Timbers
check me out
I know it does, I'm saying he doesn't even have to risk the dolphin slash afterlag against FPCG. He can just break out and then he's face to face with you, with a much better closequarters game than yourself.
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Lol jacob he doesn't need to Dolphin Slash out of it. Just because Pierce does it to us all the time doesn't mean its the only way out.Er, trust me on this one, and I go against a pretty **** good marth(IMO) on a daily basis.
That dolphin slash can get him out of SO many things
That always matters. Always.It doesn't matter if you main Lucario
DI better.At low percents, DTilt -> FSmash tipper ;-;
I agreed with everything until this.9)******This one is Big. From me playing with Pierce all the time, you pick up some dumb **** that make you wanna kill sakurai. Marth has a Grab Trap against Lucario. Here I will go into further explanation:
When Marth grabs you, his floor release does not release that far against Lucario. You have no move fast enough that can stop Marth from regrabbing you.
So in other words, If Marth grabs you, He can pummle until you release and then he can regrab for a pummle again. Your only option is to roll out.
So like your thinking "Hey at least I can roll out" Well yea you can, but now it becomes a Tech. Chase because He knows you can roll out of it. See the point?
One, why did you just use my actual name: Also Jacob, Pierce is pretty pissed that you showed up at his house today when he said not too. You know we were having a crew meet, and im almost sure he said not to show up. You might want to talk to him.
I don't think you understand what a trap is lol.I agreed with everything until this.
While yes, its true the grab option is there, you CAN roll out of it.
Friendly's Lol. All we do is rush each other since playing tourney style is boring. Plus you might never know what you can find out by just doing random things.I don't think you understand what a trap is lol.
Why did Pierce keep trying to DB through full aurasphere? lol.
I will if thats what we go onto next. I don't want to go out of the way in the discussion order. It will make things unorganized and sloppy and thats not what we want because everything is nice and orderly now. Just gotta wait a bit man lol. W/e timbers picks next I will gladly put my 2 cents in.GW is though for lucario. In my opinion because he's such a smash target and everything has to be more accurate. Then D3 is nemesis. If you play a lucario with a bad air game you probably will have to be a bit campy.
@iRJi Explain to me in more detail how we have the advantage over wario.
They are used at a high amount *Shippo*, just not in our area as much. Everyone knows how to play him around here, just no one mains him.So we're now moving to G&W. I mean I think every Luc knows this is the worst matchup, but how about doing King DeDeDe or Diddy Kong, more frequently used tourny characters.
When is timber going to update the chart.
* if there is no discussion by tomorrow, I will move onto either GaW, Wario, or DDD.
Well, in this situation, killing first is essential. Wario has 2 multi-hit attacks that can combo a floaty Lucario. Nair and Dair can rack up that damage fast against a Lucario, if he gets the first kill. When fighting Lucario, a person's intent is often to just take you out first, and get as much damage is possible done before dying.Well that's the standard dilemma of a Lucario main. You want to kill before being killed. It's not really the end of the world if you don't though. Fsmash can still kill near an edge, and if you come back with the momentum on your side, it's no problem. This sort of thing isn't unique to Wario, though. One could say the same thing about Ike, and I believe we are at an advantage against Ike.
Yup, too true. Your best bet is to bair once he's at the higher percentage, since that's the best aerial in terms of knockback. Or dair, either or.Trying to kill a Wario without aura buff is incredibly f*cktarded. It's near impossible to actually land an fsmash on Wario due to aerial mobility, aggressive aerial properties, and punish game on a move like fsmash. With the aura buff, except to kill him around 140-150%, and without it, it's not uncommon for Wario to reach low 200s. Not being able to nab the kill on Wario before you lose a stock is infuriating.
I actually dislike bair a lot in this matchup. Lots of startup and afterlag, and Wario is too good at getting in close. If it's a horizontal confrontation in the air, I much prefer fair over bair. Bair leaves too much room for punishment. As far as killers are concerned, AS and uair are my go-to moves.Yup, too true. Your best bet is to bair once he's at the higher percentage, since that's the best aerial in terms of knockback. Or dair, either or.
Oh, and never dash attack a Wario.