ankoku you should try grab release to dacus on mk it kills really early try to leanr it
joke
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You must have 20/20... <<
Champs videos are not in the OP but are on some of the most recent pages. They will be included in the next update
There is but your not near it.... I mean just look at my thread first post.Updated June 2nd, 2009. Added International Recognition Added for players outside of the United States.
Does anyone know if there is a character limit per post? If so I think I feel I may be nearing it. Is there anyway I may be able to insert a second post or change it so that I could edit the second post?
I have some free time tonight. I'll call Tristan and PM Ankoku in case there is some stuff that I don't know about. After I make sure I got all of the info I will make a video.still waiting on chain vids >: (
yes yes... the point of that match was to learn Fair. I normally do f-tilt> DSMASHsavior: DOWNSMASH! and SPACE! [For spacing play DDD's cause every time you screw up they'll grab you.]
Walking/Forward Tilting toward your opponent should not be working that often.
Also when you Forward Tilt to Neutral Air, do it faster.
Why did he hit the ground.Yeah, Omniswell suddenly gained godlike SDI, lol
Resetting decay with AAA is asking for punishment from higher tier characters, including Meta Knight, Snake, and Marth. It's generally not a good habit to have. Besides, what's the problem with decaying dsmash? I overused it in the beginning of my first game because I wanted something to deal with Omniswell's constant crossups, but it was too slow and hit his shield a lot. By the way? Decay doesn't happen if the attack hits the shield, so no, I didn't stale it that much. Not like I plan on killing with it, anyway.ankoku it seems like you use the sidestep to dsmash alot. i know its a defense mechanism but theres so much more you can do. to keep that dsmash unstale, i know you can reset decay if you use AAA combo alot. but its pretty hard to do it on that one stock. i would suggest bairs out of shield or something. but i'm just suggesting.
Didn't I say this before?????Resetting decay with AAA is asking for punishment from higher tier characters, including Meta Knight, Snake, and Marth. It's generally not a good habit to have.
Thanks, this helps a lot more.I just watched you matches Ankoku. Only really like suggestion I have is utilt out of grab release.
As far as your play style and choices you are being to defensive you were put into a lot of positions when you could have pressured shields and stopped and follow up stuff with bair. I also thought you are predicting instead of reacting. I do it on occasion a too, but you can watch what going and and punish with sheik, thats one of her big strengths. In general her hit boxes are too small to guess with so you either want to be throwing out attacks that prevent movement and lowers you opponents options or reacting to things that can definitely be punished.
Down smash way way less. you want to use ftilt in like everyone of those situations since you have way less lag time. When spaced properly against wario you won't be grabbed.
lol, hey look it's me. I always seem to choke when I'm getting recordedsniperworm vs DanL (Snake)
http://www.youtube.com/watch?v=MWbNmvgIIBU
http://www.youtube.com/watch?v=xaT6YfJ2AcE
Interesting to watch.
Yes I do roll far too much without really thinking about it (which I'm slowly working out of my system). Any suggestions on how I can get it out of my playstyle?I agree that the matchup is fun. Also, you seem to have acquired some bad habits of playing, most notably rolling behind the opponent, that DanL later picked up on and punished you hard for.
I was actually just attempting to discern his ability to recognize and counter a simple tendency (so the specific strategy I used and his particular countermeasures weren't really my concern). While it is possible that someone's ability to recognize patterns and problem solve could improve over time, I like to get a baseline anyway. The same thing goes for his reaction speed as well.That seems like an admittedly risky way of metagaming for future tournaments, and ultimately futile if they learn to adjust to it between tournaments.
Thanks, I'll work on these things.As for the rolling thing, the most extreme solution would be to play some friendlies without ever using the shield, which will teach you a lot about your non-dodge/shield defensive options but will also tend to get you murdered because the shield is so **** good in Brawl. Other than that, all you can really do is consciously remind yourself not to roll too much and work at it gradually.
Also, each time DanL successfully punishes you for rolling behind him, since it's Snake, you're either eating 21% damage or outright getting KO'd off the top. It's not something you want to confirm all that often, especially at higher percents when you should be trying not to give away your little gimmicks.
Also, at higher percents, make note of your own mortality, but don't play scared. If you play scared, most decent players, if they have enough of an offensive mindset, will pick up on it, and pressure you into something punishable and predictable. Don't be suicidal, since you want to make the most out of your stock lead before you lose it, but don't give up initiative just because you're afraid of dying, either.
Your jab-cancel ftilts worked nicely. Good job with those.
When you recover with Sheik, figure out if he's in range for a quick edgehog or not. If he isn't chain is obvious, and if he is, Vanish is obvious. If you're forced to use Vanish, though, note the timing he grabbed the ledge. If he waits until just before the Vanish to grab the ledge, go for the stage, shorthop height for minimum lag. If he does it early, you can probably risk just going straight for the ledge with the Vanish since he'll probably be trying to punish you possibly going back to the stage with a ledgehop aerial or something.
Oh yeah, and DI better. Sheik shouldn't be getting KO'd off the side by Snake ftilt; as strong as it is, the ftilt doesn't launch until the second hit most of the time, meaning you should have plenty of time to adjust your DI for upward, assuming you initially had it down and away expecing a utilt.