No johns.Nofair = nothing but unstoppable ledgecamping and running out the clock.
Green Greens = more bombs than it had in Melee + wall infinites everywhere.
mmhmm.
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No johns.Nofair = nothing but unstoppable ledgecamping and running out the clock.
Green Greens = more bombs than it had in Melee + wall infinites everywhere.
Thoughts? Do the above arguments nullify the argument to ban MK? And back to my original point: Is it possible that that people are spending too much time complaining about MK and not enough time simply learning his tactics and how to counter them in a match?
No. Dedede has to force you to the right side or you have to actually go over there.Corneria is 10x worse for wall infinites is it not? And it has ridic close edges as well.
We always have Inui Logic then.@Argument above: Arguing that perfection is legit is a bit silly. Everyone makes mistakes due to being human, and nobody can do the perfect thing in every sitation. Super Theory Fighter Brawl is a lame game LOL.
Well, maybe not 0%... Luigi can still peg him with fireballs.
Because I argued it was legit? Really? I missed that somehow.@Argument above: Arguing that perfection is legit is a bit silly. Everyone makes mistakes due to being human, and nobody can do the perfect thing in every sitation. Super Theory Fighter Brawl is a lame game LOL.
I disagree with that. The low percent kills can be a blessing to characters with low KO potential on a regular stage. The fin camping stuff is actually pretty interesting too.Corneria should be banned due to extremely low percent kills, wall infinites on the right side, and excessive fin camping.
If that's the issue, then why wasn't it banned in Melee? Fox could infinite, the sides of the level were no larger than they are in Brawl. Then again, most people were dying at low percents anyways.Corneria should be banned due to extremely low percent kills, wall infinites on the right side, and excessive fin camping.
Couldn't the same be said for every MK in Texas?1. Inui likes to make stuff up
2. NL is very inconsistent and has not won OOS
3. Bum is inconsistent and has not won OOS (has he even traveled OOS?)
4. Atomsk has not won OOS (has he traveled?)
5. Snakeee has not won OOS (has he traveled?)
I destroyed teh_spamerer in tourny on that stage by getting a small advantage and camping the fin. Even a top player couldn't do much to stop it.I disagree with that. The low percent kills can be a blessing to characters with low KO potential on a regular stage. The fin camping stuff is actually pretty interesting too.
The "infinite" Fox had was extremely difficult to start and perform when compared to Dedede's, and it wasn't even infinite. Players like Magus420 and RyokoYaksa just smash DI'd out of everything.If that's the issue, then why wasn't it banned in Melee? Fox could infinite, the sides of the level were no larger than they are in Brawl. Then again, most people were dying at low percents anyways.
As for fin camping, don't. People have been fin camping since Smash64's Sector Z.
Yup, but it would actually be correct for them LOL.Couldn't the same be said for every MK in Texas?
Which brings me back to the question: Why wasn't Corneria banned in Melee? Despite the infinite not being so "infinite", the fin was still fairly abusable. I would think the reasons it remained in Melee could possibly be applied to Brawl as well.Why would I not do something that gives me a massive advantage? The fin is broken.
@ my argument:Looking at your join date and post history, I think a "do you have another account here?" question would be viable, as well. >.>
I have been an avid reader of Smashboards since brawls release. This is the first time that I have decided to actually partake in the discussion. Based on my research and (I am hoping) the validity of my arguments, do I look like someone scrub who is throwing around unsupported logic to you? Because if that is the case, I will go back to the drawing board straight away and come up with a more legitimate argument.This post is probably the most intelligent post so far. The real competitive aspect of a game is not in banning good character's, it is in learning to deal with them and make other's good in the process. Plus, brawl isn't even a year old yet, imagine how we'd have altered the melee timeline if shiek had been banned way back when she was considered cheap.
I view it as a character specific deal. There are some characters (Diddyyyyy, duh, of course I mention him), has some pretty sweet tactics under the fin.I destroyed teh_spamerer in tourny on that stage by getting a small advantage and camping the fin. Even a top player couldn't do much to stop it.
Such as ?I view it as a character specific deal. There are some characters (Diddyyyyy, duh, of course I mention him), has some pretty sweet tactics under the fin.
diddy has an infinite under any wall, throw bananas do like 2% each, have 2 out and keep on throwing at the wall. keep on going till killing % then fsmash/dsmashSuch as ?
If you get the setup, yes, it does.i think thrown nanners to 4-5% dont they?
and does that really work?
I'll address those two.corneria should not be on in either game. Too much randomness with the lasers, too much camping with the fin, and the ceiling is too small
http://www.youtube.com/watch?v=daoLcPGxeyAI'll address those two.
While the lasers are random they do not KO and their trajectory is noticeable. In melee, the lasers were even worse because they actually popped you up into the air. The lasers this game around nor have hitstun to them. so they do not interfere too much.
As for the low ceiling.
BF also has lower ceiling than FD.
Green greens has small horitzontal blast zones.
And the ceiling height doesn't cause much of a difference in gameplay. While it does benefit some characters, it does not do so to the point of brokenness.
I am quite sure you can ban the stage anyway.
you're right.I'll address those two.
While the lasers are random they do not KO and their trajectory is noticeable. In melee, the lasers were even worse because they actually popped you up into the air. The lasers this game around nor have hitstun to them. so they do not interfere too much.
As for the low ceiling.
BF also has lower ceiling than FD.
Green greens has small horitzontal blast zones.
And the ceiling height doesn't cause much of a difference in gameplay. While it does benefit some characters, it does not do so to the point of brokenness.
I am quite sure you can ban the stage anyway.
WRONGAs for the low ceiling.
BF also has lower ceiling than FD..
well if your diddy your nanerz should be well decayed XP and yes it works, another reason that walls should be banned aisw from D3 CGi think thrown nanners to 4-5% dont they?
and does that really work?
I love you, Overswarm. I really do.He doesn't.
Timeline of Inui:
-lots of crap no one cares about from a mediocre player
-people learn to consider Inui an irritating poster due to his posting
-Inui's posting slightly improves; community acceptance begins
-Inui mains Metaknight after losing to a Sonic
-Inui beats several players much better than him
-Inui starts winning tournaments
-Inui suddenly becomes very, very involved in the "don't ban MK" campaign
-Everyone realizes Inui is nothing without MK
-Everyone lawls
I think he was referring to the fact that Battlefield's platforms give it a lower ceiling, similar to how Halberd (which is the same size as FD and the others) has a lower ceiling since it has a main platform that is much lower.WRONG
Battlefield, FD, Smashville, the left/right side of YS, the middle of lylat, ALL HAVE THE EXACT SAME CEILING HEIGHT
in MELEE however, each stage was different if only by slight amounts. The order of height from most to least was DL64, FoD, Battlefield, FD, Poke Stad, YS
Oh gee, I don't know. Maybe I have mentioned many times that I've played other people and that I play at home with my friends. Of course, you don't have to have Brawl to do that. You can just turn on the Wii, and Brawl maaaaaagically appears.You don't play Brawl, do you?
What did I just say?
Really? I suppose its probably the size of the stage that skews when I look at things.Battlefield, FD, Smashville, the left/right side of YS, the middle of lylat, ALL HAVE THE EXACT SAME CEILING HEIGHT
in MELEE however, each stage was different if only by slight amounts. The order of height from most to least was DL64, FoD, Battlefield, FD, Poke Stad, YS