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Prof. Oak's Lab: The Q&A Thread - USE THIS

Metal~Mario

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Edit: I now have Sand Veil 31/31/26/24/23/31, is this too lenient? My rules always have been

- No stat under 24 (except Satt/Att on a pokemon it doesnt matter, some exclusions obviously)
- Exclusions for Hidden Power.

But dual ability pokemon have taught me that you may get 15 impish gligars but only 2 have Sand Veil. S I'm think adding a rule that states:
20+ is acceptable for dual-ability pokemon

Is that too lenient or is that Gligar good? I like him, but meh.
That's fine IMO.

I'd kill for that btw. Great Baton Passer
 

Wave⁂

Smash Legend
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How do you poison a Steel-type Pokémon (besides Twineedle in gen II)?
 

UltiMario

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How do you poison a Steel-type Pokémon (besides Twineedle in gen II)?
I think that Status-switching move can do it if you're poisoned, what was it called, Psycho Shift or something?
 

Ryu Shimazu

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Wouldn't it be trippy if Pokemon had an achievement system with 500 trophies.

"Poison a Steel Pokemon" Trophy 287

Anyways I have a question, why is Honchkrow BL?
 

Ryu Shimazu

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Hum. Good point, BL pokemon have it crappy. A lot of them can't be OU, so they are stuck.
 

E123-omega

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Swellow is outclassed by honchkrow and staraptor, to make it fair for the swallow, they shoved the honcho and the raptor into BL.
 

Ryu Shimazu

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So they made two pokemon meh to make one okay? Seems really meh, I'd just let Swellow go Swallow itself in depression. *Drum Crash*
 

kirbyraeg

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BL pokemon are really fun.

I should make an all-BL hail/offense team.

Abomasnow/Froslass/Honch/Pory-Z/Raikou/Staraptor

dunno, seems ok to me.
 

supermarth64

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Anyways I have a question, why is Honchkrow BL?
Get Honchkrow in on a Sleep Powder or Ground-type move. With some entry hazards:
Opponent: *Brave Bird*
You: Ow that hurt ok next time I'm switching to a resist.
Opponent: *Superpower*
You: Ok that hurt I'll send in something to revenge it.
Opponent: *Sucker Punch*
You: Ok **** this. *Quits*
Can someone explain how destiny bond works? Does it only work for the turn it is used?
It lasts until your Pokemon's next move. If the opponent targets you with an attack and it KOes you (aka no Toxic or Will-O-Wisp), then it takes down the opponent.
 

xLeafybug =D

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Honchkrow was sent to BL because he literally obliterated all of UU with a combo of Brave Bird/Superpower/Sucker Punch, even with a lousy speed stat. That very speed stat is what keeps it out of OU.

Shimazu, I'm pretty sure that Pory-Z is either 2HKO'd or OHKO'd by Bullet Punch. I'm not going to do calcs, but you could carry HP Fire to revenge Scizor.
 

Ryu Shimazu

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I only asked because I didn't know if any of the BL pokemon in the BL team suggested could counter Scizor. I've never really used any of the porys D:
Nevermind, figured it out on my own.
 

Elucifur

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If sticky barb transfers from your opponent to you, do you lose your original held item?
 

E123-omega

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It only changes holders if the attacker has no item, so if a Choice banded Scizor uses X-scissor on an Aipom holding a sticky barb, Scizor will keep his band.
 

UltiMario

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I don't think so, I think it only ensures more hits if it actually hits in the first place.
 

Mic_128

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Is there a list of all potential words for the battle tower sayings?
 

UltiMario

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I think every word in your "select word here" lists you can use in-game can be used in random generated phrases.
 

Mic_128

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That's what I'm after though, a list of all those. Tried searching on bulbapedia but have a feeling I wasn't searching with the right wording for it.
 

UltiMario

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Wrong.

0 = 2/2, -1=2/3. -2=2/4. -3=2/5, etc. for + it's +1=3/2, etc
 

Ryu Shimazu

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Learn something new everyday lol so +6 would be like 6/2 which would be 300%? or >.>

I have a question, it only has 1 31 IV... yet it seems so nice for a mixmence.

Should I keep this or keep going?

Naive - 29-28-30-30-29-31

I dislike it's one 31... (and 28 in attack) but the stats are so well averaged...
 

Kofu

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Boosts:
+1= 1.5x (3/2)
+2= 2x (4/2)
+3= 2.5x (5/2)
+4= 3x (6/2)
+5= 3.5x (7/2)
+6= 4x (8/2)

Falls:
-1= .667x (2/3)
-2= .5x (2/4)
-3= .4x (2/5)
-4= .333 (2/6)
-5= .286 (2/7)
-6= .25 (2/8)

Evasiveness/Accuracy is similar, except is uses fractions of three, starting at 4/3 (1.333) or 3/4 (.75) and going to 9/3 (3) or 3/9 (.333)
 

Elucifur

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I have a few questions about Psych Up.

Example One.
Turn 1: Your opponent uses Tail Glow and you use Overheat.
Turn 2: Your opponent uses Protect and you use Psych Up.

Do the -2 and the +2 counter each other and make it 0? Or does your special attack go up to +2?

Example Two.
Turn 1: Your opponent uses Barrier and you use Superpower.
Turn 2: Your opponent uses Protect and you use Psych Up.

What happens to your attack? Does it stay at -1? Or does it go back to 0 since your opponent's attack didn't change?
 

RuNNing Riot

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You end with the exact same stat boosts and drops as the target.
This, pretty much, Elucifer. You gain the exact same level of boosts as your opponent, not just what boosts they have added to your own.

As for your second example, same thing - it'll go to 0 because that's the level that your opponent is at (unless he also used something like Superpower which drops your attack). You'd also gain a defense boost of +2, just to clarify.
 

Bowser_Gangsta

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Here's one:
I have a Naive Ditto with 31 IVs in attack, and an Adamant Gyarados. How would I go by making a Magikarp with 31 Atk and Adamant nature? Or would I just have to go find an Adamant Ditto with good attack.
 

Ryu Shimazu

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Well... the ditto is always female so... you'd need the ditto to be adamant. But I perfer Jolly Gyara's
 
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