Another excerpt from my comprehensive analysis of Ultimate's roster:
Focus of the Roster and Background of Newcomers:
The Ultimate roster had four major motifs running through it:
1. If you were ever a veteran in Smash Bros. you are back.
2. Characters with an incredibly important legacy within their own franchises or to Nintendo as a whole (Ridley, K. Rool, Simon Belmont).
3. Characters that represented characters or software that became extremely prominent after Smash 4’s release (Inkling, Isabelle, and Incineroar, the three I’s).
4. Characters that are both popular and important within their own franchises, but were too similar or popular/relevant enough to made into their own characters (the echoes – Daisy, Richter, Chrom, Dark Samus, Ken).
Despite there only being 11 newcomers for Ultimate, and nearly half of them being the cloniest type of clone fighters (echoes), this roster is being met with less vitriol and bitterness than the ones for Melee, Brawl, and Smash 4.
The biggest point I believe for this is the fact that no veterans were cut. With both Brawl and Smash 4, much of the anger was directed over who got left behind. After Brawl’s release, Mewtwo and Roy ended up being in the Top 10 most wanted characters for Smash 4 (Mewtwo outright in the Top 3). Much of the anger for Smash 4’s roster was again with cuts (Lucas, Wolf, Ice Climbers, and Snake to be specific). Wolf, Ice Climbers, and Snake ended up dominating the ballot and became among the Top 10 most wanted newcomers for the next installment.
With Ultimate, Sakurai made the impossible possible, he brought every single veteran. He made a cryptic comment saying that “we believe this is what the fans wanted”. Sakurai was likely aware much of the anger about Brawl and Smash 4 was about who was left behind as opposed to who did not make it in. I would not be surprised if even Pichu performed well on the ballot. The overwhelming performance for Wolf, Snake, and Ice Climbers on the ballot (as well as how overwhelmingly requested Mewtwo and Roy were during pre-Smash 4) were likely one of the main factors for why Sakurai decided against cuts for this time around.
With no one being left behind (indeed with everyone having been brought back), much of the anxiety that historically plagued the speculation scene since 2006 (whom would be cut), did not exist for the remainder of this speculation round since June. No one had to argue who had to be cut to make way for so-and-so’s character of choice. Everyone is here! That has a very nice ring to it.
The elimination of cuts has thus eliminated much of the historical animosity to the final roster (at least for what was seen with Brawl and Smash 4).
However, what about newcomers? There were only 11 of them this time, and of those 11, nearly half are even more cloney than Melee’s six clones were. The case for Ultimate very well could be for quality over quantity. Ridley and K. Rool were by far the biggest historical titans left not yet playable, Simon Belmont represented the one third-party franchise with the most history with Nintendo after Mega Man, and both Inkling and Isabelle were the two biggest Nintendo characters created during the 2010’s. Also, unlike several of Melee’s clones, the five echoes for Ultimate were all characters whom were popular within their own franchises.
There is also this to keep in mind. Brawl, Smash 4, and Ultimate all added 18 additional characters over the previous game. This is a very curious coincidence, but it shows that in terms of character additions, Ultimate not only is on par with previous games to the franchise, but also vastly exceeds it (since unlike Brawl and Smash 4, it kept all of Smash 4’s veterans).
Brawl:
1, Meta Knight
2. Pit
3. Zero Suit Samus
4. Wario
5. Snake
6. Ike
7. Squirtle
8. Ivysaur
9. Charizard
10. Diddy Kong
11. Lucas
12. Sonic
13. King Dedede
14. Olimar
15. Lucario
16. ROB
17. Toon Link
18. Wolf
Smash 4 (base roster):
1. Villager
2. Mega Man
3. Wii Fit Trainer
4. Rosalina & Luma
5. Little Mac
6. Greninja
7. Mii Brawler
8. Mii Swordfighter
9. Mii Gunner
10. Palutena
11. Pac-Man
12. Robin
13. Shulk
14. Bowser Jr.
15. Duck Hunt
16. Lucina
17. Dark Pit
18. Dr. Mario
Now with Ultimate:
1, Inkling
2. Ridley
3. Simon Belmont
4. King K. Rool
5. Isabelle
6. Incineroar
7. Daisy
8. Richter Belmont
9. Chrom
10. Dark Samus
11. Ken
12. Ice Climbers
13. Pichu
14. Young Link
15. Snake
16. Squirtle
17. Ivysaur
18. Wolf
It is a pretty spooky coincidence, but it shows that Ultimate is not poor in terms of character additions to the roster and is on par with what was added for both Brawl and Smash 4, as well as the fact that unlike those two titles, Ultimate kept all of the veterans from the previous title.
Unlike Smash 4, where only a few of the newcomers had a large amount of requests during the previous speculation period (Mega Man, Little Mac, Bowser Jr., and Villager), many of Ultimate’s newcomers were characters whom were popularly requested in previous epochs.
Ridley and K. Rool were absolute titans in terms of requests, especially on the Western side of things during pre-Smash 4 (and Ridley during pre-Brawl and even pre-Melee, K. Rool became a massively requested character after Diddy Kong’s confirmation in August 2007).
Dark Samus was similarly popularly requested during pre-Brawl (and apparently according to Sakurai she also did very well on the Western ballot), and Chrom was popularly requested during pre-Smash 4 (and as with Dark Samus, according to Sakurai he did very well on the ballot among Japanese fans). Daisy has always been a popular character.
The only character that you could say did not get in at all due to popularity this time around is probably Incineroar. Simon Belmont is the most recognizable and popular of the Belmont clan, and Richter is the next most popular after him (due to Symphony of the Night, and the re-releases/remixes of Rondo of Blood).
Indeed, the whole motif of Ultimate was a celebration of the entire Smash Bros. series up until this point. There are only four new stages for Ultimate, by far the least amount of the entire franchise (though the game has a whopping 103 stages altogether). Ridley and K. Rool were both characters who have been very heavily requested for over ten years, and it was fitting that both Chrom and Dark Samus were revealed together (both characters who seemed to have missed their chance forever when they failed to get into Smash 4 and Brawl respectively).