Just put together the plan for a P:M guide for my French peeps. Feel free to inspire and provide feedback (forgot anything ? The order is stupid ? Let me know !). It's supposed to be in 10mn video format, I just need to wait until I have time, aka this summer.
I - Introduction
-what is P:M
-how to install
-where to find players
-the no johns mindset that will help you get good
II - Vocabulary
- the attacks
- the movement
- the defenses
- the stage and its parts
- hitboxes, hitstun, ...
III - ATs
-from melee : l cancel, wavedash, waveland, edge cancel and taunt cancel, crouch cancel 1 and 2, dash dancing, jump cancelled grab, pivot, reverse B
-from brawl/P:M : B reverse and wavebouncing, platform cancel, glide toss, instant toss and AGT, rar, dacus, crawl dash
IV - advanced Mechanics
-sweetspot recoveries, powershielding, isai drop
-how to read and use frame data
-DI
V - Strategy
-the notion of options and mixups
-the different phases of play : neutral game, edgeguard, ledgeguard, juggle
-dissecting the neutral game : spacing, zoning, positionning, shield pressure, walls and approaches
-the counterpicking system