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Polygons and whatnot (mostly polygons)

HondaFoo

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HondaFoo
I manually choose each color myself, but sometimes when I want gradients I just press really lightly with my tablet and gradually press harder as I go along. I have a very heavy-handed rendering style though, so oftentimes when you see streaks those are actually seperate brush strokes, radiating out from one point. I'm all about them color fields

More about picking colors:

It's really important to choose your colors for mid, light and dark tones rather than being like "here's my skin color, and now shadows will be skin color + black, and highlights will be skin color + white," which is a mistake that everyone ever has done. Depending on the lighting condition, as the surface of an object moves from light to dark there can be a huge range of colors for something that is seemingly one hue. For skin it's even trickier, because you take into consideration blushing, different surface smoothness, and of course, skin's natural translucency.

As a general rule of thumb, as you go darker with skin, make your hue more red. So on the gradient box thing in Photoshop for example, not only would you move the color down-right towards black, you would also shift the overall color more towards red. Of course, different environments can change this drastically — if someone is outside their shadows would be more blue or green, for example.

Really, if you guys have any questions or anything feel free to ask away, I feel weird for randomly dumping my art in here and flying away again
 

Darkshadow7827

Smash Lord
Joined
Sep 21, 2007
Messages
1,532
Location
Lower reaches of Shelbrunkand
I try to do everything on one layer. If I try something drastic I'll make a new layer for comparison but it eventually gets flattened down as well
What does flattened down mean.? I don get how something gets flat artistic/color wise.

One layer?
Honda you crazy Foo

What do you use to produce highlights and shadows like that, I can't imagine you use the burn/dodge tool, because that tends to make things look flat.
What does the dodge tool do? I've played around with burn which makes things look like they got a lighter put under it haha. I can't figure out dodge though. Also, I don't know when to properly use them.

I manually choose each color myself, but sometimes when I want gradients I just press really lightly with my tablet and gradually press harder as I go along. I have a very heavy-handed rendering style though, so oftentimes when you see streaks those are actually seperate brush strokes, radiating out from one point. I'm all about them color fields

More about picking colors:

It's really important to choose your colors for mid, light and dark tones rather than being like "here's my skin color, and now shadows will be skin color + black, and highlights will be skin color + white,"

*Raises my hand*. Yup, done that and been doing it >.>

As a general rule of thumb, as you go darker with skin, make your hue more red. So on the gradient box thing in Photoshop for example, not only would you move the color down-right towards black, you would also shift the overall color more towards red. Of course, different environments can change this drastically — if someone is outside their shadows would be more blue or green, for example.
Ah interesting. Didn't know about the darker red or dark blue/green thing. Makes sense. I learned something new today :D
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
@Honda, do you have a rough estimate of how long that took you?

I manually choose each color myself, but sometimes when I want gradients I just press really lightly with my tablet and gradually press harder as I go along. I have a very heavy-handed rendering style though, so oftentimes when you see streaks those are actually seperate brush strokes, radiating out from one point. I'm all about them color fields

More about picking colors:

It's really important to choose your colors for mid, light and dark tones rather than being like "here's my skin color, and now shadows will be skin color + black, and highlights will be skin color + white," which is a mistake that everyone ever has done. Depending on the lighting condition, as the surface of an object moves from light to dark there can be a huge range of colors for something that is seemingly one hue. For skin it's even trickier, because you take into consideration blushing, different surface smoothness, and of course, skin's natural translucency.

As a general rule of thumb, as you go darker with skin, make your hue more red. So on the gradient box thing in Photoshop for example, not only would you move the color down-right towards black, you would also shift the overall color more towards red. Of course, different environments can change this drastically — if someone is outside their shadows would be more blue or green, for example.

Really, if you guys have any questions or anything feel free to ask away, I feel weird for randomly dumping my art in here and flying away again
Thanks, color right now is probably my weak point, so advice like this is good. I mean I'm not horrible at it, but it's something I've never been satisfied with, especially because I pride myself in technical accuracy, and not to mention I'm going into character design. Color is kind of important

What does flattened down mean.? I don get how something gets flat artistic/color wise.
Photoshop term - just the compression of layers that 'flattens' the image. Personally I adore layers and everything about them, but some people prefer the simplicity, or the more traditional feeling if having just a single layer to work with.
What does the dodge tool do? I've played around with burn which makes things look like they got a lighter put under it haha. I can't figure out dodge though. Also, I don't know when to properly use them.
Burn darkens values and dodge lightens them. There's also options that you can play with if you're darkening values in shadows, midtones or highlights. But it's really basic and it's mostly used for photomanipulations rather than digital paintings. It tends to make things look flat if it's overused because it only uses a single hue.

Ah interesting. Didn't know about the darker red or dark blue/green thing. Makes sense. I learned something new today :D
I'd say it's a good general rule of thumb, but lighting is crazy stuff and does really wacky things with colors depending on texture, material, light color, back-lighting, intensity, contrast, reflectivity, specularity, color ambiance, atmospheric perspective, translucency, the list goes on and on and on.
 

neous

Smash Journeyman
Joined
Mar 10, 2009
Messages
374
Location
Rutgers / Apex area
globie,

this is what im talking about

when geist and others talk and i have no idea wtf they are saying.

even after explanation, i still dont know, really.

specularity and atmospheric perspective huh? YA DONT SAY.
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
I was going for technical jargon to emphasize how scary lighting is.

Specularity is kind of like reflectivity, but it moreso in relation to how colors react to those reflective surfaces. Clear water still won't reflect colors of its surroundings perfectly, the colors will be slightly washed out. Same with a mirror, but it's so small it's barely noticeable.
Now take colored crome, which is just as reflective as regular chrome, but everything it reflects is blue/ red/ whatever. This is because it has low specularity.

Translucency is how light spreads through an object that's either thin or not dense enough to block light. For example, looking at the bottom of leaves with the sun shining through them will not completely block out the light, but objects behind it obviously will not be visible. BG objects will influence this color change, and shadows will be visible through the material as well.
2nd example, shining a flashlight through your hand from behind.

Atmospheric perspective/depth is how the particles in an atmosphere will catch and refract light, spreading it around. Basically in layman's terms, the further away something is, the more its color/contrast/value will be washed out with the color of the atmosphere and the surrounding light. eg Mountains further in the distance will have less contrast and be more blue and stuff.

Color ambience is more or less a color that persists across everything either from the atmosphere, reflected colors, colored light, whatever. The point is that it'll give everything a tint of whatever color, slightly or drastically. A good example is underwater having a strong blue ambient color, and sunset having a strong violet/orange ambient color.

those are the more complex things I listed I guess. If you want to know what anything else is just ask
Jk, just google it.
 

Chronodiver Lokii

Chaotic Stupid
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Joined
Aug 11, 2009
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NEOH
Hondaaaaaa!! -ragequits life-
Just kidding though. Looks sweeet. You are seriously too good at this xD

And I might be offline for a whiiillleeee. Smashboards doesn't want to load on my dorm interwebs for some odd reason.
If anyone needs me, I'm on Skype a lot now (as Neous and Global know thisss). Muh SN is Little.Miss.Lokii.

http://littlemisslokii.wordpress.com/
Also, updates! Scanner finally decided to work, so I can scan my sketchbooks from August to now!!
 

Crimson King

I am become death
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Joined
Jan 14, 2002
Messages
28,982
After discussion in the Senate about the purpose, use (and abuse) of social threads and the negative effect of creating one big thread vs activity in multiple threads, we have decide to close this social thread indefinably. We ask that if you wish to comment on this, please do so in Forum Support, and not by making a thread about it in this room.
 

Xiivi

So much for friendship huh...
Premium
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Joined
Aug 31, 2006
Messages
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somewhere near Mt. Ebott
We've decided that this General/Social is indeed valuable to the Artwork Emporium community and have decided to let it be reopened.

Thank you for your patience on this issue.
 

ZIO

( ͡° ͜ʖ ͡°)
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I appreciate this alot, Xiivi.

I will help in making sure that this thread does not suffer from spam and invaluable posting.

All we need is some guidelines as to how you would prefer this thread be handled. Thanks.

:)

 

Darkshadow7827

Smash Lord
Joined
Sep 21, 2007
Messages
1,532
Location
Lower reaches of Shelbrunkand
We've decided that this General/Social is indeed valuable to the Artwork Emporium community and have decided to let it be reopened.

Thank you for your patience on this issue.
No, thank you for taking the time to straighten things out. Admins are admins and you guys are doing your job greatly. I'll make sure not to spam and post more art.

Hello AE friends. I missed you all so much. I got 2 WIP doodles that I'll post up when I finish.
 

ZIO

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The hair feels a little bland. Too gray. Not enough values.

Don't be afraid to experiment with variations of one color, or hell, get creative and try a multitude of colors. Also - what is the size of the image, god lord tell me you aren't working on it at that size.

What were you trying to aim for?
 

Geist

Smash Master
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Sep 26, 2007
Messages
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Menswear section


Does the hair coloring look bad, or am I just paranoid?
You're colouring it too blocky. Also there are more extreme highlights to hair than what you have.
Instead, go with the flow of the hair with your brush strokes, first with a darker layer (it'll be slightly bluer) and then midtones, and highlights last. Highlights may or may not be pure white, but they run perpendicular to the flow of the hair.
 

Chronodiver Lokii

Chaotic Stupid
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Aug 11, 2009
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NEOH
COME BACK TO ME, MY LOVE <3
Bahahaha

Gawwwwd. I need to start my psych project. It's gonna be one giant digital painting that links together after each week of class
 

Serris

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I corrected the hair to make it look more auburn. I also laid down early coloring on the rest of her uniform. There is nothing I hate more than coloring.
 

Lore

Infinite Gravity
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Mar 5, 2008
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Formerly 'Werekill' and 'NeoTermina'
The social thread is reopened? Cool! Too bad it wasn't here when I was feeling inspired enough to make some new tags; I could have been encouraged into doing it, but I didn't. :(

I've moved on to music now, which is cool.
 
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