- Sep 5, 2018
If it had to be one or the other, then I would agree with you on focusing on her genie powers. However there are so many places to put moves what with tilts and aerials and what not that I don't see a reason not to include everything. The Pirate gear is basically a fifth on her history. Maybe make the pistol on of her aerials like Villager's sling shot. Have her down air be the scimitar and let her bounce around like Greninja.I think she should focus fully on her genie magic. Pirate gear is cool, but I think it detracts from Shantae's uniqueness because she's borrowing material from Risky Boots. There is plenty they can pull from without going through the pirate gear.
The majority of her moves should be her magic/transformations, but lots of characters have moves far more obscure that her pirate gear hidden in their moveset. Sakurai likes to look at a character's full history when designing how they will play, so I doubt he would make her without any references to one fifth of her games.