Nguz95
Smash Lord
I am not sure. All of OC Remix's stuff is royalty free. You don't even have to pay to download them. However, I'm not sure about the first and last ones.Are those royalty free?
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I am not sure. All of OC Remix's stuff is royalty free. You don't even have to pay to download them. However, I'm not sure about the first and last ones.Are those royalty free?
I didn't know this. You are right, Vaan's and Penelo's presence is very unfortunate. Specially the first one, him being there makes Balthier (who could have potentially been a genuinely interesting character) look forced and artificial. Also, the main villain, if I can indeed consider him that (Vayne was it?), literally sucks ass. They should have focused more on Gabranth, imo the only good and cool character in the game. The entire story was a huge mess: you start off with what is shaping up to be the typical rebellion story, and all of a sudden, the gods come into play along with op shards of wtf? And plus, the gambit system was pretty stupid. I defeated ****ing Yiazmat in 5-6 hours or something without playing the damn game, only coming in a few times to revive the party leader or to examine the beast's design.FF12 on the other hand, was supposed to have Basch as the main character with Balthier being the secondary main character. Executive Meddling resulted in Vaan and Penelo's existence sadly.
Superstar Saga didn't really have much of a story, it just stood out because it's one of the few Mario games where Bowser wasn't the main villain. It's more of the gameplay and the charm of the game itself that made it so special and memorable, not really the story.Mario and Luigi superstar saga?
Paper mario? (n64)
Paper mario: the one thousand year door?
Super mario rpg?
Mario and Luigi bowser's inside story?
The list goes on and on.......
While I personally played each game for it's story (I was a weird kid), The points you made were pretty accurate. Alot of people enjoyed Saga because of its unique gameplay and charm. I'd speak on behalf of the other games, but..... I feel ubber lazy atm >.>Superstar Saga didn't really have much of a story, it just stood out because it's one of the few Mario games where Bowser wasn't the main villain. It's more of the gameplay and the charm of the game itself that made it so special and memorable, not really the story.
Paper Mario didn't really have much of a story either. Like Superstar Saga, the two main appeals of the game were the gameplay and the charming nature of the game. Exploring different worlds, getting new partners, defeating new enemies, that was fun. But it wasn't the story. The story itself was just a common Princess is kidnapped by Bowser again except its with a new twist. Let's be honest, no one really cared about the story. But I mean who cared? The game was so fun and lovable, having a lackluster story didn't matter at all.
I never finished Super Mario RPG so I can't speak for it.
TTYD actually had a respectable story along with the other two things I mentioned before. There was this kind of build up because you were fighting a new enemy that you've never faced before. The in-between chapter segments added depth to the story as it built up a side-story relationship between a girl and a heartless robot. Unlike its predecessor, more of the chapters had cool stories attached to them, making them more dynamic and interesting to play through. Finally, you were in front of the TTYD, but you never entered it until deep in the game. There was a lot of build-up and tension and is definitely one of those stories that was respectable.
BTS didn't really have much of a story, rather all you saw was a different side of Bowser. That's neat and all and everybody loved it, but there was little to it than that. Interesting gameplay and cool exploring segments spiced the gameplay, but there really wasn't anything out of the ordinary for the story itself. But like Paper Mario... who cares? The game was fun and lovable and that's all that matters.
Yeah, I hated the gameplay for sticker star a lot too, but I heard once you got out of the "this isn't the old Paper Mario" thinking out of your head, it was actually a really good game. I could never get back into it though.Hell all the games in the paper mario series are really good. Except sticker star, that game was crap lolol
I stopped at 2-3, but I find that hard to believe. From everything I've read, there's no story to speak of and I don't really need any more play time past where I'm at to tell me that the combat isn't going to get a single bit better (or even remotely rewarding for that matter). No compelling cast of characters + no reward for battling + barely any reward for exploring leaves me with a game that I seriously cannot consider playing.Yeah, I hated the gameplay for sticker star a lot too, but I heard once you got out of the "this isn't the old Paper Mario" thinking out of your head, it was actually a really good game. I could never get back into it though.
The sub-plots for PM were pretty meh. They were decent and likable, but they weren't that great. TTYD really raised the bar.It was never necessarily the stories, but the subplots and/or script as a whole. Mario RPGs are loaded to the brim with charm which is its primary draw (which is why I'll at least hold SPM over SS; at least SPM has a soul at the center of its cruddy gameplay). PM and TTYD are built upon brilliantly simple and well-constructed battle systems while the M&L series is much more fast paced and reactionary.
I dunno man, that's just what I heard. Maybe not "really good game," but I definitely heard that it was solid.I stopped at 2-3, but I find that hard to believe. From everything I've read, there's no story to speak of and I don't really need any more play time past where I'm at to tell me that the combat isn't going to get a single bit better (or even remotely rewarding for that matter). No compelling cast of characters + no reward for battling + barely any reward for exploring leaves me with a game that I seriously cannot consider playing.
It's the characters that drove the subplots in the PM games, specially in TTYD. Bowser in particular has a very interesting personality in the PM games which SS lacks from what I've heard.The sub-plots for PM were pretty meh. They were decent and likable, but they weren't that great. TTYD really raised the bar.
I think it will not be out anytime soon and considering it's 8 year development cycle so far, it's destined to become the next Vaporware legend.So what do u guys think about FF15? (Your feelings about it so far)
Not even honestly. If you mean "drove the subplots" by trying to acquire them and stuff, then yeah I would agree, but most of the characters had little to nothing to do with the actual sub-plots themselves. Lady Bow, Sushie (kind of), Kooper, and Goombario were really the only characters that had involvements in the sub-plot. Some of them had nice introductions, but other than that, they had nothing to do with the sub-plots. Like at all. For example, Bombette you meet in prison, but after you break out, she has little no dialogue at all for the rest of the game. Parakarry barely says anything after you find him. The only text you ever read from that point is when he delivers mail. Watt doesn't say anything either after she's found, and while Lakilester does have slight involvement with the story, he doesn't drive the subplot at all. Even Sushie to an extent was eh, because after you save the yoshi and she joins your party, she also doesn't say anything else.It's the characters that drove the subplots in the PM games
Eh. I played a couple beta weekends and it was pretty good but I don't know if I'm feeling it. I'm putting my eggs in the Wildstar basket at this point.Anyone going to play ESO? >_>
Wildstar looks awesome, I'm a pretty big ES fan though and I'm enjoying the hell out of the game when I play in the betas.Eh. I played a couple beta weekends and it was pretty good but I don't know if I'm feeling it. I'm putting my eggs in the Wildstar basket at this point.
The most recent beta was farrrr better than the others IMO. Morrowind was the besttt . I enjoyed oblivion the most actually though with a level mod.I should probably check out the next ESO beta weekend; see what they've changed. It's been a while since I did one. And the ES lore stuff is pretty damn awesome, though I never played Morrowind /shame
Elder Scrolls.ES?
I'll probably be playing Wildstar when it releases though.
The DS FF4 is harder is than even the Japanese release, but there are lots of little improvements made and things added that make it my favorite version to play (bosses have more health, new moves and counterattacks; auto-battle; ability augments; hotkey commands; new game plus; shurikens for Edge are available MUCH earlier and cost A LOT less, etc). Augments though are the huge one. Counter augment? Give it to Cecil, he'll counterattack any physical hit thrown at him. Bluff augment? Give it to Rydia to double her Intelligence like Palom does. Dualcast? Give it Rosa, she can have the option of casting two healing spells in one turn. They're a lot of fun to play around with.FF4 is probably overshadowed because the definitive version isn't on console.
The SNES version that came out (it was called FF2) got the Mystic Quest treatment, to put it lightly, and that's the version most remember.
http://finalfantasy.wikia.com/wiki/Final_Fantasy_IV/Version_Differences
Not really worth playing in the long run.
The GBA version restored the original mechanics, but has quite the technical problems....
Not sure about the others, but I'd love there to be a definitive console version that's not only in better English, but doesn't have the dumbed down mechanics of the SNES version.
I was really hype for it 3 years ago...So what do u guys think about FF15? (Your feelings about it so far)
I might. HOLD THESE LIKES MY PEOPLEI'm liking posts cuz I'm drunk. Don't worry I won't 9k+1 the thread. ;D
RPG TALK HYESS
Right now I'm enjoying Bravely Default. Not too far into it yet, but I'm having the same trouble I had with some of the new DS Dragon Quest games. The lack of actual portraits for the characters bothers me tbh, I have trouble feeling any sort of investment or connection to the characters when the only thing I can thing of to represent them is a bad 3d model.
I have less than 60 to my name right now.
WELL, LOOKS LIKE I'M BUYING THIS GAME.
They're still making those games? /notreallybutykwisSo what do u guys think about FF15? (Your feelings about it so far)
It's called a THOUSAND YEAR Door for HOW LONG IT'LL BE TALKED ABOUT AT MINIMUMThousand Year Door is one of my favorite RPGs. That game did so much right.
Show them that he's... a brave little toaster? /obscurerefsA month is a bit of time.
YOU CAN DO IT.
I BELIEVE IN YOU STANDARDTOASTER.
SHOW THEM THAT YOU AREN'T JUST ANOTHER TOASTER.
No job yet, gimme a week or so to leave my apartment and walk across the street to the Play n trade there.How do you people find enough time to play Pokemon (time-consuming), Project M (obsessively time-consuming), watch animes (fairly time-consuming), play rpgs (EXTREMELY time-consuming) AND cook food, all the while being on Smashboards? I can only do, like, one of those.
I mean, do you guys even job/school?
Late to the party lol the battle system is tight, but the new overworld obligation (time) sucks badly.How bout dat Lightning Returns, doh?
I'm pretty sure I saw light bending around it due to its gravitational pullMy fro looks so big on stream, haha
But that doesn't make any sense. Meteors fall from the sky and hit the ground. Things that bounce go from the ground to the sky. Unless Ganon's foot is the meteor, but then what's the verb? Meteoring? Bouncing seems more suitable as a verb to this user.It's called a meteor.