Jamwa
Smash Champion
there's a point to cps, and if they're good for a character then there's that thing where you ban the stage so you dont have to play there
we don't need all these random cps, but I think it's worth it to have at the least Yoshi's Island and Green Hill Zone
dracula's isn't that bad, dont know why people are saying it's gna get campy; the platforms are dynamic, so it's not always in favor of one character.
I can understand argument against WW (2small), DP(2big), and PS1/Skyloft(jank af) but they're not going to be issues in every single MU you play. sometimes the stages will be good, sometimes not. if you ban one and get cpd to a starter god forbid i dont think it's going to be ridiculously game changing esp after 3 bans anyway.
really dont wanna play on just starters, and it's not always favouring characters that are at the top (especially for YI and Green Hill Zone). if anything a bigger stagelist helps out the lower tiers to an extent if the stages are chosen smartly, but im not trying to argue character viability for a game that has been purposely balanced (and still is) because i know that if we keep YI, GHZ, PS1, and WW characters arent going to be impacted unfairly.
YI and GHZ aren't even considerably different to the starters in p:m. with the extra movement, it could be argued that YI isn't that much of a CP because platforms aren't a huge issue in a meta of short hops (cept falco but he likes platforms anyway). GHZ has what, a moving platform? oh no it shouldnt be in the stagelist. its probably more of a neutral stage than Yoshis story due to the average sized blast zone and bigger stage.
im think it's silly to remove all the cps; YI and GHZ should be kept in at the bare least
we don't need all these random cps, but I think it's worth it to have at the least Yoshi's Island and Green Hill Zone
dracula's isn't that bad, dont know why people are saying it's gna get campy; the platforms are dynamic, so it's not always in favor of one character.
I can understand argument against WW (2small), DP(2big), and PS1/Skyloft(jank af) but they're not going to be issues in every single MU you play. sometimes the stages will be good, sometimes not. if you ban one and get cpd to a starter god forbid i dont think it's going to be ridiculously game changing esp after 3 bans anyway.
really dont wanna play on just starters, and it's not always favouring characters that are at the top (especially for YI and Green Hill Zone). if anything a bigger stagelist helps out the lower tiers to an extent if the stages are chosen smartly, but im not trying to argue character viability for a game that has been purposely balanced (and still is) because i know that if we keep YI, GHZ, PS1, and WW characters arent going to be impacted unfairly.
YI and GHZ aren't even considerably different to the starters in p:m. with the extra movement, it could be argued that YI isn't that much of a CP because platforms aren't a huge issue in a meta of short hops (cept falco but he likes platforms anyway). GHZ has what, a moving platform? oh no it shouldnt be in the stagelist. its probably more of a neutral stage than Yoshis story due to the average sized blast zone and bigger stage.
im think it's silly to remove all the cps; YI and GHZ should be kept in at the bare least
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