I have come to report something on Castle Siege.
The stage sometimes damages you. Flaming shrapnel or something flies out and burns for small damage.
http://www.youtube.com/watch?v=ULOt1VSki24
Very beginning of this vid, MK takes 3%.
I know there are other, more flagrant (haha?) issues with the stage, but information is information.
With that out of the way,
Also Lylat Cuise isn't debatable, is simply is neutral. It doesn't tilt, thats just the background playing tricks on you.
It seems I must finally assemble my attempt. Howsoever much it is taken for granted, and that it is joked in the manner of Thinkaman...
Hey guys, time for a list. Introductions suck.
Neutral-And-If-You-Disagree-Quit-Smash:
Battlefield
Final Destination
Smashville
Yoshi's Island (New)
Lylat Cruise
These are all obvious.
... I must make the case that Lylat Cruise be removed from neutral status. Please hear me out.
I ask that Lylat Cruise be banned for just the same reason as Spear Pillar be.
I know.
Really, I know.
Allow me to explain the reason. Consider, if Spear Pillar didn't have beams of death, would people still play it? Probably not, because of the stage-inversion illusion. That really screws with people's perception, and no one should be asked to acquire game skills that can't assume "left is left, up is up" is an invariant feature of the task. To elaborate, becoming good here may very well be a challenge that is not
up to anyone's skill or effort, but rather however it happens that their brains learn how the game physics work. If your mind closely attends to the fact that game-up is screen-top, then it's going to encode the relevant skills in your repertoire as though it were assuming that is true. Sorry the language is cumbersome, I'm trying to avoid saying things that cognitive psychology knows is false.
It is widely accepted, that the lag phenomenon is unfair on Wifi. Why? Because it doesn't make sense to say you can 'cope' with the lag. You'd be learning to play *with* the lag; you'd be *learning* to have your timing all wrong in a non-laggy game. Again, subtle things that aren't up to the rational part of us, just our brains. We aren't responsible for the implicit things our brains do when we learn.
Do you all agree?
All I'm saying is to account for anyone out there in the world who is thrown by Lylat Cruise, because it's no fault of their own. I can't lie and say this doesn't have to do with how I am one of those people, because of course, I wouldn't know there were any such people without discovering it was true for myself. But if I am doing this just for me or genuinely for everyone in my position, does it matter?
To make things a little clearer - It so happens that I possess unusual spatial abilities, such that, while they as a matter of fact allow me to cope intuitively with Spear Pillar
(just for example), they actually work against me on Lylat Cruise. The subtle rotation of that stage (and it *does* rotate; the fact that people don't believe it only means their brains are correctly coping, which is just what I'm saying), is not able to be recognized by me (read: my perceptual system) as actually changing the 'up' direction. I will think of the topside of the *ship* as up, and misalign everything.
I plead with you that it is just the same way many of you can't, and should not have to, deal with Spear Pillar.
My reason, then, I think is clear. I think if we are going to afford people the case that screwing with perception - via the
stage, and not by player choice, of course - reduces the ability of a match to measure skill, it should be the same for any person, whether their cognitive disaffect is commonplace or rare.
I am as unhappy as anyone to see a plain, flat stage, with platforms, be discarded; but if no one else will argue this case, I have to at least elicit dialectic concerning it.
If I have the whole mindset of stage legality wrong, please don't flame me (too much). Just, say something to what I have said. Dismiss one of the premises - maybe screwing with perception
is alright, or maybe those with the rare illusion-susceptibility really do matter less than the common problem.
I simply had to try my case here, for me and whoever else is in my position.
Just give me credit for having to make the uphill argument.