Regarding zelda/sheik: I totally agree it should be back how it was with melee and the status pass should be there. Afterall she is all the same person, but I disagree with the pokemon, since they are all different I agree with the change time and not passing on status except damage of course.He just said that they were not suited for fighting. It's also interesting to note that he only said that for the Villager. Therefore, Tom Nook is still fair game.
Anyway, I think he'll change his views if the demand is high enough.
I was reading the Balanced Brawl thread, and I noticed something that has been executed rather poorly, IMO: Zelda and Pokemon Trainer's team aspects. I would rather see the swap like something out of Capcom vs. games. The way they are now, it's risky to swap to another character as you're open to a heavy hit as soon as the swap's finished.
Zelda and Sheik could swap almost seamlessly with a quick flash, but the status of the character swapped passes on (ie, once Zelda double jumps, Sheik can't jump). The same goes for Pokemon Trainer where he can swap in the air and pull one out and put on in simultaneously.