¿Qué?
Smash Champion
Peach vs. Donkey Kong
Peach's Strengths:
Ability to camp well(Glide Toss/ Bone Walk/ Free Pull)~
Float Mechanics(Quick Entry and Auto Canceling Aerials on the ground)~
Ability to Combo String others for great damage input~
Outstanding Shield Pressure Game~
Turnips/Stitch Face/ Beam Sword/ Mr. Saturn/ Bomb-omb~
Peach's Weaknesses:
Worst Air-dodge in the game~
Can lose stocks early~
Can be shut down for a while if out ranged~
Donkey Kong's Strengths:
Great Power and Deceptively Quick~
Good Range on Bair
Good Range on Ftilt
Ground Pound for Defeating ground game~
Can kill at very early percents~
Three offstage spike options~
Invincible UpB~
Amazing Platform Game~
Amazing Momentum Canceling Ability for longer lasting stocks~
Lagless UpB landing~
Great Grab Game~
Outstanding Horizontal Recovery~
Donkey Kong's Weaknesses:
Small shield and can easily be pressured when in close range~
Harder for Donkey Kong when he's forced to take the ledge above 100%~
Can easily be punished if moves don't land~
Recovery can be harshly punished due to landing lag~
Horrible Vertical Recovery~
Not as threatening on a stage with no platforms~
Note: These Strengths and Weaknesses do not pertain to the MU directly, but are more based on what the characters are good at and what their flaws are.
UNDERGOING MOVE ANALYSIS. SHOULD BE DONE SOON.(Lol you know... Because I main both..)