this entire thread is an opinion of gimpyfish - due to X Y and Z I have come to believe sakurai does not want smash to be competetive, I beg to differ on that one, because reading the same points and many other sakurai interviews did not make me feel he's against competetive play, only that he wants to make the game just as fun for those who are not playing competetively
The discussion has moved passes that, though. It moved past that when you claimed Melee without L-canceling would be more balanced (and the sidediscussion of whether or not that one video proved you were a good player).
I did say that removing L-Canceling for Melee would have made it more balanced, and you can't know how brawl would have looked like if L Canceling was there in a different form, which is why I'm not using this as a reason for the game being more balanced.
I can't help but notice you've abandoned trying to argue this, yet you've yet to admit to being
wrong about it either.
I meant more accesible to players that want to join the competetive community of it and learn to play at a competetive level.
Why must it be that way, though?
Why must we dumb a game down and really limit the options just so it'll be easier for lazy players to join the competitive community?
If they don't have the patience to learn the technical aspects of a game, they won't have the patience to learn to "play it properly", either. They won't set out to play against all characters in the game to learn their metagames and how to play against them, they won't go to tournies and spend hours in training mode to become good with their own character(s).
To become a good competitive player, you have to sacrifice hundreds of hours. And lazy people just won't do that. Sure, there might be a few, but it's not like a ton of people will randomly say "You know what, I always felt like Melee was too hard for me to play technically but not Brawl!".
many potential players I met or had in my community quit Melee due to their inability to conquer the tech skill difference that results in our vets being years ahead. brawl being new, and less demanding in that department, makes its competetive level more accesible, that's a fact not an opinion, and it will cause many new dedicated players to join the competetive communities and play the game.
The problem is not that it's less technical, the problem is that because it's less technical, we lost a lot of options. And we weren't presented with many new ones to make up for said lack of options. All of this (gameplay suffers) just so that
lazy people can join the competitive community?
If Sakurai had been smart, he'd dumbed the game down
and introduced new options to make up for the lost ones.
Wrong, the point of the "dumbing down" is to make the game appeal to a larger group of dedicated players, competetive and skilled ones, not casuals. this "Dumbing down" has been going on for allmost every fighting game in the market, and the same arguments are being held at other forums. I am with those that Feel it is for the better.
"Every fighting game on the market"? Pray tell, which ones? The only other one I can think of is Street Fighter II: HD. And that's just making the inputs easier to put in... they're
still there, though.
your only argument was that a laggy move will be considerably faster while a less laggy move will only be slightly slower.
that's a bad argument, and a wrong one. the point of heavy characters is that their moves are risky, but if you hit with them, then you don't care about the after lag, because your opponent won't be near you to punish.
How the
hell are you going to hit people as Ganondorf?! He's
cataclysmically unsafe without L-canceling. He can't pressure. He can't even approach (no aerials into jab!). So he'll be forced to just sit around and, um, wait for the opponent to leave a huge gaping window of opportunity and then hit them?
Meanwhile, Sheik can just run around and spam tilts, needles and fast aerials (spaced) just like she used to.
while the faster moves, without L Canceling, lose a lot of their potential to combo into other fast moves or into more powerfull moves. this is what causes Speed characters to lose some of their insanely overpowered abilities, and thus balances them in comparison to the slow,power characters.
A lot of the fast moves are fast enough to combo without L-canceling, anyway.
L canceling should happen, but only for moves is was intended to happen for. Fox's Dair,Uair and Fair were never meant to be L Canceled, while his Bair and Nair are somewhat understandable.
I'm sorry, what? "Were never meant to be L-canceled"? Who gave
you the right to decide that?
I'd like to see you implement something like that. the whole point of the new airdodge is that the only Directional influence you have over it comes from understanding your momentum and aiming towards a usefull one.
There
is no directional airdodging!
Besides it's a new Idea, and it's not half as bad as you're making it out to be, with your Meleeism and brawl hatred
At least I'm subjective enough to be able to argue things logically and clinically.
Opinions = facts again? you can fight the new shield game, you're just crying about it for no good reason.
I can fight the new shield game, sure. Doesn't mean it isn't broken and is even more skewing the balance towards characters with fast moves.
Again, this is your opinion, I beg to differ, and I think the Back room's list will disagree with that statement.
You think a lot of things. Have you noticed how almost no one agrees?
on a brighter note, samochan, It's nice to see that there are some sensible people here not looking for personal fights that actually enjoy having a normal and civilised debate. It's too bad there aren't many good female players...
She still overwhelmingly agrees with me and overwhelmingly disagrees with you, though. I've been civil, although still sarcastic (it's a way of life). The only time I was being uncivil was when I pointed out the many ways you played badly in those videos.
But at least I haven't resorted to outright flaming and namecalling (ehum).
@Lumpy, even from watching that video, you can't say I suck at Melee, and no I didn't say "it was long ago and I'm hella better" or any bullcrap like that, in fact I said I don't care about my melee skill anymore, because I don't see any melee tournaments being held anytime soon in israel.
You don't outright suck. But you're not that good if we're going by that (and the other) video alone. And if you played Melee like that and are still playing Brawl anywhere like that, then you can't be a very good Brawl player either.
also, you're welcome to ignore my posts, by I have enough free time ATM to make more posts, and I enjoy intelligent debates, and I do mean people like Coreygames,Samochan and others, and not people thinking they're god like yuna.
I can be sarcastic, confrontational, quasi-uncivil and
still have intelligent debate. I've noticed the majority of posters say "Yuna is overdoing it, but his arguments are intelligent and sound".
Now the problem is, can
you have any kind of intelligent debate, ever, Mr. "Dair was never supposed to be L-canceled"?
except calling him a prick for his obnoxious attitude, I haven't insulted him anywere, and pray tell, what argument has he presented to brawl being worse than melee or to sakurai not wanting the game to be competetive did he post that I did not counter?
Reading comprehension is very important. I was unaware of the argument at hand being whether or not Brawl is worse than Melee or that that was the core of my argument.
e all he does is post opinions as facts, and waste time on personal flames against my peach, which is completely irrelavent to this discussion.
I don't post opinions as facts. I post opinions
backed up with facts. Just because I don't say "IMO" with every single sentence I say doesn't mean I'm saying "This is 100% true". However, unlike you, I back up everything I say.
in israel at least, many players from other competetive communities glance at our community all the time, and many former casuals or former other-game fanatics are now addicted to brawl and are learning it and rapidly improving in it, and they all said the main factor was that it is now much less demanding.
Will they put down the hundreds of hours it'll take to become competitively good at the game? Or will their laziness take over and they'll be stuck at a certain level, anyway?
offcourse you can play Melee without emphasizing the Tech side, I did that myself, but it comes as a price, you have to be good enough with peach to deal with every single one of her match ups, while not impossible, this did take some time to conquer.
Not really, if that video (the one you actually posted) is anything to go by.
I did manage to develop anti marth and anti shiek styles good enough to take a few matches from CJ and TANI, but I don't see myself reaching a level where I can win against them over 20-30%, no matter how much I practice. they're just inhuman.
I thought we covered this. What you do in friendlies is irrelevant. Especially against the Japanese who are worldwide known to sandbag like crazy.
Masashi is even worse, but he's at a matchup that is much more balanced. I actually took a few games from him, even though he ***** me most of the time, playing him 100% and taking a victory is the hardest challange I've ever had in smash, I still have some cool vids on tape which I plan to capture, I'd be glad if you'd watch them when I do.
Funny, my ratio against Masashi (in friendlies, because apparently that's what we're counting) is 50-50. According to your own logic:
Yuna >>>>>> I.T.P.
edit: this post is not meant to be egoistic, just sharing some personal experiences. it's not my intention to say that I'm a pro or at the same level as pros, I'm only mentioning some past experiences.
Even though it's
totally irrelevant to the discussion at hand.