dahighii
Smash Apprentice
I think he's saying anything besides borderline porn or blue gloves gets the heart box
<3
<3
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Llumys where have you been?! :0Apparently you guys need a better troll?
You're so lucky, I've still got a paper to turn in Monday and a final a week after thatalrighty guys, been a lil inactive because of university (been getting ***** by exams) but its all over now, so just 4 months of summer to chillax, I'll be more active here, promis <beep3
youre so lucky, i still got 3 papers to write, a politics final project to do, and math and history finalsYou're so lucky, I've still got a paper to turn in Monday and a final a week after that![]()
my mind just exploded, you're a genius turaz.I figured DITE out. What it stands for, and what anime he watches apparently.
Data Integrational Thought Entity
Haruhi.
You mean better than game and watch? XDI'm in love with Olimar.![]()
He's so good...
You mean better than game and watch? XD
They've already got one two dimensional character - why not add a second?It had some good characters (just villains lol) but that was it. Rest of the game was terrible. First two Paper Mario games were by far my favorite Mario games. Paper Mario should be a character in Brawl![]()
Someone didn't main fox in meleeThey've already got one two dimensional character - why not add a second?
And in other news: SFIV is so terribly complicated! A friend of mine recently got SSFIV and I was going through trial mode with Juri, one of the new characters, and the double-jointedness necessary to pull off some of those combos is rediculous! It's practically impossible without a broken thumb! Part of why I like smash - it's about gameplay, not overly complicated button inputs. (Ok, so some things can be complicated, but at least each button only does one thing [mostly].)
Melee takes WAY, WAYYYYYYYYY, faster hands than SSF4. SF4 is dumbdowned alot compared to the other ones. It's not even that hard. Juri takes fast hands because she has a custom combo ultra, but SSF4 is more about timing than anything.They've already got one two dimensional character - why not add a second?
And in other news: SFIV is so terribly complicated! A friend of mine recently got SSFIV and I was going through trial mode with Juri, one of the new characters, and the double-jointedness necessary to pull off some of those combos is rediculous! It's practically impossible without a broken thumb! Part of why I like smash - it's about gameplay, not overly complicated button inputs. (Ok, so some things can be complicated, but at least each button only does one thing [mostly].)
This is part of why I added all those qualifiers at the end; things were more similar back in the Melee days. Even then it wasn't as bad as SFIV is always.Someone didn't main fox in melee![]()
It takes faster hands to play, but say, for instance, to do an upsmash you have to press one button (not counting how you actually set it up) as opposed to 20 to do moves in SF. Exaggeration, but I like a 1-1 ratio, and smash comes a lot closer to doing that (Brawl more than Melee).Melee takes WAY, WAYYYYYYYYY, faster hands than SSF4. SF4 is dumbdowned alot compared to the other ones. It's not even that hard. Juri takes fast hands because she has a custom combo ultra, but SSF4 is more about timing than anything.
Play Ryu, he's ******** easy.
....it takes faster hands to play, but say, for instance, to do an upsmash you have to press one button (not counting how you actually set it up) as opposed to 20 to do moves in sf. Exaggeration, but i like a 1-1 ratio, and smash comes a lot closer to doing that (brawl more than melee).
Ok, how about this: I like Smash more because people create combos as opposed to doing combos that have been built into the game. Not saying there aren't some that are built in , I'm sure the developers do that. But in SF ALL combos are premeditated. As in if the developers of SF didn't specifically intend for something to combo, it won't, and those are the only combos you can do. Whereas in Smash, part of the development of the scene is the discovery of new combos, less so in Brawl where combos are rare, but it is still existent. I'm fairly sure developers didn't specifically intend for the Ken combo to work and be a part of gameplay, but it does and it is.....
Scruuuubbbb