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wouldnt the float be slightly broken for edgeguarding?About G&W recovery. I think it should be just like it is. However, I think nair should have a short float - maybe only if you held A - and a strong hitbox only on activation. This way, G&W could have the option to float after upB still, but it wouldn't be the default. Assuming he can still attack out of his upB - can't remember if he can still attack out of his upB. Anyways, just an idea.
Hopefully, it never will.this thread never ceases to amaze
EVERYONE IS BROKEN OMG THE GAME IS RUINED.Charizard is also broken.
They did iirc.Don't tell me you removed Samus' armor parts
no **** manDon't tell me you removed Samus' armor parts
My thought was that it would only have the initial hitbox and would be punishable after that... and since it's an A move, it wouldn't allow G&W to grab the edge - he'd have to release A or something, however the float mechanic might work. Also, I'm not describing a float similar to Peach's second jump float, but one more like his Brawl float. Again, just an idea... that I thought I'd clarify in the hopes that it would quell your concerns. *shrugs*wouldnt the float be slightly broken for edgeguarding?
he means to stop sonic using it as a recovery option. And against him edgeguarding you, it might be possible to out prioratise it with an arielHow can you spotdodge sonics homing attack when he's using it to edguard you?
There's so many things wrong with this statement I don't know where to beginI haven't read through the past ten or so pages, but I really don't need to to understand the underlying sentiment that's been lingering here. That said, I only have one thing to say:
If you want to know the difference between Project: M and Brawl+, it's that when Project: M is finally finished, you'll all be thanking the developers greatly for all their hard work, despite all the griping you may have now about development decisions. If for some reason you fall in to the minority that won't fit this description, there is a simple solution. Don't click the download button.
Respect.
Please, educate me.There's so many things wrong with this statement I don't know where to begin
You can use an aerial to beat it (pretty much everything will if timed properly).How can you spotdodge sonics homing attack when he's using it to edguard you?
I'm wondering the same too. Project M developers have done a significantly better job than Brawl+'s development (a lot of them are in PM's team and more experienced now too), it's not even funny.Please, educate me.
Which is mostly just due to no non-tumble DI.But yes, Sonic is too good (mostly his recovery and the spindash hitboxes, which will obviously be addressed).