MonkUnit
Project M Back Roomer
If you guys want those sounds, use Riivolution or something and get the brsar from BrawlVault.
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Those sounds are optional, and you can use them by replacing files in the brsar and using Riivolution.lol the vid hotdog turtle posted has some weird glitch
looks like landing detection ****ed up
ALSO WHAT ARE THOSE SLASHING SOUNDS FROM BOWSERS A-A AND B-UP
omfg so good
edit edit:
holy **** theres a whole bunch of new sounds
i love you guys for the pummel sounds falcon has <3
Well... yeah... that's what we've only been talking about for the last month. lollol the vid hotdog turtle posted has some weird glitch
looks like landing detection ****ed up
You have the only other acceptable Link I've seen, bravo sirI've started uploading vids: http://www.youtube.com/user/smk2
It's gonna be kinda slow, don't be intimidated by the length of the vids; I decided to put all the matches of a set into one vid instead of separate vids.
We've discussed ideas, nothing is set in stone. He's very likely to see some tweaks, though.Will there be more changes to snake(power,range stuff like this)?
There is none.When is the release date(if there is one)?
It depends on the direction we take, and how the character feels "vanilla" in Project M. Some characters are getting heavy tweaks, such as Lucario. Some characters likely won't be getting huge overhauls, such as Diddy.Will brawl characters have made up moves like snakes street fighter punch?
It is planned.Will there be new levels?(pokemon city from 64 is the ****!)
You're welcome, and thank you.Thanks guys, PM is unreal.
There is currently no existing tutorial for PAT0 to my knowledge at the time I learned this. I figured it out by playing around with it and examining it myself.Thanks. Is there a guide for this process anywhere? I'm sure it will come up again.
More expertise like this is what we need in the PMBR.
1. Find a cold and remote place.after playing it extensively I can say it's 100% great but also 100% not ready. Most of the characters not in the demo are 100% not ready....really find something else to do and let them do work would be my advice...just get a hobby for about 2 months and then check back.
When the time comes for the full official release in 21XX, or even when the patch is out, can we get an "official" optional SFX pack? Like a PM:BR approved SFX package and other cosmetic stuff that's completely optional but already provided by the PM:BR with a high level of polish?And as we've said countless times before, if there is ever going to be Melee SFX they are going to be completely optional due to the limitations of the File Patch Code and Dantarion's inherent refusal to ever add onto that code. So if you want to use those SFX it's either Riivo or other means (which I hope you know what I'm referring to).
LoooooooooooooolMassive growth is common after getting one's hands on the full P:M codeset.
i really think that if the physics, and momentum of melee is really captured in the full p:m build, we could really make all the melee fanatics poop in their pants. I still find that when i play melee, and then pick up the p:m demo, i feel something is... off. other then brawl's rediculous reverse ledge snapping lolMassive growth is common after getting one's hands on the full P:M codeset.
http://www.youtube.com/watch?v=nGl5i6Ytn2IYou have the only other acceptable Link I've seen, bravo sir
It's in the second post of this thread, there's a link to our website.Hi, very late for the party but, where can i download the demo?
I'm a bit too busy to watch all of that at the moment, but you're looking pretty good! Can't have expected us to have seen that video before, though.http://www.youtube.com/watch?v=nGl5i6Ytn2II thought mine was pretty decent =/
good link dude, I really like your use of the Nair. still though, if i can say anything, your spacing game is top shelf.
It's in the second post of this thread, there's a link to our website.
I'm a bit too busy to watch all of that at the moment, but you're looking pretty good! Can't have expected us to have seen that video before, though.
What do you think of Link in the demo?