Max?
Smash Champion
I just think a majority of the planet is absolutely god awful vs. Falcon for some reason.
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Why don't the stale shines work? Are you talking about just when they miss techs? If I push someone up there and I they miss a tech and my shine is staled then I either wait for them to move so I can shine them out of stun or I just hit them with Uair or something(depends on %). That waveland thing is good too but I always forget about it haha. OH, and they usually tech against me if I push them up so that's kinda weird as well because I don't think I'm in that situation much(Twitch techs like everything though so I'm probably biased lol....Mango would probably miss techs on purpose like a bit guh).Trying to improve my spacies matchups, but I am finding it difficult without actually being able to practice against Fox/Falco players just because they have so much more freedom of movement than other characters (against whom I can reasonably figure out general stuff for and then calibrate for specific players).
Specifically, one of the issues I keep running into is my shine staling as I try to shine-waveland onto plats to continue combos. I am dropping combos much earlier than I should be, and it's definitely one of the main reasons. I was trying to substitute waveland-utilts/tech chasing when I get them on the plats, but I'm just struggling to keep them on the defensive as it's hard to follow their DI after an utilt and if I tech chase I typically end up grabbing them and am not too good at punishing off of throws (though I probably just need to work on those vs. CPUs).
The second major issue I have is what to do after spacing past them. Sometimes I nair or dair past their shields (too far to shine) and I've tried utilting as well as bairing asap, but neither seems very reliable. I find myself trading a lot or just whiffing completely, and I'm starting to wonder if this is just a bad idea in general because shine OoS tends to destroy any options I have from this spacing.
Third issue I feel is holding me back are lasers. When I'm playing against Marth, I have no problem at all spacing lasers and pinning down my opponent, but Fox is much more agile on platforms (I laser them from the bottom, they jump up to side platforms, I make a futile attempt to dash dance to outspace their aerial from above). As far as Falco, I just get caught in seemingly random laser fights where we SHL eachother and one of us gets flattened by an approach because they couldn't react to the laser or because they shielded.
Examples of all of these from my most recent tournament (albeit, pretty long ago...). Not trying to turn this into a critique of me specifically though, just general stuff that applies to anyone. >_>
0:45- Spaced past Fox and ate a shine OoS
1:10 - Spaced past Fox and whiffed a bair
2:50 - Giving up way too much space because Fox is using the side plat (feels very similar to Peach floating above your lasers where I just have to run from a fair or roll behind them...)
I didn't shine-waveland then, so there aren't any examples of that.
Well if Mango can do it I suppose you can too haha. I've tried doing things like that before and either I don't react/predict correctly or that style just isn't for me. Props for doing it your own way though. I find that lasering a little less allows one to read more, so good stuff. =)Lasering vs fox is hard. I can't really help you because I try not to use many lasers vs fox unless my opponent seems particularly inept at dealing with them. I try to use less lasers because they tend to leave you very vulnerable. I try to limit my lasering and not "lock him down", and instead shoot lasers only situationaly and rely on other tactics like cc, shild, uptilts, and defensive bairs to deal with him. This is a stylistic thing though. Lasers can't contain fox well enough and I don't trust them. But I know a lot of people will read this and think I'm crazy for not trying to shoot his brains out.
Pretty much exactly how I feel lmao. Although I never get to fight Falco with Marth. =(I hate fighting Marth when I play Falco its so gay.
But I also hate fighting Falco as Marth sometimes cause it can also be really gay.
I don't know if you're asking specifically about Samus combos, but here's my advice.but any way what i came here to ask was...
my combo's are lacking man, idk what to do, i think i just hesitate and make poor decisions in my follow ups, i give up too many options on prediction and fail to cover as many of my opponents as i could
any advice on going about improving these?
I've never wavedashed towards Marth in my life lol, but I can see how it would be effective. Can you explain your application of this?I'm pretty certain I need to WD forward to solve this problem though, at least in part that will help with it. I'm always afraid to WD towards the opponent and it's such a good idea because it's not a laser or a jump so it's not a typical approach type of thing and it's pretty quick AND Falco can act out of it. This is my reminder to use that stupid thing because I thought of it a few weeks ago and keep forgetting lol.
Well, coming from a more defensive base, I tend to only attack still when I feel secure in doing so. I don't always make the best moves that give me an easier/trickier time attacking though, as my offense is still somewhat patterned. This leads to me screwing around outside of Marth's range(which is quite far) and I can't bank on surprise approaches like I like to do against Marth. I decided that the reason I can't do that is because I act too predictably once I am forced to respect that range, so I'd need to push into Marth's "wall" in some way in order to offset his spacing, and I would rather do it with movement than lasers because I understand movement better and Marth handles lasers really well. *Note: Anything that allows me to use less lasers sometimes is great, because not expecting the laser is the best way to make the laser better when you use it again. I really need to write about this idea I have(deals with any big move).....anyway....*I've never wavedashed towards Marth in my life lol, but I can see how it would be effective. Can you explain your application of this?
First of all, I would never worry about getting grabbed WD'ing into Marth because he should never be just sitting around waiting for me to do that. If he's just standing around, then I need to shoot him to get him to move. WD'ing is more about pushing into his space and forcing him off balance than an actual approach you can do whenever you feel like it(I'm not sure how common those types of approaches are anyway but I had nothing to compare my actual intention to lol).What sort of applications were you thinking about using WDing forward for? I frequently WD towards Marth, but I pretty much only use it for chasing them down. Most Marths prefer to WD/dashdance away from spacy approaches rather than shield because his shield is so bad, and getting out of shield pressure is so dangerous. When they retreat to avoid a SHFFL, I dash into a WD to close the gap and then aerial. Unless Marth is retreating like that though, I don't know how else I would use a forward WD. Any time Marth is facing me, I'm too worried about getting grabbed to WD in. I'd rather be lasering or using an aerial.
Really? Very interesting.i think walking is actually falco's fastest movement. I know its faster than his run for some weird *** reason
Is this actually true?!?i think walking is actually falco's fastest movement. I know its faster than his run for some weird *** reason
loool. This was funny to me for some reason. Thanks for these recent posts man. Really got mah wheels turnin.lasers don't make his sword length go away
Wait, no way.i think walking is actually falco's fastest movement. I know its faster than his run for some weird *** reason
i wasn't talking strictly about hitstun combo's, but more of after i get the hit how do i continue pressure and preserve momentum, that's what i lack. i hitconfirm too much and end up hesitating on my follow ups, which even though i might not be able to hit them again i should be in a much better position if i didn't hesitate, and be able to trade/make them scared and put pressure on them.I don't know if you're asking specifically about Samus combos, but here's my advice.
Don't worry about combos. The reason most Samus players don't combo that much is because frankly her combos don't hold a candle, control or damage-wise to her edgeguards. And her most effective combos usually aren't that long, and tend to lead into her edgeguard game. But as combos go, it'll be important to start hitconfirming as soon as possible on dtilt, utilt and dash attack, as all three are really good combo moves at varying percents.
the fact that you're even asking the question means that you just don't get it.why so many corgis?
Dair OOS, laser OOS, WD OOS, FH OOS. Those are the main responses to situations like that. If one of those doesn't work, then you executed at the wrong time lol(they expected one of those responses in other words).I do have a question, what do Falcos do when being pressured by spaced aerials and mixups in shield.. I seem to have a hard time responding to pressure like that, I'm not exactly sure what to do since I feel like if I do throw out an aerial it'll probably miss because I think obviously I'm being baited. Is Falco forced to go back into a somewhat neutral position in order to find another opportunity to attack? Or is there something you can do instantly? I'm looking at this from like Falco dittos or Fox/Falco I guess. I mean spaced aerials like for example fade back dair on shield or overshot aerials when you cannot shine OOS. Or just spaced bair too I guess.
Ya of course, you gotta obviously recognize what the opponent is doing first to respond correctly and he won't always do the same thing either.. it's pretty tough. =P Thanks. =) Well I guess that's another reason why it's more mind boggling since Falco does have more options than I'm used to, so guessing correctly seems even harder. I guess I gotta find ways to limit options the best or something along those lines.Dair OOS, laser OOS, WD OOS, FH OOS. Those are the main responses to situations like that. If one of those doesn't work, then you executed at the wrong time lol(they expected one of those responses in other words).
yeah, but who in their right minds would main any other character?if falco had knee for a fair, he still wouldn't be the best conclusively.
Actually... i might disagree. Knee is ****ing broken and kills at 70%, making falco combo off shine and kill at much lower percents than fox.if falco had knee for a fair, he still wouldn't be the best conclusively.