MonkUnit
Project M Back Roomer
fill this out if you haven't and send it to more people please http://tinyurl.com/PMsurvey2
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most characters regularly seen on the stream are expected. A few are rarely seen but from what we know, pikachu, DK, diddy and possibly luigi are completed, but no one streams with them so we wouldnt know :/I think it's weird how some characters that never get talked about and rarely show up on streams end up on some people's speculated roster lists for Demo 2. We'd probably be familiar with all the characters in the demo because of how much information has been shared about them.
I thought before they said March -_-According to Shadic, a 100% chance of Demo 2 before April.
by the end of march, ie by aprilI thought before they said March -_-
Oh **** me I totally forgot about the rels. Thanks Monk, you saved me much rage.You don't have the .rel files in pf/module.
I've been thinking, what makes a character brawl-like other than having the same moveset as that game? Probably not being able to combo well or create pressure would be considered brawl.I'd disagree pretty heartily with that. Monkey Flip's handling is even worse in the Melee mechanics, his nair and uair don't do knockback that suits his horizontal focus, his usmash doesn't do much at all, and his utilt doesn't have enough knockback to have much impact. The number of tweaks that needed (and still need) to be made to Diddy reveal how much of a Brawl character he is.
Nothing stopping you bro :DNeko likes furry sections
JC is a robot
Any objections?
I thought not
btw Neko, you need to teach me Zamus when you come to MD... unless, of course, I get to play with cmart (<3) again ^^
bit late..Fireball stars is streaming right now. http://pt-br.twitch.tv/fireballstars
I would guess this minus Snake/Sonic/Squirlte/tLink and add Peach.I'm mainly hoping for the genesis 2 roster
Then it doesn't get credit for it. But didn't Melee already have jump cancels and shield cancels or do those not count?I think the only thing brawl gets credit for in my book is action specific specific IASA. Too bad Sakurai didn't actually utilize it.
Your patience will be rewarded. With longer match times. Longer matches = more time played = more enjoyable = better gameLooks like Project M's going to have plenty more time to gain traction before SSB4:
http://www.officialnintendomagazine.co.uk/34319/smash-bros-wii-u-may-take-a-while-sakurai/
Melee was made in 18 months and Sakurai was doing something around 18 hour work days. His "leaning on clones" was probably related to time constraints, and in that regard, I am freaking impressed considering the only clones that play fundamentally identical were Dr. Mario and Mario.If Brawl deserves any credit, it's not leaning on clones too much and at least trying to make Ganondorf feel different.