Veril
Frame Savant
Initially I posed the idea of pummeling vs. throwing when near the KO% for f-air. This was because there is a substantial gap between when you can KO with f-air vs. other options like up-tilt. While this might seem like throwing away 10.5 damage, a fresher f-air seems like a good thing. Especially given our grab-releases.
This is usually not a very good option. Just be careful with use of f-air and know the limit to pummels before throwing. I would say there are a few exceptions to this. One is ledge grab-releases, MK and Wario (if you manage to grab one lol) are just a few good examples. Forcing ground releases on Ness might be a good idea since we can regrab him.
Summary: throwing is more effective than grab-releasing in almost every situation.
Also, up-tilt does kill earlier than up-smash.
This is usually not a very good option. Just be careful with use of f-air and know the limit to pummels before throwing. I would say there are a few exceptions to this. One is ledge grab-releases, MK and Wario (if you manage to grab one lol) are just a few good examples. Forcing ground releases on Ness might be a good idea since we can regrab him.
Summary: throwing is more effective than grab-releasing in almost every situation.
Also, up-tilt does kill earlier than up-smash.