shanus
Smash Hero
- Joined
- Nov 17, 2005
- Messages
- 6,055
No, shouldn't be hard. I'll do it eventually.The momentum aspect was the one that I was asking about. Why it hasn't been done yet? It is difficult to program?
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No, shouldn't be hard. I'll do it eventually.The momentum aspect was the one that I was asking about. Why it hasn't been done yet? It is difficult to program?
I am ****ing curious now lolCharizard has a unique form of flame canceling that will be revealed at a later point in time. Its pretty **** epic.
I questioned those things before, somethings about Ike were answered by humble from marf's post a page ago I think.Myself said:First about Mario, will you enhance his recovery? I mean, he will have his tornado back right? Will you give him extra height/control or less lag? And will the tornado be a viable move like the cyclone?
And now for Ike, will you make him closer to his FE counterpart? Like being much faster, agile and maybe have a mid range projectile? Will his counter be closer to Roy's, will be like Brawl+'s or will it have unique properties (don't know, ranged attack, giving more damage than knockback or the inverse, something like that)? Will you make Aether a more viable move like being faster and/or having bigger horizontal movement when used in the ground or something like that?
This is a very legitimate question.Also what's new with Bowser?
no good for me but the cat was lol.Hi everyone, we have decided to move all applications to the PMBR to a new place, please read here:
http://www.smashmods.com/forum/showthread.php?tid=952
Discussion re-opened.We aren't changing L-canceling or removing it.
Discussion ended.
****, yes! Anything else been done with Charizard/any videos of him?Charizard has a unique form of flame canceling that will be revealed at a later point in time. Its pretty **** epic.
I am doubting you read my post. At all.Grimtuesday if you dont like L-cancel the way it is go make your own mod.
L-cancel wasn't a problem in melee so why do people ***** about it now.
You are mistaken, sir. However, I recognize that my opinion is overruled by nostalgic loyalty to the mechanic in Melee and that I won't get anywhere by arguing about it (since I've had this argument several times, including in the days before B+ was called B+).I am 99% sure in my statement that every member within the backroom supports its inclusion as is (with hitlag bug fixed, of course). We have a goal in mind and I'm sorry if it doesn't match your expectations, but many players.
Uh... WTF?so this means zss has to be deleted? loool
read back a few pages then ull get itI don't know too much about Ganon, but I think his Nair did have situational uses.
Also, even if we gave it Falcon knockback, he wouldn't be able to combo with it due to his vastly inferior horizontal aerial movement.
Uh... WTF?
no trust me his nair is terrible. give him falcon nair speed and now we've got some potential. nair knocks fastfallers over and sets up for tech chases. this would go hand in hand with his new side b.I don't know too much about Ganon, but I think his Nair did have situational uses.
Also, even if we gave it Falcon knockback, he wouldn't be able to combo with it due to his vastly inferior horizontal aerial movement.
Uh... WTF?
something shanus saidI've been here for quite a few pages and I do not get it.
I think you've got a good shot, just apply and give good credentials.no trust me his nair is terrible. give him falcon nair speed and now we've got some potential. nair knocks fastfallers over and sets up for tech chases. this would go hand in hand with his new side b.
also ow selective are you on pm applications
was referring to thisSupermodel, if your post causes another L-cancel debate im going to delete ZSS from the game.
it said if your post causes a discussion about the whole L-cancel thing and it did sooo yea bye bye zssgood thing it wasn't supermodel that discussed about L-cancel after shanus warned him
well yeah I don't expect him to combo much out of it. I was thinking more about being able to just knock people away and possibly set up for tech chase opportunities like how C.Falcon does to spacies. I feel like Ganondorf gets stuck in his shield a lot so changing his nair can/would give him more options.I don't know too much about Ganon, but I think his Nair did have situational uses.
Also, even if we gave it Falcon knockback, he wouldn't be able to combo with it due to his vastly inferior horizontal aerial movement.
no Supermodel didn't Grimtuesday did it.it said if your post causes a discussion about the whole L-cancel thing and it did sooo yea bye bye zss
well yeah I don't expect him to combo much out of it. I was thinking more about being able to just knock people away and possibly set up for tech chase opportunities like how C.Falcon does to spacies. I feel like Ganondorf gets stuck in his shield a lot so changing his nair can/would give him more options.
yeah same ideasno trust me his nair is terrible. give him falcon nair speed and now we've got some potential. nair knocks fastfallers over and sets up for tech chases. this would go hand in hand with his new side b.
also ow selective are you on pm applications
eidt: windowl shanus joked that if l-cancelling was brought up again that you guys would remove zss from project m
Another reason why Ganondorf's Nair in Melee was actually rubbish is because the hitboxes were only out for a really short time and didn't last the length of the animations. However, in Brawl, they fixed that (which he has this Nair in P:M). Whereas in Brawl Captain Falcon inherited Ganondorf's Nair from Melee (just a fun fact).sorry for going off topic but I have a quick question about Ganondorf's nair.
will you be keeping it the same? my suggestion is to make it similar to C.Falcon's nair.
imo, Ganondorf's nair had very little use in Melee and if you made it like C.Falcon's nair, it'd add more combo potential to his game and another quick out of shield option for him rather than uair or shieldgrabs.
you are misunderstanding what i am saying.no Supermodel didn't Grimtuesday did it.