makoforce
Smash Ace
in theory he is
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i was thinking of Fox, >_______________> Major **** up on my part.I disagree with Falco having an advantage over Marth on yoshi's story and battlefield <_<.
Yeah, Wolf's shine currently works like Fox's did in 64.On the latest build I played on, Wolf had those jump shines like Fox had in 64, you know, the move ends when he lands on the ground? was a fantastic addition... hope it stays.
That's just cool. That's actually I nice buff to Ganon. :D
Fixed for what i thought the list would be as of right now.Meh, at the moment the ranking of characters seems to be something like this:
Zelda/Sheik
Falco
Fox
Marth
Link
Ganondorf
Jigglypuff
Mr. Game & Watch
Lucas
Mario
Sonic
C. Falcon
Snake
0 = evenYou could use the old system of +1 up to +5, it's more objective.
In 1upsmash we still use that system because of many different opinions of the 100-0 system.
Also, I thought of some stuff from Samus.Meh, at the moment the ranking of characters seems to be something like this:
Zelda/Sheik
Fox
Falco
Ganondorf
Marth
Jigglypuff
Mr. Game & Watch
Mario
Sonic
Lucas
Snake
Captain Falcon
Link
Exactly, forgot about 0 in my post but it's 0=even and the other numbers are advantage increasing.0 = even
+1/2/3/4/5 are advantage numbers increasing incrementally?
In that case I'd say Sheik is either +1 or +2 on Falcon and Marth, probably +1 though
Samus' charge shot DEFINITLY has kill power in Melee. It's her strongest move KB wise.Her kill moves are nair, dtilt, fsmash, bair and sometimes dsmash, right?
One of her projectiles should kill. Maybe back throw? I think it would give that move a use.
Huh, I guess Melee's CS only looked wonky to me. I agree with the homing missile bit.Samus' charge shot DEFINITLY has kill power in Melee. It's her strongest move KB wise.
And her dash attack is used for kills sometimes also. That and Dsmash are used wayyyyyy more than dtilt in melee (dtilit is very good in melee TBH, dsmash comes out on the same frame IIRC so it isn't even a better CC option).
I think her homing missile should be as fast as her super missiles in terms of start up. That would make her camping game less predictable.
No, that's no good. Samus might actually have a reason to use roll then. Samus should never roll ever.how about if she could bomb cancel rolls? trollface.jpg
... you gotta get that brawl outta ya mind man. Moves don't stale in melee. LOLI guess I see dtilt used when fresh, given samus' frequent use of dsmash.
Only the really powerful moves stale with any kind of noticeable effect in melee. Do nothing except rest bowser and that move will be incredibly stale after the 2nd or 3rd rest.... you gotta get that brawl outta ya mind man. Moves don't stale in melee. LOL
She's really bad against Sheik, Falcon, and REALLY REALLY bad against Marth. I think she loses to ganon to but don't take my word for it. She goes even-ish with Fox IIRC.I would only want short hop a LITTLE shorter, so her shffl is a tad faster. short hop super missile should obviously still be possible.
But honestly, really doesn't need anything. didn't the backroom say that, in terms of balance, they just didn't want any match ups worse than 65-35? samus does well against everyone i think
It doesn't stale to the point where dtilt is better than dsmash though. I mean, I knew it staled but people never really aknowledge it at all.All moves stale in damage in melee.
You give less damage, you give less knockback, it's much less noticeable than Brawl since there's not actual reduction of knockback values.