LetterO
Smash Lord
- Joined
- Aug 13, 2018
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Both are bad ideas. We don't need to change Smash Bros for the sake of changing it. It's already good enough the way it is.Better then a reboot with the majority of characters cut.
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Both are bad ideas. We don't need to change Smash Bros for the sake of changing it. It's already good enough the way it is.Better then a reboot with the majority of characters cut.
Nope nothing wrong with dreaming. Nintendo vs. Shonen Jump probably won't ever happen but that doesn't stop me.Out of any crossover though, I still want Nintendo Vs. Disney
It will never happen, but I can dream, right?
Mostly. Sometimes he seems to completely ignore or misinterpret certain aspects of a character. Like Wario. Hell, Wario's overall buttons in Ultimate are competely wrong!Don't toy with my heart like that. Sakurai pays more respect to an IP in one button of Mario's overalls than Microsoft have ever treated their entire Rare property.
Weirdly enough, Konami. Konami now has 3 characters, 2 stages, a boss, an item, two Assist Trophies, and 34 music tracks from Castlevania alone.So, which third-party company has shown themselves to be the most willing to put their content in Smash? Just taking things in consideration for Smash overall.
If you had to give me the choice though I'd much prefer a vs. crossover game, spin-off or continuous port with character, stage, item, etc. updates.Both are bad ideas. We don't need to change Smash Bros for the sake of changing it. It's already good enough the way it is.
I was saddened to see his shoulder bash gone in Smash For. So happy to have it back as a dash attack which makes more sense than a side smash attack.Mostly. Sometimes he seems to completely ignore or misinterpret certain aspects of a character. Like Wario. Hell, Wario's overall buttons in Ultimate are competely wrong!
Aka "We want all of you to forget about pachinko machines and Kojima"Weirdly enough, Konami. Konami now has 3 characters, 2 stages, a boss, an item, two Assist Trophies, and 34 music tracks from Castlevania alone.
We have to change Smash because it can't top Ultimate. It can't keep adding more to what this game has. So the only thing to do is to go in a different direction. And look, tons of series like Super Mario go in different directions all the time and it doesn't stop being a Mario game.Both are bad ideas. We don't need to change Smash Bros for the sake of changing it. It's already good enough the way it is.
Makes sense. I really want to see more Capcom content, whether it be characters, music, stages or whatever, but Castlevania satisfies me anyway.Weirdly enough, Konami. Konami now has 3 characters, 2 stages, a boss, an item, two Assist Trophies, and 34 music tracks from Castlevania alone.
If we do have to go there then two of the three options I stated above is the way to go IMO. I especially want something like Nintendo vs. Shonen Jump. Just imagine the gameplay being a hybrid of Smash and Dragon Ball FighterZ.We have to change Smash because it can't top Ultimate. It can't keep adding more to what thks game has. So the only thing to do is to go in a different direction. And look tons of series like Super Mario go in different directions all the time and it doesn't stop being a Mario game.
Three ATs because BombermanWeirdly enough, Konami. Konami now has 3 characters, 2 stages, a boss, an item, two Assist Trophies, and 34 music tracks from Castlevania alone.
If they must make a new Smash game rather than continuing Ultimate, I think the approach would be to cut half the roster, as Sakurai alluded to considering, completely revamped with new elements to attract new players. Ultimate would continue being the ultimate Smash game for fans, whereas this new reboot would perhaps have ideas Sakurai has had over the years, but refrained from doing in fear of alienating old fans.I still say the next best approach for Smash after this is a Vs. crossover fighting game like Marvel vs. Capcom. It'd be a new yet very different approach while keeping its tradition as a fighting game.
Or simply put a spin-off like some crossover RPG or such.
Because the only way for Smash to continue and have sells is if they just keep re-releasing Ultimate but with character, stage, item, etc. updates. Whose gonna buy the next game with the majority of characters cut? Either any of that or make this the last game although Nintendo obviously won't due to how popular of a money maker it is.
They are just stocking in favours till they make Nintendo join the pachinko businessAka "We want all of you to forget about pachinko machines and Kojima"
I don't know what to say.Crazy idea, but maybe if they're looking for a Smash reboot they could make it a 3D-space fighter like Power Stone or something, instead of just a two-dimensional one. Would that ever work?
Would people really be surprised if there was a Direct or two in November?
— Spawn Wave (@SpawnWaveMedia) October 20, 2018
No. In order for it to maintain it's identity it still needs to be about video game characters smashing eachother off the screen. However... What if it was in played in full 3D instead of 2D?If we do have to go there then two of the three options I stated above is the way to go IMO. I especially want something like Nintendo vs. Shonen Jump. Just imagine the gameplay being a hybrid of Smash and Dragon Ball FighterZ.
Nintendo vs. Capcom is probably more likely anyways...
Agree to disagree then. You have every right to and won't change your opinion.No. In order for it to maintain it's identity it still needs to be about video game characters Smash players off the screen. However... What if it was in played in full 3D instead of 2D?
Like Power Stone?No. In order for it to maintain it's identity it still needs to be about video game characters smashing eachother off the screen. However... What if it was in played in full 3D instead of 2D?
They should make it an action rpg where you go to different worlds based on different franchises to fight a common treath and an alliance of villains from those franchi-- And its Kingdom HeartsCrazy idea, but maybe if they're looking for a Smash reboot they could make it a 3D-space fighter like Power Stone or something, instead of just a two-dimensional one. Would that ever work?
Get out of here Opossum.cut all the non fire emblem characters
>or twoWould people really be surprised if there was a Direct or two in November?
— Spawn Wave (@SpawnWaveMedia) October 20, 2018
Well then.
He knows something we don't.
Maybe a general Nintendo direct with a character trailer, then a Smash Direct as well?>or two
If they’re two directs with Smash info, that’d be a first
Konami actually has three Assist Trophies (Bomberman, Gray Fox, Alucard).Weirdly enough, Konami. Konami now has 3 characters, 2 stages, a boss, an item, two Assist Trophies, and 34 music tracks from Castlevania alone.
This is completely correct. People really don't understand the Pandora's Box that Ultimate has opened. You just can't do another game like this one.Reboot usually means starting again from the drawing board. I can see them doing that after ultimate. Will it turn some fans off? Of course, sadly there’d be no way around that. But honestly they’re gonna lose fans regardless after ultimate because there’s just no way to achieve what they’re doing a second time with ultimate, so they might as well try something else completely different. For all we know the changes might be so well received that people want smash to continue down that path.
Not if he's in as an Echo. Plus, if they can consider the SMW-inspired Yoshi's Island Melee stage a "Yoshi" stage, it tells me there's more wiggle room for what can be considered "Mario" or "Yoshi"Wouldn't Boshi technically be a Mario series character like how Waluigi is despite ties to Wario? Boshi was only ever in a Mario game, never a Yoshi one.
WHA? Oh, I would be surprised. One... or two Directs? *thinking* What does this all mean...Would people really be surprised if there was a Direct or two in November?
— Spawn Wave (@SpawnWaveMedia) October 20, 2018
Well then.
He knows something we don't.