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Well the proper way to do this would be to give everyone more stage bans.I don't see why we can't just make these stages unavailable for MK to CP. We already have rules specifically limiting him from doing certain things. If it improves the game overal, its all good.
You forgot forcing players to use the wiimote.What we need to do is add more rules limiting MK. Once we have maybe 20 or 30, playing MK will be so convoluted and stressful, that no one would even bother. Imagine having to space, mindgame, zone and recover while also dealing with keeping up with an LGL, CP restrictions, air time limit, ground move quota, tornado limit, nair time, mandatory dtilt spacing, the upair clause, auto loss on timeout, handicap AND your controller is only halfway plugged in while you must play with your feet while hanging upside down.
There's a difference between being good on a stage, and being completely dominant on a stage. If a stage allows a character to perform at a level above and beyond the rest, you don't sit there looking at the problem going "derp problem not found".We don't ban a stage because a character is good on it.
lol at you calling someone else a scrub.
just lol.
I beat MK's on Brinstar, it's definitely not a free win for him.
A few characters get free wins. In my book, Wario vs Snake on that stage is basically a free win. Aside from that, he really doesn't have any "autowin" matchups besides those he normally would have. Some of his matchups noticeably shift in his favor, but not past 65:35 or 7:3. Without a LGL I'd say G&W easily gets free wins on a lot of people: not because his regular planking is a problem, but because having a sharkable base for the stage allows him quite a bit of freedom and safety when playing keepaway. With a LGL, it's definitely not as easy, but he would still have easy wins or matchups around 65:35 / 7:3 on a fair portion of the cast.Ruin what makes you think Brinstar and RC are broken and not MK on Brinstar and RC? Does anyone else get "free wins" on these stages?
I don't see why we can't just make these stages unavailable for MK to CP. We already have rules specifically limiting him from doing certain things. If it improves the game overal, its all good.
Well, depends on how you look at it. If MK is the only character who can abuse the stage to an unacceptable level, limiting him from picking those stages but letting other characters pick it would be a nice compromise. The only problem with that would be what to do if a MK player is CP'd there:Limiting him from picking those would be incredibly stupid.
I have yet to play Grim on Brinstar apart from MK dittos (in which he destroyed meDo you beat MK's on Brinstar who plank, scrooge, shark, and abuse the properties of moves like Shuttle Loop and Tornado in a camping fashion? Anybody near you play ANYTHING like d4ba did?
Well an autowin match-up would imply 100-0, G&W definitely doesn't 100-0 anyone important on Brinstar, even without a LGL. (I can see Falco being really bad though, but hardly anything more than 7:3)Without a LGL I'd say G&W easily gets free wins on a lot of people: not because his regular planking is a problem, but because having a sharkable base for the stage allows him quite a bit of freedom and safety when playing keepaway. With a LGL, it's definitely not as easy, but he would still have easy wins or matchups around 65:35 / 7:3 on a fair portion of the cast.
I am so sigging this. <3What we need to do is add more rules limiting MK. Once we have maybe 20 or 30, playing MK will be so convoluted and stressful, that no one would even bother. Imagine having to space, mindgame, zone and recover while also dealing with keeping up with an LGL, CP restrictions, air time limit, ground move quota, tornado limit, nair time, mandatory dtilt spacing, the upair clause, auto loss on timeout, handicap AND your controller is only halfway plugged in while you must play with your feet while hanging upside down.
That's scrooging. (Sharking is when you attack through the bottom of the stage)Potential noob moment: Why don't we just ban sharking? (A nice rule would be you cannot travel under the stage to the other side unless you are recovering.)
What we need to do is add more rules limiting MK. Once we have maybe 20 or 30, playing MK will be so convoluted and stressful, that no one would even bother. Imagine having to space, mindgame, zone and recover while also dealing with keeping up with an LGL, CP restrictions, air time limit, ground move quota, tornado limit, nair time, mandatory dtilt spacing, the upair clause, auto loss on timeout, handicap AND your controller is only halfway plugged in while you must play with your feet while hanging upside down.
L2p on pictochat, noob.
What a scrub. He should have stayed in the safe zone. The MK was skilled to pressure him off the stage knowing that the line might pop up. Should we ban FD now because people get stuck under the ledge!?
I was told that transformations appear and disappear every 13.33 seconds. If this is true, technically, you just need to make yourself aware every 26.66 seconds.Now I hope everyone understands my qualms with pictochat. There was not nearly enough warning for that to be reacted to.
Well, that's ****ty.That was proven not to be true Reflex. Some time back in 2009, someone did some horribly lazy research and guessed. Then people took his word for it and believed that Pictochat was legit. There is no set timer. Transformations can hang around for 7-15 seconds and they also don't appear on a timer. The only thing that is useless information that can be skillfully used is that once a transformation pops up, it can't pop up until all 27 are used up (which is unlikely in an 8 minute match).
ThisAfter playing a few matches on WarioWare... It's not as bad as everyone thinks :/
I'm not using it to try and say Picto should be legal, I'm using it to say that we should have Peach's down special banned.Someone can be down by less than 50% and die from a bomb spawning in front of his jab.
If that is your logic for Pictochat being okay then we should turn items on too.
bla bla bla player initiated bla bla bla....I'm using it to say that we should have Peach's down special banned.
You can see and react to these to avoid them.Someone can be down by less than 50% and lose because of a Stitch Face, 9 Hammer, etc... as well.
So is Warioware.So is PictoChat, you initiate it's randomness by counter-picking it.
The point isn't how difficult they are to avoid.You can see and react to these to avoid them.
So is Warioware.
After playing a few matches on WarioWare... It's not as bad as everyone thinks :/
I actually feel WarioWare is just as legit as Pictochat. Its got a nice balance of risk/reward for winning games AND its far far more predictable. Invincibility does not make it as easy as people think to destroy people. It shouldn't be legal, but if Pictochat is, you might as well....
This
It's comparable to the randomness on Picto.
(which for me, based on the example reflex showed, the dedede vs snake video, and my own personal experiences on the stage, should be banned)
YI lets both players react and adapt to the change, Picto doesn't.Pictochat has some impact on my matches pretty rarely. The randomness is controllable. A stupid wall appearing somewhere is comparable to the other character becoming giant and the other on invincible? Wtf >_>
Also why is YI acceptable then.
Uhh, nooo....What are you talking about? The ghost just suddenly exist there. Picto is a lot slower and has much less effect on matches by luck, the stuff can be abused with skill.