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She is a pretty bland character. The reason I use her in Brawl, but not Melee, is because in Brawl I had to do more with her than just "space back-airs, wait for a chance to use uair/utilt/uthrow/whatever into rest, rinse and repeat". I don't see how anyone could find that fun.Yes because jigglypuff isn't fun to play for anyone.
at all.
wingcar not afraid of anything.I still like the wingcar idea.
and in brawl it's just "space back airs and bait grabs, then wait for a chance to use fair/dash attack/gimp them"She is a pretty bland character. The reason I use her in Brawl, but not Melee, is because in Brawl I had to do more with her than just "space back-airs, wait for a chance to use uair/utilt/uthrow/whatever into rest, rinse and repeat". I don't see how anyone could find that fun.
...riiiiiiiiiiiiight...I agree with angel ring having a certain amount of hits and the last hit having good knockback.
and in brawl it's just "space back airs and bait grabs, then wait for a chance to use fair/dash attack/gimp them"
i don't, think about it....that's just a grounded Nair. We can come up with something more creative than that.I agree with angel ring having a certain amount of hits and the last hit having good knockback.
depending on your definition of competent, i probably already have....riiiiiiiiiiiiight...
Go win a match against a competent player using that strategy and I may be inclined to agree with you.
well if he keeps his forward momentum boost it wouldn't just be nair. :/ and it could keep it's reflector property too.i don't, think about it....that's just a grounded Nair. We can come up with something more creative than that.
i do agree with Dantarion that there's no need to create new moves just to make it good, but i think Pit's side-b should go (unless someone completely changes how it works)
Ah good point. I think it'd be a viable idea (assuming it isn't too good) but aside from the extra knockback on the last hit, I'm dry on ideas. This is a difficult move to get creative with.Canceling into ---- = all powerful buff.
next let's make MK able to cancel tornado into the knee.
Dang. Oh well. The stage still looks pretty sweet. I'll use it alongside the Metal Mario stage from the N64.no wind. i explained several months back that for some reason when i imported the models into the GGs pac they refused to use any animation besides his neutral one. still have no idea why he won't do it, but there won't be any wind in the final release.
it actually does................I'm sure this has been asked seventy billion times before, but if I want to become a play-tester, where do I send my application? It makes no mention of it in the OP/Second post.
Sonic is a good character but probably one that I won't use at all.I wish i could stream. I would. Then I'd show you all my Sonic is better than TH's.
/****talk