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I just find it hilarious that someone go "Well, at least Roy is not as bad as Kibry or M2 or Pichu"
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Swat them.It's hard to punish when you're being forces to quickly approach due to missiles.
Also, Roy doesnt have an answer to a well spaced Ganon fair
Roy is MUCH better than Mewtwo. The irony here is that I used to be a moderator and I actually banned people specifically for being stupid.anyone else who says roy is better than M2 should be banned for being an idiot.
Probably true.I don't think this is a large enough concern for it to be a big deal. I don't think Roy struggles against Samus's aerials period just because of the angle that they hit at.
why are you always so angry?anyone else who says roy is better than M2 should be banned for being an idiot.
It's pretty easy to dash dance grab Ganon's fair with Marth so I imagine Roy can do it too. Probably slightly tighter timing, but I can't imagine it being too bad.Swat them.
DD/DED better. Roy can't beat Ganon's bair, but fair is pretty easily beaten, catch him out of the jump rather than trying to beat the move itself. It has decent start-up time.
Finally! Someone else agrees with me. I also play a little m2 on the sideAlso, I agree with Ripple. Roy is most definitely worse than Mewtwo, and Yoshi both... I play ALL 3 of these characters at a very competent level, and have done very well with these characters in a competetive setting....
If i need to prove something, I will do it.. n_n
While it might be true that you can PLAY well with a low tier if you really work at it, each character only has so much potential to be used competitively due to limits of the actual construction of their character.To be honest, I really think that any character can be used well, it depends on your play-style. Yes, plenty of characters will be better in ceartain ways, tiers show you what characters have the most advantage. But I've seen people play amazingly with Bowser. It just takes a LOT more practice to get good with a low-tier, but it's not impossible.
HahahahaTo be honest, I really think that any character can be used well, it depends on your play-style. Yes, plenty of characters will be better in ceartain ways, tiers show you what characters have the most advantage. But I've seen people play amazingly with Bowser. It just takes a LOT more practice to get good with a low-tier, but it's not impossible.
I've won tournaments with roy lmao just like older new york or pennsylvania area regionals.I play roy and I know that ill never win tournies with him. But he's still awesome
Its like garfield said....
Also sup guyz my name is Grafeld
I know your painIt's hard to do well with Roy at a tournament with tec0, swiftbass, Jman, Hax, and M2K coming sometimes
I wrote this so people like Umbreon could tear at apart. Im basing this whole thing off of what Knowledge I think I have. So please wreck it so I can correct my errors.
Why Roy should potential be lower on the tier list.
Characters below him on the tier list such as Mewtwo and Yoshi I find have better and more consistent option in general MU's. Roy has an almost non-existent offstage game. You might get a dropoff fair on a Fox/Falco/Falcon in a poor recovery situation, but for the most part nothing.
In my opinion Yoshi is definitely better than Roy and I also agree Mewtwo is better than Roy. It's just the fact that Roy is easier to pick up because Mewtwo is weird, and therefore Roy is more commonly used. Playing Roy is pretty straighforward, given that he has little options (Dtilt/Grab/SideB). Roy's aerials suck, they only combo at very high percents and you want your opponent dead sooner.
The good thing Roy has is decent matchups vs. spacies. Oh well, at least on FD. And vs. Fox.
Mewtwo has his bair and floatiness so he has a fantastic off-stage game. Its pretty straight forward..
Mewtwo has dair which can be used to combo onstage and ko off stage as a spike.
Mewtwo has Taj, nuff said.
Zelda has fair/bair. A move that kos rather early and can also be used in succession. Zelda does have a spike in Dair which even though its not that fantastic, is a Spike none-the-less. Zelda's koing ability is a lot better in general.
Zelda is definitely better at KOing than Roy.
Both Mewtwo and Roy have u-throws that can get a much needed ko that you can seem to get, however Mewtwo does have b-throw.
Roy's combo game is very character specific, and only comprizes of a few moves, his aerials are not very effective with the exclusion of fair and even uair...and I suppose dair which can be used to pop a character up. So I suppose its actually alright, nair becomes of less use because of how fast he falls.. but at the same time that can come in handy.
Nair is actually pretty good move and it has its' uses. Since Roy's aerials are garbage, this doesn't say much though. Dair is decent OoS but easily punished.
Yoshi's also has sort of a character specific Combo game BUT his has more options, His tilts are fantastic and so are his aerials. So once a Yoshi gets going, gtfo.
I totally agree.
Zelda's combo game is rather poor... but her metagame is more geared towards proper spacing anyways.
I totally agree.
Now lets look at some Positives of Roy
His reverse up-b is good for inclose combat when you need that ko
Already addressed. It's also good vs. GaW since he weights as much as Jigglypuff. Oh and Pichu too.
Tech chase grabs are great, both f-throw and b-throw work really well.
Dthrow is way better than Fthrow and Bthrow is most situations. Dthrow -> Dtilt.
Against spacies and other fast fallers you can chaingrab u-throw for a little bit THEN tech chase(easier way to build those first few percent)
Good point, I don't see this used too often.
Relatively easy combos to perform at low percents, all starting with a d-tilt LOL.Mind you this also gets ***** by CC.
Unless fast fallers, Roy's combos are more like...not combos at all, they are Brawl like followup-thingys where you mix Dtilt->fair/nair (2 hit only), Grab and SideB.
SH fair is great for keeping pressure on a character and pushing them back.
I wouldn't call it "great" by any means, it's pretty bad. Of course you could Fair on their shield, bait a shieldgrab and dash dance -> punish. As for shield pressure, which doesn't exist btw, you want to poke with dtilt and follow up (e.g. if they roll) with wavedash -> dash -> punish.
I dunno I was on a roll writing lots, then got distracted by issues here at work and lost my train of thought
Let me know what you think.
OH right, the verdict.
Tier should be switch to be more like this:
Zelda Tied
Roy Tied
Mewtwo
Yoshi
Didn't you just make arguments for Yoshi and Mewtwo being better than Roy?
Such silly johnsIt's hard to do well with Roy at a tournament with tec0, swiftbass, Jman, Hax, and M2K coming sometimes
What did I say that was so horrible that you feel the need to white knight this? >_>People (KK), stop being ****ing *******s at Bing. I don't think he meant the "tear apart" or "wreck" thing literally.
I've Invented a new kind of johning, the "I lost because he s better"Such silly johns
Lol! Actually I was joking about that with a friend two of weeks ago.I've Invented a new kind of johning, the "I lost because he s better"
This disappoints me. But okay, sure. Apology accepted. BFFs?@KK, I apologize. I felt your posts towards Bing were arrogant and I proceeded to overreact.