Oh, I thought it lasted forever. My mistake.
And thank you Akaku94 for that "Welcome to SWF (adorable Kirby icon)"
And am I crazy for thinking Corneria shouldn't be banned? There are only 3 problems I can see with Corneria.
1: Possibility for wall infinites.
2: Arwing lasers
3: Blast zones are close to the stage perimeter.
(I guess not only 3 problems) And MAYBE circle (not really a circle but whatever) camping with Fox and Sonic. But it doesn't seem too likely.
1) Avoiding wall infinites seems like it would be fairly easy on this stage. It seems like it'd be much easier to avoid them here than on GGs, and GGs made it on the counterpick list.
2) Like Norfair, GGs and PTAD, players are given enough of a warning to be able to react to the stage hazards, and they don't even appear that often. And again, Norfair, GGs and PTAD made it to the CG list. Maybe sometimes the Arwing's beams can hit you from off camera, but the same can be said for GGs blocks.
3) Close blast zones apply to all players and is something that all players should be able to adapt to. And they're not extremely close. And perhaps they can slightly tip the MU in favour of one of the players (eg Snake vs Diddy, Snake would gain the advantage due to contrast in weight) but isn't that the entire POINT of a CG?
If it can be shown that circle camping is quite possible on this stage, then keep it banned because circle camping is just...no. Otherwise, nominate Corneria for counterpick!
I figure there's something I'm not seeing here, because there's probably a reason as to why it's banned. Or perhaps it has to do with one of the aspects I mentioned, and there's a flaw in my reasoning. In either case, can someone tell me why Corneria isn't a viable counterpick?
kthxbai