Conda
aka COBBS - Content Creator (Toronto region)
To @
Prawn
I'm going to make the points clearer - not that I agree or support them fully and think they are true, but because it is the correct hypothetical view being presented in this thread.
The point being made is that, if you cannot use a kill move to punish a roll, then theoretically you can roll to avoid having a kill move landed on you. If this was a stamina/hp game, then you could whittle down someone's HP and win by using jabs or throws to punish rolls. But in Smash 4, those do not lead to kill moves on many characters. Thus, top level players who are using a character that cannot punish rolls via a kill move will be unable to land kill moves against skilled top-level players who know how to roll to limit their opponent's options.
This will likely be a large factor in tiers a year or two from now - if you can roll dodge intelligently to literally and mathematically prevent a character from being able to land a kill move, then that will make those characters less competitive as they can be countered by a strategy.
It's the same as how characters who can be chaingrabbed uniquely - like Fox and Ness in Brawl - end up being low in their tiers because of their mathematical shortcomings. This will be the same case, if things shape up the way we are hypothesizing.
Thus, only once the meta develops will we see if every character can, in fact, mathematically punish anyone's roll with a kill move. If not, then it will matter for that characters' matchups. The only way this will not be the case is if every character can punish rolls with a kill move (which is likely, but also not confirmed yet).

I'm going to make the points clearer - not that I agree or support them fully and think they are true, but because it is the correct hypothetical view being presented in this thread.
The point being made is that, if you cannot use a kill move to punish a roll, then theoretically you can roll to avoid having a kill move landed on you. If this was a stamina/hp game, then you could whittle down someone's HP and win by using jabs or throws to punish rolls. But in Smash 4, those do not lead to kill moves on many characters. Thus, top level players who are using a character that cannot punish rolls via a kill move will be unable to land kill moves against skilled top-level players who know how to roll to limit their opponent's options.
This will likely be a large factor in tiers a year or two from now - if you can roll dodge intelligently to literally and mathematically prevent a character from being able to land a kill move, then that will make those characters less competitive as they can be countered by a strategy.
It's the same as how characters who can be chaingrabbed uniquely - like Fox and Ness in Brawl - end up being low in their tiers because of their mathematical shortcomings. This will be the same case, if things shape up the way we are hypothesizing.
Thus, only once the meta develops will we see if every character can, in fact, mathematically punish anyone's roll with a kill move. If not, then it will matter for that characters' matchups. The only way this will not be the case is if every character can punish rolls with a kill move (which is likely, but also not confirmed yet).
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