Cless
Smash Champion
You can spike people through the water and while they're swimming, the gravity changes in Pokemon Stadium 2, the bombs are hella easy to dodge.
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Pokemon Stadium 2 is banned anyways, and the bombs, though semi easy to avoid, are uber powerful. And you CAN spike people through the water, but its very difficult if they're not at huge damages. Also, shenanigans.You can spike people through the water and while they're swimming, the gravity changes in Pokemon Stadium 2, the bombs are hella easy to dodge.
You can see the metagame, its almost what we are playing now, probably doesn't take much imagination to get a look at it.Everyone is too good in Brawl. There is no ground where people suck at. It's kind of like Mario Kart Wii, everyone and anyone can win with just camping and getting lucky.
*Yawns* I've playing too much MK64 anyways that's the problem with Brawl. Where's the metagame? I don't see it.
It is though, what we should banned Greens Greens because the apples give health? =/ Pirate Ship shouldn't be legal. >>;Summit should not be legal.
The only reason I say it shouldn't is because of the super floaty sections and the fish. Green Greens is fine, though I have a feeling that you were being sarcastic. Pirate Ship shouldn't be legal. Water screws with everything.It is though, what we should banned Greens Greens because the apples give health? =/ Pirate Ship shouldn't be legal. >>;
Ok, lets takr out Delfino Plaza, Melee Pokemon Staduim that has water, Norfair, Melee Norfair oh wait and Rainbow Crusise too because they all have hazards. Oh wait FD has ledges that has hazrads too. Yea....The only reason I say it shouldn't is because of the super floaty sections and the fish. Green Greens is fine, though I have a feeling that you were being sarcastic. Pirate Ship shouldn't be legal. Water screws with everything.
Yea gotta love that awesome Melee Norfair stage, good ****...Ok, lets takr out Delfino Plaza, Melee Pokemon Staduim that has water, Norfair, Melee Norfair oh wait and Rainbow Crusise too because they all have hazards. Oh wait FD has ledges that has hazrads too. Yea....
10char.
There's a big difference between hazards and water. Also Pokemon Stadium doesn't actually have swimming water, and Delfino Plaza might need to be illegalified. I dunno. It's just there's a LOT of swimming water in Pirate Ship.Ok, lets takr out Delfino Plaza, Melee Pokemon Staduim that has water, Norfair, Melee Norfair oh wait and Rainbow Crusise too because they all have hazards. Oh wait FD has ledges that has hazrads too. Yea....
10char.
I didn't say an infinite number of matches. I also stated that my solution was pretty unlikely too. Please read the whole post before you start criticizing.that 1 guy, we're not going to have an infinite number of matches to get rid of the random variable.
xzax, what's wrong? Can't dodge the bombs? Bow of the ship too much for you? Don't like swimming?
I will, I have my house to myself for 9 days next week. POUND 4 AT MY HOUSE EVERYONE!nobody will step up and host another tournament....hmmm pound 4 maybe? <_<
Pound 4 for brawl?nobody will step up and host another tournament....hmmm pound 4 maybe? <_<
I will, I have my house to myself for 9 days next week. POUND 4 AT MY HOUSE EVERYONE!
Scar, my largest problem with this debate is how you define, or rather fail to define, skill. Is your definition of skill knowledge of technical maneuvers? Is it ability to continue a combo once it is started? Is it ability to predict an opponent? I know of people with plenty of "technical skill" who will lose all the time to people who don't have much. Of course I realize that you likely define skill a combonation of all of theese and more. But then how do you measure level of skill? Shouldn't level of skill be determined based on how often person A beats person B? I say this because you somehow manage to define skill as some abstract concept, then base the outcome of a set of matches off that. In my opinion you should watch a set of matyches and base skill off of that.This is not what I mean. I mean if you could calibrate players to a scale, if you could create Melee players with skill levels 6 and 5, the player with skill level 6 will win x% of the time. If you could create two entirely different Brawl players with skill levels 6 and 5, the player with skill level 6 will win y% of the time. It is my claim that x>y.
Will there be video afterward?Exactly. ANYWAYS: *pound* 4, my house, need TV's and Cubes, yest CUBES. MELEE ONLY. Singles start somewhere around noon on the sixth and can go till the seventh. Dave's Stupid Rule is in affect, Wobbling is NOT banned, however wobbles the Phoenix is. FD, Battlefield, Pokemon Stadium, FoD, Dream Land 64 and Yoshi Story are Neutral Picks. Mute City, Corneria, Jungle Japes, Kongo Jungle 64, Rainbow Cruise, Poke Floats and Green Greens are Counter Pickable. EVERYTHING ELSE IS BANNED. Also, I like pie.
No >.>Was that sarcasm Pink?
He does, actually, usually discuss his problem with the ratio of how often player A beats player B to how often the opposite can happen...Scar, my largest problem with this debate is how you define, or rather fail to define, skill. Is your definition of skill knowledge of technical maneuvers? Is it ability to continue a combo once it is started? Is it ability to predict an opponent? I know of people with plenty of "technical skill" who will lose all the time to people who don't have much. Of course I realize that you likely define skill a combonation of all of theese and more. But then how do you measure level of skill? Shouldn't level of skill be determined based on how often person A beats person B? I say this because you somehow manage to define skill as some abstract concept, then base the outcome of a set of matches off that. In my opinion you should watch a set of matyches and base skill off of that.