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So true. It surprises me to still see so many people not entertain the idea that a playable Indie character could happen despite getting Spirits, an Assist Trophy, and multiple Mii Fighter costumes as representation for the genre thus far. A fully playable Indie character seems like the next logical step, and it wouldn't surprise me if that's what they're building up to.After so many unexpected characters you would think the conversation'd be opened up a lot more
Same.I’m fine with that. I’ve always preferred just talking about characters people think are cool and how they’d work in smash than just speculation.
Speculation always boils down to the same 4-5 characters everyone thinks are going to get in for one reason or another and regurgitates the same 3-4 points over and over usually about sales figures or “how deserving” the character is, and rarely ever actually pans out as expected because Sakurai doesn’t just take the 5 most expected choices and call it a day.
I miss the smash ballot days when you could talk about whatever character you wanted and how you’d want them to play without vultures jumping in to say “but they aren’t as likely as THIS character!” Discussion will always be cooler than speculation.
Most non Shantae fans: If Shovel Knight and Sans can't make it in than no Indie can!So true. It surprises me to still see so many people not entertain the idea that a playable Indie character could happen despite getting Spirits, an Assist Trophy, and multiple Mii Fighter costumes as representation for the genre thus far. A fully playable Indie character seems like the next logical step, and it wouldn't surprise me if that's what they're building up to.
Unless of course you're in the camp that considers Steve to have already filled that quota...
That was a beautiful speech from the Regginator.Never forget about this. Reggie clarified this in front of the audiences and other gaming creators: https://mobile.twitter.com/playcenterwd/status/1352632410190577672
So the Art of the Day, is an Instragram Login Post? o_OArt of the day: Shantae X Friday Night Funkin’
SebTheGamer on Instagram: "Shantae X Friday Night Funkin’ #shantae #fridaynightfunkin #arts #wayforward #newgrounds"
12 likes, 0 comments - sebthegamer_ent on January 23, 2021: "Shantae X Friday Night Funkin’ #shantae #fridaynightfunkin #arts #wayforward #newgrounds".www.instagram.com
No lol. I tried to post the full picture of my art but somehow it keeps on saying problem occurs so I just send link to my art on Instagram instead if that’s ok. If anyone got Instagram, check out Shantae X Friday Night Funkin’ art in the link.So the Art of the Day, is an Instragram Login Post? o_O
Yeah, you can get easily lost within dungeons and the map doesn't help much when trying to find ammo baron's tower for the first time. You do need a guide from internet if you want to have a accurate map.I'm about an hour and a half into Shantae: Risky's Revenge - I figured I'd give that a try, since it would give me a better idea of what Shantae can normally do than Pirate's Curse.
I'm enjoying it so far (I beat the Squid Baron and got enough Magic Jams to speed up Shantae's hair whip, upgrade the spinning ball attack, and make it so my magic automatically recharges), though I wish the map was more useful - as far as I can tell, there's no map within the dungeons, making it hard to tell where I have or haven't been.
Risky's Revenge is an alright game, but it's biggest flaw is its short length, especially compared to the game prior to it and all the others afterI'm about an hour and a half into Shantae: Risky's Revenge - I figured I'd give that a try, since it would give me a better idea of what Shantae can normally do than Pirate's Curse.
I'm enjoying it so far (I beat the Squid Baron and got enough Magic Jams to speed up Shantae's hair whip, upgrade the spinning ball attack, and make it so my magic automatically recharges), though I wish the map was more useful - as far as I can tell, there's no map within the dungeons, making it hard to tell where I have or haven't been.
That's fine with me - I'm not sure how long the other Shantae games are, but I'm in the mood for something on the shorter side.Risky's Revenge is an alright game, but it's biggest flaw is its short length, especially compared to the game prior to it and all the others after
They're not Okami long or JRPG long, but still longer than what Risky's Revenge offeredThat's fine with me - I'm not sure how long the other Shantae games are, but I'm in the mood for something on the shorter side.
Well, again, it was originally a DSIWare game.Risky's Revenge is an alright game, but it's biggest flaw is its short length, especially compared to the game prior to it and all the others after
Along with it's length, I think Risky's Revenge is the weakest title in the series thus far. I've played all the Shantae games excluding the original, and I would say Risky's Revenge is the weakest Shantae game. Not to say it's bad, but the other titles just beat it in so many categories.Risky's Revenge is an alright game, but it's biggest flaw is its short length, especially compared to the game prior to it and all the others after
Yeah, the harpy transformation was introduced in the original game.I beat Risky's Revenge - it took me four and a half hours, roughly, which was less than I was expecting. (I watched a GDQ speedrun where they said a casual playthrough would take about 8 - I did use a guide for finding some items, but I managed to find all of them!) I enjoyed it, and I can clearly picture at least part of a Shantae moveset for Smash now. (not sure what her recovery would be, but I think she gets a harpy transformation at some point?)
Pretty much Shantae's air movement options, in order of effectiveness are Harpy > Cannon > Octopus. Since the cannon is more Risky's thing, I see Shantae using Octo jumps for her up special normally, but after activating the Harpy dance, replaces that with the more effective harpy flight while also getting some normal extra jumps temporarily.I beat Risky's Revenge - it took me four and a half hours, roughly, which was less than I was expecting. (I watched a GDQ speedrun where they said a casual playthrough would take about 8 - I did use a guide for finding some items, but I managed to find all of them!) I enjoyed it, and I can clearly picture at least part of a Shantae moveset for Smash now. (not sure what her recovery would be, but I think she gets a harpy transformation at some point?)
People always forget the Float Muffin...Pretty much Shantae's air movement options, in order of effectiveness are Harpy > Cannon > Octopus. Since the cannon is more Risky's thing, I see Shantae using Octo jumps for her up special normally, but after activating the Harpy dance, replaces that with the more effective harpy flight while also getting some normal extra jumps temporarily.
It seems you completely missed my post.Along with it's length, I think Risky's Revenge is the weakest title in the series thus far. I've played all the Shantae games excluding the original, and I would say Risky's Revenge is the weakest Shantae game. Not to say it's bad, but the other titles just beat it in so many categories.
What does any of that have to do with one person's subjective opinion?It seems you completely missed my post.
Once again, it was impossible for them to do more with Risky's Revenge as a single game.
Because it was a DSiWare game and they had a stupidly low size cap.
So what you got with Risky's Revenge is the best they could do with it at the time.
And before anyone starts to throw around statements about NDAs or if this confirms or deconfirms him... Tomonobu Itagaki hasn’t worked for Koei Tecmo or Team Ninja for over 12 years.Ryu Hayabusa has been endorsed for Smash by his creator. Nothing really noteworthy here: https://comicbook.com/gaming/amp/news/ninja-gaiden-director-wants-ryu-in-super-smash-bros/
Yeah.And before anyone starts to throw around statements about NDAs or if this confirms or deconfirms him... Tomonobu Itagaki hasn’t worked for Koei Tecmo or Team Ninja for over 12 years.
I’m not a huge fan of Ryu Hayabusa for Smash but I’ve seen a lot of folks on twitter saying this deconfirms him due to someone speaking out of what they believe NDAs cover. Not only would this statement be NDA compliant, it comes from someone who wouldn’t be under NDA for literally any reason.
Good to see new support!Hello! I'm new to this thread, and I've recently played both "Shantae and the Pirate's Curse" and "Shantae: Risky's Revenge" (and are planning on playing both Half-Genie Hero and Seven Sirens in the near future), and while I liked the latter game (despite some noticeable flaws such as the dungeons not having any maps, or some of the backtracking/fetch-quests), I freaking loved Pirate's Curse; the gameplay was really fun, the writing and characters were pretty funny, and I loved the dynamic between Shantae and Risky, and how it gave Risky a bit more depth than in Risky's Revenge. And after playing both these games, I'd be really happy if Shantae were to get into Smash!
So, out of curiosity, what are your guys' opinions on Half-Genie Hero and Seven Sirens? Also, whatever happened to the original Shantae game? Because I'd read somewhere that they were planning on releasing it on the Switch back in September, but it's not there now.
Again, his creator hasn’t even worked with the same company that makes Ninja Gaiden for 12 years. Remember when K Rool’s designer said he was surprised that K Rool got in because he’d heard nothing about it? It’s because he didn’t work with any of the companies involved with the decision anymore. It means nothing.I have a feeling that maybe Ryu Hayabusa may be out of the running thanks to the new information about his creator's status and where he stands.
Now, it's not a full deconfirm, but a set aside while still having eyes on it.
Welcome aboard!Hello! I'm new to this thread, and I've recently played both "Shantae and the Pirate's Curse" and "Shantae: Risky's Revenge" (and are planning on playing both Half-Genie Hero and Seven Sirens in the near future), and while I liked the latter game (despite some noticeable flaws such as the dungeons not having any maps, or some of the backtracking/fetch-quests), I freaking loved Pirate's Curse; the gameplay was really fun, the writing and characters were pretty funny, and I loved the dynamic between Shantae and Risky, and how it gave Risky a bit more depth than in Risky's Revenge. And after playing both these games, I'd be really happy if Shantae were to get into Smash!
So, out of curiosity, what are your guys' opinions on Half-Genie Hero and Seven Sirens? Also, whatever happened to the original Shantae game? Because I'd read somewhere that they were planning on releasing it on the Switch back in September, but it's not there now.
Notice the release date is Q2/2021. Meaning we don't know what month the game is coming.Our "cousin" in Monster World has a new spiffy trailer:
Welcome to the thread man! My opinion on Half-Genie Hero? Well, I think it has the best music in the entire series and it's definitely one of the best Shantae games right up there with Pirate's Curse and Seven Sirens.Hello! I'm new to this thread, and I've recently played both "Shantae and the Pirate's Curse" and "Shantae: Risky's Revenge" (and are planning on playing both Half-Genie Hero and Seven Sirens in the near future), and while I liked the latter game (despite some noticeable flaws such as the dungeons not having any maps, or some of the backtracking/fetch-quests), I freaking loved Pirate's Curse; the gameplay was really fun, the writing and characters were pretty funny, and I loved the dynamic between Shantae and Risky, and how it gave Risky a bit more depth than in Risky's Revenge. And after playing both these games, I'd be really happy if Shantae were to get into Smash!
So, out of curiosity, what are your guys' opinions on Half-Genie Hero and Seven Sirens? Also, whatever happened to the original Shantae game? Because I'd read somewhere that they were planning on releasing it on the Switch back in September, but it's not there now.
Cool! And what about Seven Sirens?Welcome to the thread man! My opinion on Half-Genie Hero? Well, I think it has the best music in the entire series and it's definitely one of the best Shantae games right up there with Pirate's Curse and Seven Sirens.
Seven Sirens like someone mentioned above is more Metroidvania like and I would say it's the 2nd best game in the series only behind Pirate's Curse.Cool! And what about Seven Sirens?
My experience with Half-Genie Hero in it's initial release was an interesting one... Playing through the main game didn't leave much of an impression, which I attribute to it being an awkward mix of metroidvania and level-based progression making backtracking for item hunts even more tedious. Only when I came back after a couple of years to purchase the costume and Friends DLC did I appreciate the levels and bosses more (and in one particular case, showed me how much fun another series really was faster than you could say "weird crossover"). It was the most experimental of the games in gameplay, to be sure. Story, not so much; if you liked Risky's development in the previous entry, you may be sad to hear it's mostly ignored here. In fact absolutely nothing of consequence happens plot-wise.Hello! I'm new to this thread, and I've recently played both "Shantae and the Pirate's Curse" and "Shantae: Risky's Revenge" (and are planning on playing both Half-Genie Hero and Seven Sirens in the near future), and while I liked the latter game (despite some noticeable flaws such as the dungeons not having any maps, or some of the backtracking/fetch-quests), I freaking loved Pirate's Curse; the gameplay was really fun, the writing and characters were pretty funny, and I loved the dynamic between Shantae and Risky, and how it gave Risky a bit more depth than in Risky's Revenge. And after playing both these games, I'd be really happy if Shantae were to get into Smash!
So, out of curiosity, what are your guys' opinions on Half-Genie Hero and Seven Sirens? Also, whatever happened to the original Shantae game? Because I'd read somewhere that they were planning on releasing it on the Switch back in September, but it's not there now.
And an absurdly overcompensating set of limited editions (as per usual): https://www.strictlylimitedgames.com/wonder-boy-asha-in-monster-world/Our "cousin" in Monster World has a new spiffy trailer: