• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Sheik Video & Video Critique Thread

Steel

Where's my Jameson?
BRoomer
Joined
Mar 30, 2008
Messages
7,587
Location
Los Angeles, CA
ankoku you should try grab release to dacus on mk it kills really early try to leanr it

joke
 

Crossjeremiah

Smash Ace
Joined
Dec 24, 2007
Messages
580
Location
Dallas, TX
ankoku your first match sucked because your approaches were too close(spacing sucked) to metaknight and he could easily grab. then it got better on the last game. it seems like your becoming more defensive than offensive. which is cool too. theres different playing styles. people like being defensive and taking attacks when the opponent is punished and people like playing paper scissors rock with some mindgames for offensive and some spacing too .. what ever works for you.
 

East

Crappy Imitation
Joined
Feb 11, 2008
Messages
763
Location
Doing Tricks in a Mansion Location: Tokyo, JP
Updated June 2nd, 2009. Added International Recognition Added for players outside of the United States.

Does anyone know if there is a character limit per post? If so I think I feel I may be nearing it. Is there anyway I may be able to insert a second post or change it so that I could edit the second post?
 

Tristan_win

Not dead.
Joined
Aug 7, 2006
Messages
3,845
Location
Currently Japan
Updated June 2nd, 2009. Added International Recognition Added for players outside of the United States.

Does anyone know if there is a character limit per post? If so I think I feel I may be nearing it. Is there anyway I may be able to insert a second post or change it so that I could edit the second post?
There is but your not near it.... I mean just look at my thread first post.
 

Tristan_win

Not dead.
Joined
Aug 7, 2006
Messages
3,845
Location
Currently Japan
To be honst I think PT vs sheik is actually fairly hard for sheik mainly because you have to change your style with each character

I wish I could give you some solid advise but I'm short on time. For squr though use the chain against him, he has no method of getting around it besides water gunning you off the stage which does no damage and you can't get punished for him doing so. We also have a grab release on squr into dacus and even dash attack canal dash grab.

edit: also sheik can fair and bair can beat squr out of his up B, the chain works on all three recoveries fairly well as well
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
Location
Woodstock, GA
NNID
LessThanPi
still waiting on chain vids >: (

EDIT:
1 frame jab > chain right?
in air fair spam would hit before you could get chain back for a second hit. fair is too fast.

I don't know I don't think I'm using the chain right or something... hence my always asking for vids.

I didn't know about the grab release stuff on squirts so I''ll be using that more.

Bair and fair on waterfall can be difficult. spacing those moves on a squirtke that can decide how far forward or backward they want to move is more of a guessing game than anything. Unless you are talking about from behind/above squirts then yeah thats obvious..
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
3,727
Location
Tacoma, WA
still waiting on chain vids >: (
I have some free time tonight. I'll call Tristan and PM Ankoku in case there is some stuff that I don't know about. After I make sure I got all of the info I will make a video.

BTW... I can pretty much critique myself, but others opinions are always great in case I left something out or I missed something.
(In this video I was trying to implement the Swan and Fair decay.)
http://www.youtube.com/watch?v=TZ0eaXOjm5g

:EDIT:
yes I know I missed the footstool.........
 

East

Crappy Imitation
Joined
Feb 11, 2008
Messages
763
Location
Doing Tricks in a Mansion Location: Tokyo, JP
savior: DOWNSMASH! and SPACE! [For spacing play DDD's cause every time you screw up they'll grab you.]

Walking/Forward Tilting toward your opponent should not be working that often.

Also when you Forward Tilt to Neutral Air, do it faster.
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
3,727
Location
Tacoma, WA
savior: DOWNSMASH! and SPACE! [For spacing play DDD's cause every time you screw up they'll grab you.]

Walking/Forward Tilting toward your opponent should not be working that often.

Also when you Forward Tilt to Neutral Air, do it faster.
yes yes... the point of that match was to learn Fair. I normally do f-tilt> DSMASH
Good idea... spacing is something that I'm not terribly good at. I know a D3 player so I'll hit him up for a few.

*part od spacing

*buffering
When I try to do a Fair sometimes I perform it to fast so the jump button is ignored. So those Nairs where supposed to be Fairs.
So I perform jump and let her get up in the air before the Fair command is inputted. However... sometimes I don't move the analog over fast enough or I move the anlog over after A has been hit. -_-

Good idea for the spacing help though.
 

Crossjeremiah

Smash Ace
Joined
Dec 24, 2007
Messages
580
Location
Dallas, TX
ankoku it seems like you use the sidestep to dsmash alot. i know its a defense mechanism but theres so much more you can do. to keep that dsmash unstale, i know you can reset decay if you use AAA combo alot. but its pretty hard to do it on that one stock. i would suggest bairs out of shield or something. but i'm just suggesting.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
ankoku it seems like you use the sidestep to dsmash alot. i know its a defense mechanism but theres so much more you can do. to keep that dsmash unstale, i know you can reset decay if you use AAA combo alot. but its pretty hard to do it on that one stock. i would suggest bairs out of shield or something. but i'm just suggesting.
Resetting decay with AAA is asking for punishment from higher tier characters, including Meta Knight, Snake, and Marth. It's generally not a good habit to have. Besides, what's the problem with decaying dsmash? I overused it in the beginning of my first game because I wanted something to deal with Omniswell's constant crossups, but it was too slow and hit his shield a lot. By the way? Decay doesn't happen if the attack hits the shield, so no, I didn't stale it that much. Not like I plan on killing with it, anyway.

Most out of shield options weren't really great against Wario. In fact, I'd rather not have to use the shield at all against him, because things work out much better if I simply avoid getting near him during his attacks.

Honestly I was hoping more for a review of my mindset, like the fact that I was dsmashing a lot in the beginning when it was obvious it wasn't fast enough, but given the track record I suppose I shouldn't have.

<3: I'll critique yours when my Internet stops cutting out every 2 minutes.
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
Location
Woodstock, GA
NNID
LessThanPi
I just watched you matches Ankoku. Only really like suggestion I have is utilt out of grab release.

As far as your play style and choices you are being to defensive you were put into a lot of positions when you could have pressured shields and stopped and follow up stuff with bair. I also thought you are predicting instead of reacting. I do it on occasion a too, but you can watch what going and and punish with sheik, thats one of her big strengths. In general her hit boxes are too small to guess with so you either want to be throwing out attacks that prevent movement and lowers you opponents options or reacting to things that can definitely be punished.

Down smash way way less. you want to use ftilt in like everyone of those situations since you have way less lag time. When spaced properly against wario you won't be grabbed.
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
3,727
Location
Tacoma, WA
Resetting decay with AAA is asking for punishment from higher tier characters, including Meta Knight, Snake, and Marth. It's generally not a good habit to have.
Didn't I say this before?????

Nothing is wrong using the DSmash as long as you don't try and kill with it.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
I just watched you matches Ankoku. Only really like suggestion I have is utilt out of grab release.

As far as your play style and choices you are being to defensive you were put into a lot of positions when you could have pressured shields and stopped and follow up stuff with bair. I also thought you are predicting instead of reacting. I do it on occasion a too, but you can watch what going and and punish with sheik, thats one of her big strengths. In general her hit boxes are too small to guess with so you either want to be throwing out attacks that prevent movement and lowers you opponents options or reacting to things that can definitely be punished.

Down smash way way less. you want to use ftilt in like everyone of those situations since you have way less lag time. When spaced properly against wario you won't be grabbed.
Thanks, this helps a lot more.

Yeah, thanks to grinding Wifi for a couple weeks I've been relying far too little on my reaction and far too much on 2-seconds-in-the-future reads. I'll try to stay in the present more often, heh.

I'm not sure about being aggressive with Sheik. On the one hand, she's fast and can maintain pressure very well. On the other hand, trying to force an offensive setup when the opponent's not leaving an opening yet has rarely, if ever, worked out for me. Currently I'm just trying to play solidly during neutral situations and waiting for an opening, then riding that advantage as long as I can.

Yeah I probably need to remember to ftilt more again.

EDIT: I agree with none of your stages, but whatever. Your Sheik seems to have a very deliberate "gap" between each set of actions, like you're trying to figure out what to do when the opponent does something different. At times you just.... stand there. A lot of times you end up getting punished because you didn't react well, seeing as how the Diddy knew where you were gonna be when he threw out an attack and you couldn't shield/get out of the way in time. You also rarely fastfell. I'd recommend watching the game a little more closely and getting your Sheik more fluid. Oh, and tell the Diddy to stop SDing.
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
Location
Woodstock, GA
NNID
LessThanPi
let me expand on that first part utilt out of grab release is your highest damage option.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
Really? I'd've thought grab release ftilt nair would deal more damage.
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
Location
Woodstock, GA
NNID
LessThanPi
up... proven wrong again...

if you use utilt often (and you should it's so good against wario's dair and a slew of other moves) you can combo out of that I believe...

but yeah ftilt nair is a better option for damage. Um... you can't kill wario with nair. He won't let you get that close so use it away!
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
Location
Woodstock, GA
NNID
LessThanPi
I think you need to walk forward. if you can hit with usmash I know you can hit with utilt.
 

sniperworm

Smash Ace
Joined
Mar 2, 2008
Messages
520
Location
Pearl City, HI

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
I agree that the matchup is fun. Also, you seem to have acquired some bad habits of playing, most notably rolling behind the opponent, that DanL later picked up on and punished you hard for.
 

sniperworm

Smash Ace
Joined
Mar 2, 2008
Messages
520
Location
Pearl City, HI
I agree that the matchup is fun. Also, you seem to have acquired some bad habits of playing, most notably rolling behind the opponent, that DanL later picked up on and punished you hard for.
Yes I do roll far too much without really thinking about it (which I'm slowly working out of my system). Any suggestions on how I can get it out of my playstyle?

In this instance, however, the majority of rolling behind him was on purpose because it's the first time I've ever played DanL and I wanted to see how long it'd take him to adjust to a simple pattern. Then I needed to confirm that he truly had adjusted by continuing the pattern until I was sufficiently satisfied that he had adapted and that he wasn't just getting lucky.

I play almost purely on prediction due to my abnormally poor reactions and eyesight (which further detracts from my reactions), so I need this kind of information if I want to do well against people in the future.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
That seems like an admittedly risky way of metagaming for future tournaments, and ultimately futile if they learn to adjust to it between tournaments.

As for the rolling thing, the most extreme solution would be to play some friendlies without ever using the shield, which will teach you a lot about your non-dodge/shield defensive options but will also tend to get you murdered because the shield is so **** good in Brawl. Other than that, all you can really do is consciously remind yourself not to roll too much and work at it gradually.

Also, each time DanL successfully punishes you for rolling behind him, since it's Snake, you're either eating 21% damage or outright getting KO'd off the top. It's not something you want to confirm all that often, especially at higher percents when you should be trying not to give away your little gimmicks.

Also, at higher percents, make note of your own mortality, but don't play scared. If you play scared, most decent players, if they have enough of an offensive mindset, will pick up on it, and pressure you into something punishable and predictable. Don't be suicidal, since you want to make the most out of your stock lead before you lose it, but don't give up initiative just because you're afraid of dying, either.

Your jab-cancel ftilts worked nicely. Good job with those.

When you recover with Sheik, figure out if he's in range for a quick edgehog or not. If he isn't chain is obvious, and if he is, Vanish is obvious. If you're forced to use Vanish, though, note the timing he grabbed the ledge. If he waits until just before the Vanish to grab the ledge, go for the stage, shorthop height for minimum lag. If he does it early, you can probably risk just going straight for the ledge with the Vanish since he'll probably be trying to punish you possibly going back to the stage with a ledgehop aerial or something.

Oh yeah, and DI better. Sheik shouldn't be getting KO'd off the side by Snake ftilt; as strong as it is, the ftilt doesn't launch until the second hit most of the time, meaning you should have plenty of time to adjust your DI for upward, assuming you initially had it down and away expecing a utilt.
 

sniperworm

Smash Ace
Joined
Mar 2, 2008
Messages
520
Location
Pearl City, HI
That seems like an admittedly risky way of metagaming for future tournaments, and ultimately futile if they learn to adjust to it between tournaments.
I was actually just attempting to discern his ability to recognize and counter a simple tendency (so the specific strategy I used and his particular countermeasures weren't really my concern). While it is possible that someone's ability to recognize patterns and problem solve could improve over time, I like to get a baseline anyway. The same thing goes for his reaction speed as well.

I'll admit that the way I do things wouldn't be effective for most people, but it works for me so I guess I'll just leave it at that.

As for the rolling thing, the most extreme solution would be to play some friendlies without ever using the shield, which will teach you a lot about your non-dodge/shield defensive options but will also tend to get you murdered because the shield is so **** good in Brawl. Other than that, all you can really do is consciously remind yourself not to roll too much and work at it gradually.

Also, each time DanL successfully punishes you for rolling behind him, since it's Snake, you're either eating 21% damage or outright getting KO'd off the top. It's not something you want to confirm all that often, especially at higher percents when you should be trying not to give away your little gimmicks.

Also, at higher percents, make note of your own mortality, but don't play scared. If you play scared, most decent players, if they have enough of an offensive mindset, will pick up on it, and pressure you into something punishable and predictable. Don't be suicidal, since you want to make the most out of your stock lead before you lose it, but don't give up initiative just because you're afraid of dying, either.

Your jab-cancel ftilts worked nicely. Good job with those.

When you recover with Sheik, figure out if he's in range for a quick edgehog or not. If he isn't chain is obvious, and if he is, Vanish is obvious. If you're forced to use Vanish, though, note the timing he grabbed the ledge. If he waits until just before the Vanish to grab the ledge, go for the stage, shorthop height for minimum lag. If he does it early, you can probably risk just going straight for the ledge with the Vanish since he'll probably be trying to punish you possibly going back to the stage with a ledgehop aerial or something.

Oh yeah, and DI better. Sheik shouldn't be getting KO'd off the side by Snake ftilt; as strong as it is, the ftilt doesn't launch until the second hit most of the time, meaning you should have plenty of time to adjust your DI for upward, assuming you initially had it down and away expecing a utilt.
Thanks, I'll work on these things.
 
Top Bottom