
  • Ability: Chance of double final smash

Evolves Into



Mii Costumes:
The Stone Mask (Head)
Hol Horse (Gunner)
Rohan Kishibe (Swordfighter, a Giant Pen would be the sword)
Sheer Heart Attack (Head)
Heaven Ascension DIO (Brawler)
Baoh (Brawler)

ound 1: Vs. Sora and Vince assist trophy on Wrecking Crew (reference to kakyoin battle)

Round 2: Vs. Snake on Pirate Ship with Kyogre pokeball (reference to impostor captain tenille)

Round 3: Vs. Yellow Kirby and Sora on Moray Tower (reference to rubber soul)

Round 4: Ganondorf on Mushroomy Kingdom with Kyogre pokeball (reference to N’doul

Round 5: Marth with Killing Edge on Colosseum (reference to anubis polnareff)

Round 6: Captain Falcon on stadium with home run bat and baseball items (reference to younger darby)

Bonus

Boss: Dracula (reference to Dio)
Character: Gundam (Mobile Suit Gundam)

Stage: Space Colony


Music:
1. Fly! Gundam
2. Gallant Char
3. Toki Wo Koete
5. Mobile Suits
6. Anime Ja Nai
7. Into the Sky
8. Stand Up To The Victory
9. Flying In The Sky
10. Trust You Forever
11. Just Communication
12. Rhythm Emotion
13. Dreams
14. Turn a Turn
15. INVOKE
16. Ignited
17. Daybreak's Bell
18. Asu A
19. Raise Your Flag
20. RAGE OF DUST
21. Nibun No Ichi
22. Diver's High
23. Sunrise
24. Main Theme - SD Gundam G Generation Cross Rays
25. Track 1 - Dynasty Warriors: Gundam
26. SKILL - Super Robot Wars Alpha 2
27. GONG - Super Robot Wars Alpha 3
28. Divine Beast - Super Robot Wars 30
29. To The Sorrowful Battlefield - Super Robot Wars 64
30. Raise The Anchor! - Super Robot Wars V
31. Heart To Heart - Brave Police J-Decker
32. TANK! - Cowboy Bebop
33. Yusyaou Tanjo! - King Of Braves GaoGaiGar
34. Colors - Code Geass: Lelouch Of The Rebellion
35.
Big-O! - The Big-O

Alternate Colours:
RX-78-2 Gundam (Default)

Nu Gundam Colors

Gundam Mark II Colors

Char Aznable's Zaku II Colors

Hi-ν Gundam Colors

Unicorn Gundam Colors

Wing Gundam Colors


Musha Gundam Colors

Moveset:
General/Gimmick: Gundam would be the Tallest and Heaviest fighter in the roster but would also be decently fast and floaty.





Neutral B: Beam Rifle, This is a powerful Projectile that can be charged and it acts like Thoron.




Side B: Hyper Bazooka, This would be a super powerful explosive projectile 3 can be fired before it has to cool down.

gundampack.jpg



Up B: Thruster, Gundam activates the Thrusters on it's back and is propelled in the direction the stick is pointed.




Down B: Fin Funnel, This is an attack used by Nu Gundam another mech piloted by Amuro Ray. Holding down-B spawns up to 4 fin Funnels, Fin Funnels shoot lasers at a fixed rate, Each funnel can only shoot 7 times . If you press shield plus B when you have 4 funnels the Funnels create a shield around gundam that reduces all damage taken and reflects projectiles for a limited time.





Final Smash: Mobile Suit Rush, Gundam takes out a Hyper Hammer and swings it forwards anyone hit is sent to a cutscene where Gundam is in space with the Hyper Hammer and all mainline Gundams appear behind it and they fire all of their weapons.

Spirits:


Lalah Sune
Fighter: Gold Peach
Stage: Battlefield
Song: Fly! Gundam
Ability: Stamina Up



Banagher Links
Fighter: Chrom and Gundam
Stage: Final Destination
Song: Into the Sky
Evolves into:

RX-0 Unicorn Gundam
Ability: Weapon Damage Up



Uso Ewin & Shakti Kareen
Fighter: Villager M and Villager F
Stage: Corneria
Song: Stand Up To The Victory
Ability: N/A
Domon Kasshu
Fighter: Captain Falcon
Stage: Skyworld
Song: Flying In The Sky
Ability: Sword Damage Up

Heero Yuy
Fighter: Little Mac
Stage: Space Colony
Song: Just Communication
Evolves into
XXXG-00W0 Wing Gundam Zero
Ability: Jump Height Increased
Garrod Ran
Fighter: Richter
Stage: Venom
Song: Dreams
Ability: Fire Damage Up
Loran Cehack
Fighter: Ken
Stage: Lylat Cruise
Song: Turn a Turn
Ability: Shield Strength Up

Kira Yamato & Cagalli Yula Athha
Fighter: Robin & Daisy
Stage: Spear Pillar
Song: INVOKE
Ability: N/A
Flit Asuno
Fighter: Lucas & Gundam
Stage: Big Blue
Song: Asu A
Ability: PSI attack Up
Setsuna F. Seiei
Fighter: Ryu
Stage: Dracula's Castle
Song: Daybreak's Bell
Ability: Increased Dodge

Mikazuki Augus & Atra Mixta
Fighter: Shulk & Isabelle
Stage: Mushroomy Kingdom
Song: Raise Your Flag
Ability: Giant

Hathaway Noa
Fighter: Dr. Mario and Gundam
Stage: Wrecking Crew
Song: Raise The Anchor! - Super Robot Wars V
Evolves into:
RX-105 Ξ Gundam
Ability: Giant and Metal
Amuro Ray
Fighter: Mii Brawler and a Giant Metal Gundam
Stage: Gerudo Valley
Song: Fly! Gundam
Ability: N/A
Char Aznable
Fighter: Wolf
Stage: Halberd
Song: Gallant Char
Ability: Metal and Sword Damage Up
Haro
Fighter: Green Kirby
Stage: Space Colony
Song: Anime Ja Nai
Ability: Autoheal
Fighter Spirit

Gundam RX-78-2

Mii Costumes:
1. Amuro Ray (Gunner)
2. Char Aznable (Swordsman)
3. Haro (Hat)
4. Spike Spiegel (Gunner)
5. Lelouch Lamperouge (Gunner)
6. Ev
angelion Unit-01 (Brawler)

Classic Mode Route:
Mecha Fight
1: ROB
2: MegaMan
3: Samus Aran
4: Mecha Ridley
5: Mii Brawler in Bionic Suit, Mii Swordsman in Cybernetic suit, Mii Gunner in Hitech armor
6: Metal Mario and Metal Luigi
Boss: Galleom
D20 (Dungeons & Dragons)

And here’s Job #1 of this thread:

Job #1: Submit A Character For Challenger Pack 1
Submit what you think should be the character for our first challenger pack. Please submit a character who debuted in something other than videogames, but also has some appearances in video gaming. Please submit a character, explain a bit about how they would fight, and why they should be in smash ultimate. Do keep in mind that they would likely have to be someone people would get very excited for as the first non videogame character.
 

Attachments

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Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
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Ed Bighead for NASB 2
Bugs Bunny

Befitting a lawless prankster, Bugs Bunny breaks the rules and gets into Smash (must've finally took the correct turn at Alberquerque!)

Bugs would most likely be a trapper fighter who uses a variety of projectiles and platforms with moving parts that can interact in crazy ways if the player is smart (look up a Pac-Man montage and you'll know what I mean)

Looney Tunes' history in gaming isn't exactly grand, but some beloved titles such as Sheep, Dog, and Wolf; Bugs Bunny: Lost in Time; Porky Pig's Haunted Holiday; and the many great Tiny Toon Adventures games have come out of it. now i think about it buster would probably make more sense from a gaming perspective but still
 
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Champion of Hyrule

Smash Master
Joined
Sep 15, 2018
Messages
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Location
*doxxes myself*
I’m gonna just do the obligatory goku submission lol. It’s a bit obvious why he would be picked so I don’t think I really need to explain it but pretty much he has a really long history with videogames, has interesting moveset potential and is probably the most requested non videogame character for smash.
 

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
11,607
Location
Ed Bighead for NASB 2
Quick question: will Nickelodeon characters be elegible? I'm probably not gonna submit any because of NASB but given how SpongeBob is usually ol' Kakarot's second fiddle in discussions like this someone's bound to submit him.
 

Champion of Hyrule

Smash Master
Joined
Sep 15, 2018
Messages
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Location
*doxxes myself*
Quick question: will Nickelodeon characters be elegible? I'm probably not gonna submit any because of NASB but given how SpongeBob is usually ol' Kakarot's second fiddle in discussions like this someone's bound to submit him.
Good question, probably should have addressed that sooner: Yes they would be eligible and people are allowed to take inspiration from NASB for their movesets. I’ll make one specific rule though: if we add a nickelodeon character who is playable in NASB we wouldn’t be able to just do a straight up conversion of their moveset with an added side b to this game.
 
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evanwoo10

Smash Lord
Joined
Oct 3, 2020
Messages
1,034
Job #1: Darth Vader (Star Wars)
07212216-F761-4FB6-83CE-C4CEA1716673.png

Star Wars is one of the highest grossing film franchises of all time. The film series has spun off into tv shows, books, comics, and video games. There have been many popular Star Wars video games over the years, including Star Wars: Battlefront, Star Wars: The Force Unleashed, Star Wars: Jedi Fallen Order, etc.

Darth Vader is one of the biggest main characters of the entire series, from a young slave boy that wanted to see the galaxy to a broken man that has nothing left, but the desire to rule the galaxy. His legend still lives on after his death with his grandson who followed in his dark footsteps. He has been in a countless number of popular Star Wars video games over the years. Vader has even been a fighting game guest character in Soulcalibur IV.

Darth Vader would use his lightsaber and the power of the dark side, he wouldn’t hold back. He could dodge projectiles with his lightsaber, and turn his own weapon into a spinning projectile (like a boomerang). He could use the force the lift fighters, choke fighters, and push fighters and projectiles back. My fun idea for a final smash would be sending fighters into a cutscene with a rising Death Star in the background to shoot it’s iconic laser. Darth Vader is just an unstoppable force you wouldn’t want to mess with.

Vader’s appearance would definitely cause a lot of hype, just imagine fans watching a Darth Vader reveal trailer.
 

CheeseAnton

Smash Ace
Joined
Oct 1, 2020
Messages
538
Location
Balatro Brainrot
Question for the future, are real people eligible? I kind of want to submit Tony Hawk. Anyways...

James Bond
1634750968021.png
James Bond is a British Secret Agent and extremely iconic character all around.

Bond is (to my knowledge) the only 4th party with any major effect on the smash series, being considered in Melee and the inspiration for the "Motion-Sensor bomb." I think being the first 4th party would be fitting only for Bond for his Smash history.

Even though there hasn't been a game in a while, the N64 game "GoldenEye 007" is still one of the most influential games in the shooter genre so Bond also has a legacy in gaming.

Bond has both history in Smash and Gaming, plus he would be a cool fighter because of his secret agent gear.
 
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Wario Wario Wario

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Ed Bighead for NASB 2
I have another NASB question, and I feel this applies to CNPTE as well: will it be allowed to directly "port" stage layouts from other platfighters over into the pass? Like, if we added Ren & Stimpy we could just reuse the layout for Space Madness or Powdered Toast Trouble; or if we added Ben 10 we could reuse one of the Ben 10 stages from PTE? (they didn't have names for some reason)
 
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KneeOfJustice99

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Yep, it’s the latest creation thread!
A while ago I started a creation thread about making a fighter’s pass 3 for super smash bros ultimate. Now after that thread finished up I think I’d like to make a bit of a successor to that thread but with a bit of a twist: a fighter’s pass for “fourth party” AKA characters who debuted in something that isn’t a videogame.

Does that mean I think smash should include non-videogame characters? Not really, but I do think it would be interesting to speculate on what it would be like if it did happen. I’d like us to do the character, music, stage, alternate costumes, moveset, spirits, and classic mode route of ten challenger packs in a hypothetical pass.

So if you’re interested, you’re welcome to submit things for jobs when the time comes! Just keep one big rule in mind: While this is focused on non-videogame characters this will still be focused on characters who had/have an influence on videogames, so if you submit a character they have to appear in at least one videogame and have enough to make a moveset out of. Content from their original source such as music is eligible but I would like you to also include at least one thing created for videogames whenever you submit content.

So that’s pretty much it. Here’s all the content we have:

And here’s Job #1 of this thread:

Job #1: Submit A Character For Challenger Pack 1
Submit what you think should be the character for our first challenger pack. Please submit a character who debuted in something other than videogames, but also has some appearances in video gaming. Please submit a character, explain a bit about how they would fight, and why they should be in smash ultimate. Do keep in mind that they would likely have to be someone people would get very excited for as the first non videogame character.
Well... here's my own take - a weird pick, but one that I genuinely think would blow up the entire Smash community.

Character #1 - Gru.
I have unleashed a great, unspeakable power.

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As much as I really, really wanted to submit Megamind, I'm pretty sure that this is the character Nintendo would choose... as long as there's a focus on the Minions - and yes, there is. The idea behind this is simple - a zoning/puppet character, with Gru himself utilising a series of different attacks from across the Despicable Me universe (such as the Fart Gun and Freeze Ray) and the Minions being able to go out as a Luma-like character, though with different attacks such as the Lava Lamp Gun and such.

Why, though, would I submit this? Simple. Aside from wanting to watch the world burn, I think that Nintendo would want at least one animated character - and Illumination would likely be far easier to work with than, say, Disney, or even Dreamworks to an extent... so yeah. Despicable Me's Gru & the Minions.
 

Wario Wario Wario

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Ed Bighead for NASB 2
Well... here's my own take - a weird pick, but one that I genuinely think would blow up the entire Smash community.

Character #1 - Gru.
I have unleashed a great, unspeakable power.

View attachment 335038


As much as I really, really wanted to submit Megamind, I'm pretty sure that this is the character Nintendo would choose... as long as there's a focus on the Minions - and yes, there is. The idea behind this is simple - a zoning/puppet character, with Gru himself utilising a series of different attacks from across the Despicable Me universe (such as the Fart Gun and Freeze Ray) and the Minions being able to go out as a Luma-like character, though with different attacks such as the Lava Lamp Gun and such.

Why, though, would I submit this? Simple. Aside from wanting to watch the world burn, I think that Nintendo would want at least one animated character - and Illumination would likely be far easier to work with than, say, Disney, or even Dreamworks to an extent... so yeah. Despicable Me's Gru & the Minions.
Unironically though, Gru would be rad in a platfighter - both with or without Minions.
 

Champion of Hyrule

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I have another NASB question, and I feel this applies to CNPTE as well: will it be allowed to directly "port" stage layouts from other platfighters over into the pass? Like, if we added Ren & Stimpy we could just reuse the layout for Space Madness or Powdered Toast Trouble; or if we added Ben 10 we could reuse one of the Ben 10 stages from PTE? (they didn't have names for some reason)
Yeah, that would be allowed.

Well anyway here are the options for the character of challenger pack 1. Please vote for your top three most wanted in order. You can only put your own submission in second or third place.
Wario Wario Wario Wario Wario Wario Bugs Bunny
Champion of Hyrule Champion of Hyrule Goku
evanwoo10 evanwoo10 Darth Vader
cashregister9 cashregister9 Spider-Man
Geno Boost Geno Boost Mickey Mouse
CheeseAnton CheeseAnton James Bond
KneeOfJustice99 KneeOfJustice99 Gru

My votes:
1. James Bond
2. Darth Vader
3. Goku
 

KneeOfJustice99

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Yeah, that would be allowed.

Well anyway here are the options for the character of challenger pack 1. Please vote for your top three most wanted in order. You can only put your own submission in second or third place.
Wario Wario Wario Wario Wario Wario Bugs Bunny
Champion of Hyrule Champion of Hyrule Goku
evanwoo10 evanwoo10 Darth Vader
cashregister9 cashregister9 Spider-Man
Geno Boost Geno Boost Mickey Mouse
CheeseAnton CheeseAnton James Bond
KneeOfJustice99 KneeOfJustice99 Gru

My votes:
1. James Bond
2. Darth Vader
3. Goku
1. James Bond
2. Goku
3. Spider-Man
 

AlRex

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Too late to submit one for now. But here's my vote currently.
1. James Bond
2. Spider-Man
3. Mickey Mouse
 
D

Deleted member

Guest
1. Bond
2. Goku
3. Mickey
 
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Geno Boost

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Star Hill. Why do you ask?
Yeah, that would be allowed.

Well anyway here are the options for the character of challenger pack 1. Please vote for your top three most wanted in order. You can only put your own submission in second or third place.
Wario Wario Wario Wario Wario Wario Bugs Bunny
Champion of Hyrule Champion of Hyrule Goku
evanwoo10 evanwoo10 Darth Vader
cashregister9 cashregister9 Spider-Man
Geno Boost Geno Boost Mickey Mouse
CheeseAnton CheeseAnton James Bond
KneeOfJustice99 KneeOfJustice99 Gru

My votes:
1. James Bond
2. Darth Vader
3. Goku
1. Goku
2. Mickey Mouse
3. Spider-man
 

Champion of Hyrule

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Well, here are the results of the voting for the first job:
Bugs Bunny 3
Goku 15
Darth Vader 7
Spider-Man 9
Mickey Mouse 9
James Bond 24
Gru 5

And so our first character will be James Bond! Here's our next job:

Job #2: Submit A Stage For James Bond
Submit what you think should be the stage for James Bond. Please submit a location and a layout.

Also, this isn't related to job 2 but just so everyone knows we will decide what version of james bond to use when we do alternate costumes. I'll just put the pierce brosnan version on the first post because that's the version in goldeneye on n64 but that's subject to change when we do the job.
 

Torgo the Bear

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Job #2: The Bunker (Goldeneye 007 (N64))
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A long walkoff stage featuring three walls that are evenly spaced apart from each other. These walls can be passed by jumping over them or by using a dodge roll to perform a unique sneaking sidestep animation that sends you around them. Enemy Guards may appear sometimes and search the area...if they see any fighters, they'll begin to open fire, and thus become enemies that must be killed as in the SSE or Smash Run. If the fighters properly hide behind the walls on the stage, the Guards won't see them.

this may suck, but it's my attempt at making a stage for a game I've never played so take that how you will
if anyone else can come up with a better design based on this location i won't be offended
 
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Sean Wheeler

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Well, since I haven't played GoldenEye nor watched a James Bond film, I guess I'd second the vote for the Bunker stage.

And well, I didn't get to vote my characters. Do we have to wait to finish the James Bond idea before voting on the second character?
 

Champion of Hyrule

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Well, since I haven't played GoldenEye nor watched a James Bond film, I guess I'd second the vote for the Bunker stage.

And well, I didn't get to vote my characters. Do we have to wait to finish the James Bond idea before voting on the second character?
Sorry I closed up the job before you got a chance to vote, anyways yeah we do all the jobs for James Bond’s challenger pack before moving onto the next one. I know a lot of people might not be familiar with the series but that’s just a downside of this thread. If you’re not really interested in this pack can come back when the next challenger pack is happening. Thanks.
 
D

Deleted member

Guest

Volcano Lair (You Only Live Twice)

Wanted to do a stage from something other than Goldeneye. Felt a villians lair would be a good idea since it's such a huge part of the imagery of Bond.

This stage takes place in the lair of the criminal mastermind Ernst Stavro Blofeld, situated in the middle of a volcano. Players fight in the middle of the base, there is a couple of platforms. There are laser traps that can be activated and sometimes a trap door will open, dropping fighters into a pit of hungry piranhas.

Various Spectre goons are at work in the background, players can see the rocket seen above. A large screen is at the back of the stage, and will sometimes turn on, with Blofield himself watching the fight, stroking his iconic cat.

Considered submitting Drax's space station from Moonraker but I felt it proablly wasn't a good representation of Bond as a whole.
 
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cashregister9

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Skyfall Lodge (Skyfall)



A Modern Bond rep, The stage would take place on top of the manor, and you can break holes into the ceiling and walls to enter the lodge. In front of the lodge would be one of many Aston Martin's that Bond has driven throughout the years
 

KneeOfJustice99

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Well, here are the results of the voting for the first job:
Bugs Bunny 3
Goku 15
Darth Vader 7
Spider-Man 9
Mickey Mouse 9
James Bond 24
Gru 5

And so our first character will be James Bond! Here's our next job:

Job #2: Submit A Stage For James Bond
Submit what you think should be the stage for James Bond. Please submit a location and a layout.

Also, this isn't related to job 2 but just so everyone knows we will decide what version of james bond to use when we do alternate costumes. I'll just put the pierce brosnan version on the first post because that's the version in goldeneye on n64 but that's subject to change when we do the job.
Job #2

Location Name: Cable Car (Rio de Janeiro)
Location Origin: Moonraker (1979)

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Acting as a reinactment of one of Bond's most exhilarating fights with one of his most iconic adversaries - Jaws - this stage would take place atop the dual cable cars present in the fight itself. Over time, the cable car may move up or down, and the second one might be there on the other side - with Jaws himself on it as a Flying Man-like stage hazard. Both can be used as platforms, but as with other, similar stages, the layout will shift over time too.

I imagine that it would be possible to drop down inside the cable cars too! However, there'd be a gimmick in that the cable cars can only be entered or exited through the top - which means that despite being a smallish stage, it's quite possible to box people in... or use it to your advantage and perhaps even save a stock!
 
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CheeseAnton

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  1. Volcano Lair (to be honest I mainly want the content to focus on the Pierce Brosnan era of Bond since GoldenEye 007, the game that's the main reason James Bond was even picked, is centered in that era. But the Volcano Lair is just such a cool concept for a stage, disappointed I didn't think of it first and I actually hope it wins, every other stage I think it good though but congrats on the idea Darkonedagger)
  2. Dam
  3. Bunker
 

KneeOfJustice99

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