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How do you know Seven Sirens won't have dances?Yeah, the dance transformations that are so integral to Shantae that they're not in Seven Sirens, except possibly as well-hidden extras.
Still, my ideas do incorporate dancing and transformations that affect status and moves, just not in the way you probably think.
Seamlessly flowing forms based on actions and the most recent dance, I feel is more satisfying than trying to cram full-time forms into highly specialized niches. And it's not even so far removed now that we see how Seven Sirens are handling them.
Shinuto See, this is why I don't comment on movesets anymore.How do you know Seven Sirens won't have dances?
Regardless, her dance transformations were in three out of four released games.
Your personal gripes with it don't matter.
They have been a core ability of Shantae ever since her first game.
And like KirbyWorshipper said above, Sakurai's standards have changed and he now prefers to make the characters play as if they were in their own games.
But sure, be as aggressive and lordly as you want.
I don't care.
Adding to what Paragon-Yoshi said, after Brawl, Sakurai has consistently treated third-parties to a different standard by usually basing them and their movesets on their most iconic and memorable appearances. and mostly fight like how they do in Street Fighter II (to say nothing of ). feels like he was taken right out of his games. So does , with the only big difference being that he uses Item Crash for convenience's sake. Most people thought would use swag from Tooie and even Nuts & Bolts, but they stick almost entirely with their B&K toolset. is the biggest outlier, but he's meant to represent Namco's old arcade games anyway. And don't get me started on .
Thinking that Shantae wouldn't be programmed on incorporating the dances from the first two games as well as some SSS swag is pretty much thinking inside the box at this stage.
You don't get called lordly for disagreeing, but for your unnecessarily aggressive attitude about it.Shinuto See, this is why I don't comment on movesets anymore.
I get told my opinion doesn't matter and that I'm lordy just for strongly disagreeing.
I think the Kirby issue is easily fixed by not making her transformation dances be her Neutral Special.When did someone ever say to not use transformations? Only place I can think of is me saying I don't want Kirby to have to use transformations. That's extra resource work not worth it when Kirby already requires extra work for each fighter. I think SS instant fusion using old transformations would be the most likely, since any move could then use any form you want briefly.
Exactly what I had in mind.However, if you do it old Zelda/pkmn trainer style, and have the down special be the spell used to transform, borrowing Shulk's menu, I see nothing wrong with an actual shape shifter kit instead of instant fusion moves. Kirby could then mimic the human N special. Human specials could be item spell or pirate gear based..
The Pokemon Trainer method sounds good on paper, but it's incredibly easy to screw up in practice. Remember how when Zelda and Sheik were together, it turned out that it was better to be Sheik 90% of the time, when on paper the plan was to use Sheik for damage raising and Zelda for KOing. But Zelda was just too slow and awkward to actually land those hits, without enough tools to make up for it.When did someone ever say to not use transformations? Only place I can think of is me saying I don't want Kirby to have to use transformations. That's extra resource work not worth it when Kirby already requires extra work for each fighter. I think SS instant fusion using old transformations would be the most likely, since any move could then use any form you want briefly.
However, if you do it old Zelda/pkmn trainer style, and have the down special be the spell used to transform, borrowing Shulk's menu, I see nothing wrong with an actual shape shifter kit instead of instant fusion moves. Kirby could then mimic the human N special. Human specials could be item spell or pirate gear based. Down would let you transform, and each form has 3 specials to work from then. Plus, down special to transform also references the first game where each dance starts with down. That might mean skipping the spider, but theres 2 versions of the spider anyway and the other main 3 would provide better balanced stat changes.
You can treat the elephant form like how heavyweights are, slow but powerful.Now tell me, how is something like the elephant, which has never been shown to be anything but big, incredibly slow and cumbersome, supposed to actually land it's power moves on it's own, compared to the monkey and especially the flying harpy?
It's impossible to not be predictable with it when a menu telegraphs you're changing to it and charging is the only good move for closing in that can be shielded and grabbed.You can treat the elephant form like how heavyweights are, slow but powerful.
The charge is instant and can still charge in the air to a certain distance. Of course you can also stomp, but with how the elephant form jumps, best to use it on high elevation. I could say it can have a spike if directly under the stomp. Both will have decent endlag based how it works in her games. Just don't use it too much to avoid being predictable.
In that case...It's impossible to not be predictable with it when a menu telegraphs you're changing to it and charging is the only good move for closing in that can be shielded and grabbed.
If I don't hear of some trick that can be done to fool them into falling for it or getting them caught in a situation where opponents can't dodge or shield it (which is hard when the dancing process eats up precious time!), "don't use it too much" just sounds like "don't use it all because it leaves you open" to me.
- Shulk actually takes less damage using Shield, makes his regular shield stronger and doesn't make himself a bigger target, so it works well for it's intended role of minimizing damage taken rather than landing hits.In that case...
- Why use Shulk's Shield Monado Art?
- Why use Bowser's Down B?
- Heck why use Heavyweights at all?
You intend to stay inside the box at all costs, hm?
Who else was she up against for that?Can we all just calm down and look at how awesome Shantae is for being a part of the Totaku Collection?
Other gaming girl greats, including Lara Croft and Joanna Dark.Who else was she up against for that?
Cause I think its pretty impressive.
Until then - here’s a new look at the boxes front and back! pic.twitter.com/eQ5yAfsDA6
— TOTAKU™ Collection (@mytotaku) November 22, 2019
The best thing is that Banjo&Kazooie got their long before they were announced for Smash, so we don't have to worry that Nintendo considered these enough of an Amiibo competitor to ban playable fighters from getting a Totaku figure.Other gaming girl greats, including Lara Croft and Joanna Dark.
Also, my bro Joe.
Until then - here’s a new look at the boxes front and back! pic.twitter.com/eQ5yAfsDA6
— TOTAKU™ Collection (@mytotaku) November 22, 2019
Like the figure, this should be appreciated until a confirmation someday.
Probably because they AREN’T NFC figures like the amiibo line. There are different markets for aesthetically-similar-yet-different products, after all.The best thing is that Banjo&Kazooie got their long before they were announced for Smash, so we don't have to worry that Nintendo considered these enough of an Amiibo competitor to ban playable fighters from getting a Totaku figure.
But you can't argue that the main appeal of amiibo are the collectible figure side of things (especially since their function as nfc devices goes almost entirely unused by Nintendo anymore) So they still exist in the same realm as competition and Nintendo has been petty about less in the past. Just saying that this isn't anything someone could try to use as evidence against our girl.Probably because they AREN’T NFC figures like the amiibo line. There are different markets for aesthetically-similar-yet-different products, after all.
Now we just need Shantae playable in Smash so we can get an amiibo.
Imagine if it was GBCShantae promotional art with her super long Bayonetta tier legs. and thin body.That being said, how large would you think they'd make it?
I think they'd make her similar in size to the CharaGumin figurines, though WF could try to make her more chibi-like. As for style, I am thinking it'd be either Seven Sirens based or composite out of all the games, sort of similarly to CharaGumin's Shantae.
source on that? its great reaction picHonestly, it too contested on speculation with VGA coming closer as each day passes. I'm scared about the people that does believe "Supposedly" confirm and/or Deconfirms from "Leaks". It just might not end well for them.
Like what KirbyWorshipper said, Nintendo and Sakurai is keeping a close eye on this surprise till the near day VGA comes.
The hero is overpowered but overly Cautious ep 7source on that? its great reaction pic
Smash wise, nothing really. Everyone is just going a little stir crazy as we wait for any kind of news.I haven't been here in a long while, what did I miss?
Let's not melodramatize this, sure people will be annoyed that their preconceptions are proven false, but it's not their lives are at stake here. Besides, let's not forget that there's more characters coming after this.Honestly, it too contested on speculation with VGA coming closer as each day passes. I'm scared about the people that does believe "Supposedly" confirm and/or Deconfirms from "Leaks". It just might not end well for them.
Like what KirbyWorshipper said, Nintendo and Sakurai is keeping a close eye on this surprise till the near day VGA comes.
Hah, I could see that, but updated per Matt's evolved style (think RR and Xtreme Sports' 3DS VC rerelease art).Imagine if it was GBCShantae promotional art with her super long Bayonetta tier legs. and thin body.
She always looks shorter than her friends in-game, though, even if just by a bit. I don't see her being much taller than Mario.Going back to Bayonetta leg comparisons, wouldn't it be hilarious if she gets used as a base for Shantae? After people saw the former as an obstacle to the latter for so long.
Eh, actual scale is pointless in Smash anyway.She always looks shorter than her friends in-game, though, even if just by a bit. I don't see her being much taller than Mario.
Not 100% going to believe what will happen, but I will keep my ears openEh, actual scale is pointless in Smash anyway.
In any case, Sabi is prepared to lea--er, hear about rumors.
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