GP&B
Ike 'n' Ike
It looks like the general desire for Yoshi is simply a faster Fair than what's currently in place, which I could agree with.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
...Pretty sure it is Project Melee, and there is no project anywhere as advanced or as large as this one with the name. P:M is the name that has been used, and it seems fine to me. Seeing as how everyone knows it as P:M and everytime someone referred to it, it was as project M, so I don't see any need to change. It's a good, servicable name that states what it is and has been in use for awhile now. If the name was going to be changed, it should have been done a long time ago.Has any Thought been given to a name for this? We can't call it Project Melee forever. Not to mention there is another project that goes by the name Project Melee. We could call it Melee 2.0 or Melee 2 but I think a new name would be better personally I just can't think of a good one.
Call it WBSB(What Brawl Should've Been)
Project Melee http://www.smashboards.com/showthread.php?t=242995...Pretty sure it is Project Melee, and there is no project anywhere as advanced or as large as this one with the name. P:M is the name that has been used, and it seems fine to me. Seeing as how everyone knows it as P:M and everytime someone referred to it, it was as project M, so I don't see any need to change. It's a good, servicable name that states what it is and has been in use for awhile now. If the name was going to be changed, it should have been done a long time ago.
If you're being sarcastic, I totally agreewe should give yoshi his 64 side b. it's 10x more useful then his current one
Just for the record, NTCS fps = 30000/1001 exactly. I needed this once for a video editing program.Ur both wrong.
NTSC = 29.97 FramesPS in two interlaced fields, for a display of ~60FIELDSps. Think of it this way...its 30fps, but each refresh is half a frame at a time.
PAL = 25 FramesPS in two interlaced fields, for a display of ~50FIELDSps.
Read up on Wikipedia, NTSC is 29.97 because of signal bandwidth needed to add color, and PAL is 25fps because NTSC colors sucked.
STANDARDIZATION IS NEAT.
Brawl: Revised or Melee+ would also suit well.Has any Thought been given to a name for this? We can't call it Project Melee forever. Not to mention there is another project that goes by the name Project Melee. We could call it Melee 2.0 or Melee 2 but I think a new name would be better personally I just can't think of a good one.
Call it WBSB(What Brawl Should've Been)
SSB MawlHas any Thought been given to a name for this? We can't call it Project Melee forever. Not to mention there is another project that goes by the name Project Melee. We could call it Melee 2.0 or Melee 2 but I think a new name would be better personally I just can't think of a good one.
Call it WBSB(What Brawl Should've Been)
Being Project MELEE and not Project BRAWL should mean to include as many of the dropped Melee characters as possible.People. This is Project Melee, not Melee. It includes Brawl characters, and includes ALL of them. It would not be fair to exclude any character just because replacing them with an ALREADY GONE character (like Mewtwo) would make it "more like Melee". Sakurai was already a **** for cutting any characters, so cutting even more just to replace them with the already gone characters is a load of bull.
Is your main focus to make Melee 2.0 with Brawl characters or to put Brawl characters in Melee?Well, we do, and that's been the official position of the PMBR for a long time now. We're not replacing characters without a way to ADD characters, so you can argue about it all you want but it's a waste of time.
Sorry to FroHo you, but that's how it is on this issue.
SHeLL said:1) A fast-paced game
2) with flowing, organic movement
3) where the player has a great degree of control over his character due to the technical skill that he's achieved.
4) The balance of offense and defense changes depending on the exact matchup and playstyle, but overall tends to favor offense slightly.
5) Offstage edgeguarding is risky but rewarding, while on-stage edgeguarding is safer but less rewarding due to ledge techs.
6) Recoveries are generally weak, with the exception of a few characters.
7) The combos are challenging and spontaneous, with anything longer than 2-3 hits requiring a knowledge of both characters' options and some degree of prediction or at least amazing reading.
I really can't imagine that more people want Lucario...but, but m2 would be so MUCH hype, what if the great majority of people approved
You know that Melee and Brawl are fully capable of being rendered in progressive frames at 50/60hz, right? Would they no longer be NTSC and PAL? We're talking about video games coming from their own local output devices which can output progressively, not the limited, over-the-air television signals of yesteryear. Those standards you mention don't apply to the concept of modern games. The terms "NTSC" and "PAL" are still applied because it's the gaming region.Ur both wrong.
NTSC = 29.97 FramesPS in two interlaced fields, for a display of ~60FIELDSps. Think of it this way...its 30fps, but each refresh is half a frame at a time.
PAL = 25 FramesPS in two interlaced fields, for a display of ~50FIELDSps.
Read up on Wikipedia, NTSC is 29.97 because of signal bandwidth needed to add color, and PAL is 25fps because NTSC colors sucked.
STANDARDIZATION IS NEAT.
> Calls people pokenerdsi think lucario is homo tbh <_< gen 4 sucks. no offense to anyone who uses him.. but anyone using lucario automatically registers as a pokenerd in my mind. -thinks of my one friend- ...ya
edit: except my one friend. she's legit.
of course i know he's not being replaced i'm just saying.. and his thighs are fkin huge e.e he needs to lay off the pokeblocks. srsly.
very cool thenwe haven't been able to implement taunt during initial dash.
after that, then yes. he will be able to.
And who is to decide what is "interesting"? I could say Mewtwo was stall as balls with his game revolving around getting a throw in.I'm not saying I don't understand someone not wanting their character to be removed, but I think one honestly needs to think of which character would be more interesting, if the character's place is taken (Dr. Mario could be fused with Mario and is basically the same thing, for example), and other factors.
and once we get the clone engine working, we'll have Chunky Kong and Lanky Kong!!!!!Glad to hear that Yoshi will likely be given his 64 Fair.
In another note and a slightly off topic one as well... the devs could give DK a dash attack that matches the one in Donkey Kong 64.