T-block
B2B TST
No, your wording is terrible lol - have you ever taken coordinate geometry? The z-axis doesn't refer to all points not in the standard plane. Points with a non-zero z coordinate will lie off the standard plane, but you can't really be "in" the z-axis X_x
Do characters move in the z direction when they air dodge?
Do characters move in the z direction when they air dodge?