Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
View attachment 302506 Kiran (Fire Emblem Heroes)
Class: ★★★★
Type: Support (Neutral)
Cost: ⬡
Effect: Assist Killer
- Puppet Fighter: (Color 8)
- Minions:
- x2 (Colors 1 and 2)
- x2 (Colors 1 and 2)
- x2 (Colors 1 and 2)
- (default)
- (default)
- x2 (Colors 1 and 2)
- (default)
- Stage:
- Music Track: Fire Emblem Theme (Heroic Origins)
- Match: Horde battle (12 enemies)
- Conditions:
- Hostile Assist Trophies (Lyn, Tiki and Black Knight)
- Defeat an army of fighters
- The enemy will suddenly have a Final Smash
View attachment 302504 Alfonse (Fire Emblem Heroes)
Class: ★★
Type: Primary (Attack)
Slots: ⬡⬡
Effect: Critical Hit +
- Puppet Fighter: (Color 7)
- Stage: Coliseum
- Music Track: Prelude (Ablaze)
- Match: Stock (1)
- Conditions:
- The enemy's sword attacks have increased power
- The enemy starts the battle with Death's Scythe
View attachment 302507 Sharena (Fire Emblem Heroes)
Class: ★
Type: Support (Shield)
Cost: ⬡
Effect: Fairy Bottle Equipped
- Puppet Fighter: (Color 4)
- Stage:
- Music Track: Saria's Song / Middle Boss Battle
- Match: Stock (1)
- Conditions:
- The floor is sleep inducing
- The enemy loves to taunt
View attachment 302505 Anna (Fire Emblem Heroes)
Class: ★★★
Type: Support (Grab)
Cost: ⬡
Effect: Weapon Attack +
- Puppet Fighter: (Color 4)
- Stage: Arena Ferox
- Music Track: Gear Up For...
- Match: Stamina (170HP)
- Conditions:
- Stamina battle
- The enemy favors special moves
- The enemy's melee weapons have increased power
Probably the best move, yeah... More recent modes have had the Summoner be able to transform the summoning-gun into an axe, lance, sword, and tome, but that would kind of just be Byleth with a mobile game coat of paint...I’m a big Fire Emblem fan but I don’t really know much about Heroes since I don’t follow mobile games. Do you guys envision Kiran’s moveset involving summoning various FE characters throughout the series to perform different attacks? That’s the first thing that comes to mind when I think of FE Heroes.
That’s cool. I’ve always liked summoner style characters and this could give us a chance to see FE characters that wouldn’t have made the cut otherwise like Tharja or Dimitri.Probably the best move, yeah... More recent modes have had the Summoner be able to transform the summoning-gun into an axe, lance, sword, and tome, but that would kind of just be Byleth with a mobile game coat of paint...
Delzethin does have a pretty good pitch for their kit!
a move similar to something i imagined earthworm jim havingThe gun fires heroes apparently which makes total sense
I'd imagine they'd be more based on the FEH-original characters, so a blue robe based on Fjorm and a black one based on Veronica, for example.Oh here's something. What would Kiran's alternate costumes be like? They've added customization recently to FEH as far as I've heard. Would it be a Robin situation where it's a default male and female model colored differently, would they have totally different hairstyles and faces, or would the hood just be up the whole time?
I think for the sake of simplicity, have the hood up all times, but have the outfit's color based on different characters and kingdoms.Oh here's something. What would Kiran's alternate costumes be like? They've added customization recently to FEH as far as I've heard. Would it be a Robin situation where it's a default male and female model colored differently, would they have totally different hairstyles and faces, or would the hood just be up the whole time?
Yeah, it'd definitely make for a good cameo cavalcade!That’s cool. I’ve always liked summoner style characters and this could give us a chance to see FE characters that wouldn’t have made the cut otherwise like Tharja or Dimitri.
I used to watch Delzethins’s videos and he comes up with some really interesting movesets. I’ll check this later today.
I mean, yeah, the gun can also fire Bullets But Magic[TM], though I don't think Kiran being a full-time gunner would suit the character. More of a "Gunner for neutrals; summoner for specials" situation...So I have not really fallen into the Fire Emblem Heroes craze yet but I have heard that the summoner wields a gun. The gun fires heroes apparently which makes total sense but would it still fit for a projectile-based run-and-gun style fighter instead of the summoning that I hear about a lot?
Well, let's rundown our options! FEH's main Kingdom is named Askr, which is largely your standard fantasy kingdom-place. It's rival kingdom is named Embla (I know, very clever name) and it is largely your standard fantasy kingdom-place, but ~25% more evil.what sort of stage would kiran have? anything really stand outishwhich would be odd for fe
Kiran generally uses oneLike, Duck Hunt only has one Special where he summons the Wild Gunman, while Olimar's moveset entirely revolves around Pikmin that he can summon at will. But what about Kiran? I dunno how to implement his summoning gimmicks while making him not too gimmicky.
There are more then enough canon unique designs to give 8 canon outfits, but... I'm actually going to say that we should go with one hooded gender-ambiguous design! It'll make for more alts that can actually be distinguished from each other at a glance.Oh here's something. What would Kiran's alternate costumes be like? They've added customization recently to FEH as far as I've heard. Would it be a Robin situation where it's a default male and female model colored differently, would they have totally different hairstyles and faces, or would the hood just be up the whole time?
those ice kingdom, good dreams and nightmare places look like they could be good stages. Better than the four we have evenOkay, we seem to have collected a bunch of questions, so lemme give 'em my best shot.
Yeah, it'd definitely make for a good cameo cavalcade!
Hopefully you enjoy the video!
I mean, yeah, the gun can also fire Bullets But Magic[TM], though I don't think Kiran being a full-time gunner would suit the character. More of a "Gunner for neutrals; summoner for specials" situation...
Well, let's rundown our options! FEH's main Kingdom is named Askr, which is largely your standard fantasy kingdom-place. It's rival kingdom is named Embla (I know, very clever name) and it is largely your standard fantasy kingdom-place, but ~25% more evil.
View attachment 340214View attachment 340218
Book two introduced Nifl and Muspell, the Kingdoms of Ice and Fire, respectively.
View attachment 340216View attachment 340217
Book three introduced Hel, the land of the dead.
View attachment 340219
Book four introduced Ljósálfheimr and Dökkálfheimr, lands of Sweet Dreams and Nightmares, respectively.
View attachment 340220View attachment 340221
Book five introduced Niðavellir and Jötunheimr, Kingdoms of Metal and of Giants.
View attachment 340222View attachment 340223
Book six introduced... nothing new, actually. It's back to Embla.
So, yeah, pick whichover of those are interesting, I guess...
Kiran generally uses one
There are more then enough canon unique designs to give 8 canon outfits, but... I'm actually going to say that we should go with one hooded gender-ambiguous design! It'll make for more alts that can actually be distinguished from each other at a glance.
give the boss a chance, they might be busyWell, this thread's kinda been dead again.
Round | Opponent | Stage | Music | Notes |
1 | | Green Greens GB | King Dedede’s Theme (for 3DS / Wii U) | Free-for-all |
2 | | World 1-3 | Underground Theme - Super Mario Land | |
3 | | Tal Tal Heights | Tal Tal Heights | |
4 | | SR-388 Surface | Boss Battle 4 - Metroid: Samus Returns | Only the Metroid appears as an Assist Trophy |
5 | | Battle! Champion Blue | Pokémon Red / Pokémon Blue Medley | Free-for-all |
6 | Scizor | Tetris | Tetris Type A | |
Bonus Game | ||||
Final Round | | Master Hand |
hate to burst your bubble but sakurai said that if he could the character he would have added was warioOOOH, I've been waiting for this!
View attachment 340945
Scizor
is Here to Trade Blows!
Debut: Pokémon Gold and Pokémon Silver (1999)
Scizor (ハッサム Hassam) is the evolution of Scyther. It's normally obtained by trading a Scyther with an item called the Metal Coat and letting it evolve.
In Pokémon X and Pokémon Y, it was one of many Pokémon to obtain a new form called Mega Evolution; with a special stone called the Scizorite, it could Mega Evolve into Mega Scizor.
View attachment 340944
Just one thing; Scizor is already playable in another fighting game, that being Katsuhiro Harada's Pokkén Tournament (well, the arcade and DX versions anyway). So why am I so adamant about it being in Smash? Well, you see...Since the development of Super Smash Bros. Melee only lasted 13 months, 6 of its 14 newcomers are clones of other characters, with Pichu from the same Johto region being one of them.
View attachment 340946
Scizor does make an active appearance, though...sadly, it's as a Poké Ball summon (a role it retains for its return in Ultimate, as well as being a Spirit).
I believe that if Melee had more time in the oven (like, maybe another year or so), Scizor would make a better Gen 2 rep than Pichu purely because the former feels like a natural fit for a fighting game.
(This is a sentiment I also hold for Ayumi Tachibana replacing Dr. Mario in this scenario, but that's another story).
It could also return in the 3DS and Wii U games for the sake of its Mega Evolution as its Final Smash (and Ultimate, for obvious reasons).
For visual clarity;
- Here's how it would look in Melee
- Here's how it would look in Smash 4 (with some small touch-ups)
- And here's how it looks in Ultimate (it would stay mostly the same as a fighter; again, with some small touch-ups)
Intro: Scizor pops out of a Poké Ball
Stance/Idle 1: Its idle animation from Pokémon Stadium 2
Idle 2: Scizor does an X-pose with its pincers
Idle 3: Scizor stretches out and flutters its wings
Notable Palette Swaps:
Walk: Scizor floats along the ground almost motionlessly
- Scizor (default)
- Shiny Scizor (yellow-green)
- Scyther (green)
- Manga Scizor (gray/black)
- Orre Shiny Scizor (yellow/black)
- Pinsir (brown/white)
- Genesect (purple)
- Lugia (white/blue)
Dash: Scizor dashes as it flutters
Damage: Scizor will turn its head, barely fazed
Jump: Scizor jumps with its wings the second time, barely leaving the ground
Crouch: Scizor crouches like it's about to strike prey
Normal Attacks
Jab: Scizor slices twice (4%) then keeps slicing rapidly (1%-2%, small knockback), finishing with a snap of its pincer (5%, small knockback)
Forward+A: Scizor attacks with a pincer as it flutters along (3%, small knockback)
Down+A: Scizor kicks lightly along the ground (4%, small knockback)
Up+A: Scizor slashes in an upward 45o arc (6%, small knockback)
Aerial Attacks
Air+A: Bug Buzz; Scizor uses its wings to emit a noise around itself (6%, small knockback)
Air Forward+A: Scizor snaps a pincer in front of itself (7%, small knockback)
Air Back + A: Steel Wing; Scizor flashes it wings behind itself (8%, OK knockback)
Air Up+A: U-Turn; Scizor does a backflip kick above itself (7%, OK knockback)
Air Down+A: Swords Dance; Scizor falls downward, putting its legs together like a sword (11% with a meteor effect, OK knockback)
Dash Attack: Fury Swipes; Scizor rapidly slices the opponent five times with its pincers (10%, OK knockback)
Edge Attack: Wing Attack: Scizor slices the opponent with its wings as it climbs back up (6%, small knockback)
Get-Up Attack: U-Turn; Scizor hops back up with a backflip kick (7%, small knockback)
Smash Attacks
Forward+A: Bug Bite; Scizor violently snaps a pincer as two green mandibles appear around it (22%, medium knockback)
Up+A: Metal Sound; Scizor uses its wings to emit a harsh noise above itself (19%, medium knockback)
Down+A: Low Sweep; Scizor does a 180o spin kick around the floor (17%, medium knockback)
Grab Game
Grab: Scizor grabs the opponent with one of its pincers
Pummel: Scizor squeezes the opponent with one of its pincers (2%)
Forwards+Throw: Scizor punches the opponent (9%, OK knockback)
Down+Throw: Take Down; Scizor jumps up and slams the opponent onto the ground (16%, OK knockback)
Back+Throw: Reversal; Scizor zips behind the opponent and kicks them (10%, OK knockback)
Up+Throw: Iron Head; Scizor tosses the opponent up, then headbutts them (13%, OK knockback)
Special Moves
B : Bullet Punch; Scizor rapidly punches the opponent multiple times when B is held (2%-4%), finishing with a powerful punch when B is let go of (8%, OK knockback); the attack weakens the longer B is held down
B + Forwards : X-Scissor; Scizor flashes forward and slashes in a horizontal X shape, which can hit up to four opponents at once (11%, OK knockback)
B + Up : Razor Wind; Scizor charges up a whirlwind that it can use any time it’s ready. At full charge, Scizor unleashes a violent wind around its opponents (20%, OK knockback) and jumps high into the air.
B + Down : Iron Defense / Flash Cannon; by holding B, Scizor covers itself in a metal coating that halves damage taken for three seconds. If B is let go at the last second (indicated by a brief flash), Scizor fires two orbs of light from either pincer (17% each, OK knockback). Letting go of B before the full 3 seconds or holding it all the way simply makes the coating disappear.
Final Smash: Mega X-Scissor; Scizor Mega Evolves into Mega Scizor, slashing furiously (20%) and finishing with an X-Scissor that covers nearly the entire screen (38%, devastating knockback)
Gimmick: N/A
Taunts
1: Scizor does an X-pose
2: Scizor puts its pincers next to its face, making it look like it has three heads
1+2: Scizor shuts its pincers and poses like it's intimidating an enemy
Winposes
1: Mega Scizor performs a Bullet Punch
2: Scizor hurls up a rock and breaks it
3: Scizor, floating a bit, comes down and raises one of its pincers in the air
Applause: Scizor folds its arms and disappointedly flaps its wings
Icon: The Pokémon series icon
Boxing Ring Title: Bug of Steel
Star K.O.: Scizor lets out a harsh noise from its wings
Victory Music: https://youtu.be/m9_ozzyG3uo
Kirby Hat: Scizor’s wings and clawsGame of Origin: Pokémon Gold and Pokémon Silver (1999)
Layout: There are three roofs on the tower that serve as platforms
Gimmicks and Hazards: This tower has many strange tricks up its sleeve:
Battlefield/Ω Form: The Ω Form is based on the walls of the tower. The Battlefield Form platforms are based on the platforms of the regular stage. The tower itself appears in the background for both of these forms.
- Every 30 seconds, the pillar in the tower begins to sway either left or right. 5 seconds later, the entire tower begins to tilt in the same direction as the pillar!
- Different wild Pokémon also appear during either the day or night, appearing from a door at a random part of the stage
- During both cycles, a Rattata appears as a sneaking Thief, stealing any nearby items; fortunately, it can attacked and the item can be recovered
- During the daytime, a Bellsprout will appear and shoot Poison Powder from its mouth
- During the night, the Gastly will hurt any fighter that comes in contact with it
- Only one wild Pokémon appears at a time, and none of them appear when the tower tilts
(Loosely based on this concept)Noms:(fights characters from Game Boy games; however, I had it take place on another stage I created called Game Boy Medley)
Credits: Pokémon Gold / Pokémon Silver Medley
Round Opponent Stage Music Notes 1 Green Greens GB King Dedede’s Theme (for 3DS / Wii U) Free-for-all 2 World 1-3 Underground Theme - Super Mario Land 3 Tal Tal Heights Tal Tal Heights 4 SR-388 Surface Boss Battle 4 - Metroid: Samus Returns Only the Metroid appears as an Assist Trophy 5 Battle! Champion Blue Pokémon Red / Pokémon Blue Medley Free-for-all 6 Scizor Tetris Tetris Type A Bonus Game Final Round Master HandaView attachment 340949ppears on 7.0 or higher
Azura x5