My SSB4
Okay, so I decided today is the day that I try to put down in writing my most recent ideas for an interesting smash. This will be long so, you've been warned upfront. Let us start with the beginning roster in no particular order:
Mario Bowser DK Samus/Zss
Peach Yoshi Falcon Pit
Link Wario Olimar Marth
Zelda Kirby K. DDD Ike
IC Pikachu Jigglypuff Ness
Fox Mii's
Starter Roster Reasoning: I choose twenty two characters to start with because I felt that it was at the right point between being ridiculously small, and leaving a small amount to be unlocked. Mii's are the only newcomers you start with and will go more in=depth with them later in the Newcomers section.
Marth as a starter? hmmmmm.......
Modes: I decided to keep the single player modes like they have been in past games for the most part.
just bring back board the platforms and the old target test and I'm cool.
Classic will have ten rounds with each of them being represented by a certain game, or bunching. For example, you may fight two Mario characters and a single "Retro" character. There will also be four other rounds. The first would be Break the Targets. This would once more be individual to each character instead of having the "Easy" level "Medium" level ect.
YESZ!The second would be a new game that I haven't made up. The third would be the new version of vs. Polygon team. And lastly would be the hand battle. You would randomly either fight Master Hand, Crazy Hand, or Sister Hand. They all have unique moves. (Sister Hand got her name for being the opposite of Bros. in Smash Bros.) She would be feminine looking of course.
actually I think it would be Madame hand, thogh what does she represent(since Master is Creation and Crazy is Destruction?)
Adventure Will be similar to Melee in the sense that it isn't a freaking Subspace Emissary 2. That being said, each character would have a more individualized story, but generally all follow the same principal of going to different levels/battles and doing specific tasks ect. A few battles would be particular to the character. One of these being the "Rival Battle" which would be a specific character from the roster. The other would be a "Boss Battle". I will go more in-depth with these a little later on.
All Star will play like All Star.
Team-Classic: will be similar to classic mode, only that there could potentially be up to five characters on the battle field. Having a partner doesn't affect how many enemies would be fought. Ex: You and a friend would still fight three Mario characters if that was the challenge. There would be TWO Hands.
Challenge Mode: would be similar to Melee's. No "Easy" "Medium" or "Hard" until the Challenge has been finished once. These would get progressively harder. Some harder then any ever in Brawl/Melee. Getting Characters should be something you work at and this mode is just fun to play anyhow.
Gameplay: This will be relatively shorter then I would like, but I'm not well versed in the complexity of Smash's inner workings physics ect. So here is me giving a vague look at the game in that sense.
The game is more competitively oriented then ever and has Balance in mind. This isn't to the level of Street Fighter, but still it isn't Brawl. It would be more competitive than Melee.
The Gamecube controller is dead. <<<Agree.So we will not only have a new controller, but new controls. I liked Kuma's Idea with how there would be a Light, Medium, Heavy ect. With a smash button as well.
If the Cafe controller doesin fact have a touch screen, how would you incorporate it? taunt maybe? 
Talk to him about that theory. I just liked it. Since this game is going to be more complex then any other smash it will be easy to get OK at, not good. And Hard to be great at. I feel like it's time to step smash up to another level.
probably best not to make a huge learning curve-make a pefect balance, don't rack it up to Master levels beyond melee, but not to super easy like brawl(though I have diifficulty with B sometimes...) make a modrate Smash 64 level. so uhh, more like Pokemon and less like Fire Emblem.
Assist Trophies will be revamped. They will play like an "Assist attack" like many have suggested here. The trophy would be grabbed and the character would be shown briefly so everyone knows what to expect. This is where the familiar AT feel ends. The character disappears and the wielder will now use a specific button to release a strong attack. The attack will of course use the AT character. No more Pokeball on steroids.
so kinda like the old assist attacks from MVC1? hmmmmm...
Boss Battles: I decided that I would keep the boss battles. There would be probably ten bosses available for battle, and depending on the “path” you take in adventure mode you could fight a different one. This is my list:
• Mario: Petey Piranha
• Samus: Metroid
Dark samus or Kraid could work better (unless it's metroid prime)
• Fire Emblem: Black Knight
• Legend of Zelda: Skyward Sword Villain
the villain might be ganon-_-....
• Pokemon: Lucario
or M2
• Earthbound: Masked Man
Or porky
• Megaman: Bass
Dr. Wily would be WAY better
• Star Fox: Andross
• F-Zero: Black Shadow
• Sonic: Shadow
Eggman?
• SMRPG: Smithy
• Snake: *insert Solid Snake Character*
Psycho Mantis. You're welcome.
• Pikmin: Bulbax
• Pit: Eggplant Wizard
Medusa is better as a boss
• Little Mac: King Hippo (Or Whatever the fat guy’s name is)
Correct.
Final Roster:Okay, like I said, all characters will be harder to get then before. I actually have compiled a list of who is easier vs. the hardest. The list of characters will go easiest to get to hardest to get. The following is a list of all the characters, costumes, and how to get them. Also I will post a reasoning why they were added in.
Meta Knight – Beat Classic Mode as Kirby and Adventure Mode as King Dedede/ Play 75 Brawls
Diddy & Dixie – Beat Classic Mode on Hard/ Play 150 Brawls
Toon Link – Beat the first five Challenges(The Fifth involving him in some way)/ Play 250 Brawls
Bowser Jr – Play as Bowser 100 times / Brawl 300 times
Caeda – Play Adventure mode as Ike or Marth and Battle her as you “Rival Battle/ Play 400 Brawls
Wolf – Play at x stage for 1 hour(total)/ Brawl 450 times
Ganondorf – Beat Link, Toon Link, Zelda, and Sheik’s Adventure mode/ Play 450 Brawls
Luigi – Beat the first 15 challenges/ Play 500 Brawls
Krystal – Play TeamClassic and defeat the three StarFox characters in under 1:30/ Play 550 brawls
Pokemon Trainer 2nd Gen (Fer/Bay/Cyn) – Beat Classic Mode as Pikachu and Jigglypuff AND Beat the first 20 Challenges/ Play 600 brawls
R.O.B. - Defeat 25 Opponents in Cruel Smash/ Brawl 700 times
Holy freaking crap! you got this from egm, DID YOU?
Medusa – Defeat the “Villains” Challenge/ Play 750 Brawls
Vaati – Play as Ganondorf for 2 hours/ Play 800 Brawls
Snake- Beat 200 Man Brawl/ Play 850 times
Sonic - Beat 10 Minute Brawl/ Play 900 rounds of brawl
Isaac – Beat 40 Challenges / Play 950 rounds of Brawl
Little Mac – Finish the 50 Challenges/ Play as Isaac 100 times
Deoxys – Defeat Challenge 51 “Battle of the Legendaries”/ 1000 times
Sabure Prince – Beat Challenge 52 “Battle of the Royalty”/ Play 1050 times
Ridley – Beat Classic with all starting characters/ Play as ZSS for 3 hours
Victini – finish 55 Challenges (The last five are extremely hard)/ Brawl 1100 times
Mr. G&W - (After unlocking everyone below you unlock All Star Mode) Beat All-Star Mode
Megaman – Defeat every boss on Hard/ Brawl 1200 times
Geno – Beat Classic/Adventure with all characters/ Brawl 1500 times
Alt. "Costumes" - All are unlocked after playing 100 times with their original character
Doc Costume - Play as Mario
Daisy Costume - Play as Peach
Original Wario Costume - Play as Wario
Pichu costume - Play as Pikachu
Falco costume - Play as Fox
Lucas Costume - Play as Ness
Prince Fluff costume - Play as Kirby
this is a cool concept, but most of these guys(Fluff) work better as actual characters. and how many times must I beat it in someone's skull that the reason why Pichu isn't in Brawl is because it evolved? and why no PT alts?
Comments? Questions?
Any Questions?
see in bold.
Edit: I almost forgot, Mii's play with different moveset's depending on your weight/height.
that meansyou would need a balance board. do we even know if thee is going to be one with Cafe?