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[Official SSB4 Discussion] --- Nintendo announces 2 new Smash games!

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n88

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@Shino

I meant that I don't want stage gimmmicks to be based off of Mario Kart. Appearance is fine, since Bowser's Castle appears different in evry Mario Kart game, and is in all of them at least once. MK give us a variety of appearances for Bowser's Catle, making it a logical place to draw from. In short, I don't want Karts driving through it. It's fine if it looks like one of it's MK appearances, but I don't want the Mario Kart aspect to be the main focus.
 

Paper Mario Master

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For the games that are still going (i.e. anything not retro) MOST of the stages should be based of of newer games (in some cases) and their newer appearances so I think Bowser's Castle should be based off of Mario and Luigi Bowser's Inside Story. I also had an idea that was "3-D" stages for "3-D" gameplay only. Bowser's castle could be one of those since it's so big (this is why it wasn't on my earlier list). If it's to much for 3-D gameplay then if it had to be it could be converted to "side-scrolling" gamplay (like SSE only stages) Though if it was side-scrolling we couldn't have a Hyrule Field :/
 
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Hyrule field? Why? It could scroll, but the actual places in Hyrule field are rather bland...unless you meant a scrolling stage that goes through various stages in OoT/Twlight PRincess (Though I never want to see anything Twilight Princess again)
 

Paper Mario Master

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Hyrule field? Why? It could scroll, but the actual places in Hyrule field are rather bland...unless you meant a scrolling stage that goes through various stages in OoT/Twlight PRincess (Though I never want to see anything Twilight Princess again)
Picture it like this (3-D gameplay) It looks like OoT (or TP I guess) like during the game, and Items pop up in random places and you fight like you were in OoT I guess just with SSB stuff in there. Scrolling wouldn't work as well with the stages I picked out except for some as well as 3-D (including this one) imo
 

Paper Mario Master

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say it with me now BIG NOOOOOOOOOOO!!!!!!!!!!!!
Not all of them just an option.......Why BIG NOOOOOOOOOOO!!!!!!!!!!!!?

at twiz:
they would be like lemme think.....Mario or LOZ games where you control your character in 3rd person (i think) and run around a fairly sized stage. Have you ever played a 007 multi-player? Kind of like that.....
also if 3-D is too much it could be (side-scrolling) like SSE where you run around a big stage (minus the doors)

here are some stages that could work as 3-D/Side-Scrolling:

Hyrule Field, imo it could only work as 3-D (see above)

Cerulean Cave, it is the best stage I could think of for PKMN that was "broad" enough, it could be both.

Sky Temple, Metroid, it would work better as 3-D but could be SS too.
 

Big-Cat

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They could do something original then, now couldn't they? Just because it hasn't been done before, doesn't mean it can't be done at all. Plus, I would think that they wouldn't try to patch every little thing, but rather wait and see if there was too much fan outcry for too long.
I'm not quite sure what you're thinking of. Can you explain?

Hmm? Why wouldn't these things be DLC? If a character or stage not in the game is only avalible through download, then it should be DLC, right? And quite frankly, a character or a stage through DLC would actually make the DLC worthwhile, instead of a crummy little costume or model that cost you like 5 bucks a pop. Thus either you have DLC that divides the community, but is actually worth downloading, or you have random junk that is just there to make money. Really, if anything there should be no DLC at all, unless its in the form we have right now, or patches. =/
On paper, DLC characters and stages sounds like a great thing, but the concern for the split base is too much to go with it. You have to realize as well that the DLC would only be available for so long.

Also, believe when I say that DLC characters and stages would be milked to death. When you think about, it's almost like you're paying for content that should be in the game. Minor aesthetic stuff like costumes is fine by me since characters and stages will change the gaming scene too much in some cases.

Again, I think Nintendo would be better off announcing an update to Brawl:

Major balancing updates
Custom texture mode,
Camera mode,
Mewtwo, Roy, Ridley, and Krystal as playable characters
Bowser's Castle, Tallon Overworld, Peach's Castle, and Fourside as playable stages
New music.


If you don't think that things are never used, and they are all situational, then what's the problem with move swapping? If balanced right, it could create a lot more depth, and a lot more situations when dealing with fights. (and teh mindgaemz) I don't see why you think that the super specials are so different from the swapped moves.
The problem with move swapping is that people are going to find that ideal setup for a character. Also, moveswaps would take balancing even longer. Also, tier lists, which you may or may not care about, would vary widely.

My super specials idea only has to worry about four moves and a Final Smash added to the current system, and some of the specials would have nigh identical animations.
 

BBQTV

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Not all of them just an option.......Why BIG NOOOOOOOOOOO!!!!!!!!!!!!?

at twiz:
they would be like lemme think.....Mario or LOZ games where you control your character in 3rd person (i think) and run around a fairly sized stage. Have you ever played a 007 multi-player? Kind of like that.....
also if 3-D is too much it could be (side-scrolling) like SSE where you run around a big stage (minus the doors)

here are some stages that could work as 3-D/Side-Scrolling:

Hyrule Field, imo it could only work as 3-D (see above)

Cerulean Cave, it is the best stage I could think of for PKMN that was "broad" enough, it could be both.

Sky Temple, Metroid, it would work better as 3-D but could be SS too.
the only way i see this is in a PM stage which would be flipside or flopside or both
 

BBQTV

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why cause i doubt smash will do it but if it happens most likely for PM for obvious reasons most other games are in 3d PM 2d so when you add 3d its something new
 

Paper Mario Master

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why cause i doubt smash will do it but if it happens most likely for PM for obvious reasons most other games are in 3d PM 2d so when you add 3d its something new
I didn't mean those should be "stages" I meant that there should be a mode where you Melee/Brawl/______ in 3-D or if they didn't want to do that they could make them look like from SSE where you ran around a big place or base or something (y'know like Halberd was in SSE) Exactly it's something new that's why I want to add it. Just re-think it please, I have a better explanation on the last page about the Hyrule Field one.
 
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Seeing each character getting their own stage would be pretty slick, in my opinion. I'm just using this as an excuse to finally see Bowser's Castle come in as a stage. That'd make Foz oh so happy. ;_;
 

Scott!

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Wait a second... 3D smash? That... wouldn't work at all with the controls. Everything about smash was designed for the side-scrolling 2D set-up. Either smash would need an entire overhaul on how it controls, which I would firmly oppose, or 3D should stay out of it.

Also, DLC is a bad idea. I do not want to have to pay extra to get stuff that should have been included in the first place. If I'm paying $50+ for a video game, it had better be complete. Otherwise, it's just an excuse for them to withhold content. What if they released SSB4 with 30 characters and put up 20 more to buy online? Seems silly, but I could see something like that happening. Maybe I could see stages, but then is it worth it? Maybe a featured Stage Editor stage could be featured every week or two. But DLC just seems to set a risky precedent for the developers to hold back in order to make more money.
 

n88

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@DLC

Whether or not I would support DLC would be dependent on the way it's released.

A lot of worhtless, little upgrades would be bad, but I wouldn't mind a single expansion pack, developed a year or two after the game's release, to include more recent/recently popular characters.
 

Thirdkoopa

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Also, DLC is a bad idea. I do not want to have to pay extra to get stuff that should have been included in the first place. If I'm paying $50+ for a video game, it had better be complete. Otherwise, it's just an excuse for them to withhold content. What if they released SSB4 with 30 characters and put up 20 more to buy online? Seems silly, but I could see something like that happening. Maybe I could see stages, but then is it worth it? Maybe a featured Stage Editor stage could be featured every week or two. But DLC just seems to set a risky precedent for the developers to hold back in order to make more money.
How's that "Silly"? I mean, we're having a wishlist thread here that has most of the POSTS About things that aren't upon the engine or set in stone once the game releases (Items, Stages, Character Roster, etc) - I mean, as long as the devs wouldn't go character crazy on DLC And having most of the newcomers people wanted as DLC, Then I see it as a fine addition.

It's still "Complete" - The downloadable stuff is just additional content. If the next console has an HD, I see no reason for them to avoid it. It's better than working on things like sticker's and "Demos that take more time to load than to actually play"
 

SmashChu

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My idea would be not DLC, but an expansion pack. DLC has become a crutch for developers allowing them to be lazy and make more content later. An expansion pack would ensure the game be finished and released at least a year or so after the initial game. It would be about 20-30 bucks.

NMy idea specifically was this. You release the main game with all the characters and goodies. The game would focus on the multiplayer and have smaller single player (like in Melee and 64). The simple, shorter, modes. The expansion pack would come out later and it would be the Adventure Mode, more fleshed out. It would also have more stages. The one thing it should do is also be playable without the first game. So, you could get all the characters and most of the stages, but you'll miss out of some content without the first one (example: Online, classic stages, other single player modes ect.). The characters would be those who would not normally be added to the main game. The main game would get all the important/popular characters while the expansion pack focuses on character who are interesting, but who may not be added to the main game My idea was like Jeff. We don't need Jeff while already having Ness and Lucas, but some people like him. He also brings some interesting attacks to the table with lasers, HP suckers and bottle rockets. He'd be a fun character. This way, more unique characters are added to expand what the game already offers (as the main game would all the characters people want/expect to see).
 

Paper Mario Master

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DLC and Ex Packs are both bad ideas, they're pretty similar just one (Ex Packs) is more expensive. I say we get and SSB4 and just SSB4 no expansion packs, no DLC. We shouldn't have a bunch of characters get in only because there's an Ex Pack....

I still think 3-D stages would be cool :/
 

BBQTV

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the only problem i have with ex-packs would be paying for them i think nintendo would charge
 

BierWiser

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I haven't read the other 1700 pages, but I was wondering if anyone's mentioned the Bubble Babble duo, Bub and Bob? It would be easy for Nintendo to come up with special attacks for these characters. I dunno if they should work as a team like Ice Climbers, but that'd work out too.

Standard B: Shoot a bubble which would trap a player temporarily, allowing the player to do a smash on the trapped player.
Up B: Bub and Bob would confine themselves in a temporary bubble to float their way back to the stage.
Side B: Someone else has to fill me in on this, but I do know the Bubble Bobble characters can get some kinda lightning bolt to fly across the screen.
Down B: I can't think of anything.

I also support the addition of Mega Man in a new Super Smash Brothers.
 

Cyn

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The lightning bolt came out of special lightning bolt bubbles, there was also water filled bubbles that swewpt away everything in their way and bob and bub could ride it, that could be down B
 

Cyn

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I'm not really sold on the 3D stages yet, just one of those things I think I'd have to try.

I still think that swing points or swing capabilities for tethering characters would be cool and easily do-able. There can be swing-based attacks.
 

.WC.

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RPG for a single-player in smash would kick ***. With 3D maps, of course. And no to 3D in regular brawl.
 

Big-Cat

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Paper Mario Master

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Yeah maybe Smash isn't ready for 3-D but maybe huge maze/base type stages that are 2-D

once again only about 7 stages in its own mode
 

K-Pat

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First of all, Daisy should be in Brawl, instead of just as a Peach coloring. She has a whole different personality than Peach, and since Luigi is in SSB then why can't Daisy be? She should NOT be able to float, though... That's Peach's thing.

And the 3D thing doesn't seem to appealing...

NO MORE Sonic characters. They DO need Dark Samus, though, and make Zero Suit changeable like Zelda so I can play her in tournament mode ;.; Just get rid of her up B and make her down B her new up B. Sorry if that sounds totally noobish but I can't remember the non-noob terms for those moves.

They also need to have WAY more stages. There were probably 7 stages that I really liked in Brawl (but I liked almost every one in Melee (except Rainbow Cruise... Grrrrrrr)), and two were Battlefield and FD, if you know what I mean. I liked Stage Builder, but they didn't have a big enough variety of parts imo.

There needs to be less instakill items, and NO smash ball. I always have smash ball off because it's just totally random and annoying, just like the 3 kirby machine part things (I forget the name right now). I like the hammer, though c: It's classic.

OMG THEY NEED AN ANIMAL CROSSING CHARACTER. They could use their fishing rod, net, axe, and shovel to play, and as a projecile throw Bells at people XDD Their net could grab people, their fishing rod could, like, hook them or something, their axe could be a good smash weapon, and their shovel could maybe dig a hole so they could hide, or dig up dirt and make people trip or something. IT WOULD BE KYEWEL :DDDDD
 

Cyn

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First of all, Daisy should be in Brawl, instead of just as a Peach coloring. She has a whole different personality than Peach, and since Luigi is in SSB then why can't Daisy be? She should NOT be able to float, though... That's Peach's thing.

And the 3D thing doesn't seem to appealing...

NO MORE Sonic characters. They DO need Dark Samus, though, and make Zero Suit changeable like Zelda so I can play her in tournament mode ;.; Just get rid of her up B and make her down B her new up B. Sorry if that sounds totally noobish but I can't remember the non-noob terms for those moves.

They also need to have WAY more stages. There were probably 7 stages that I really liked in Brawl (but I liked almost every one in Melee (except Rainbow Cruise... Grrrrrrr)), and two were Battlefield and FD, if you know what I mean. I liked Stage Builder, but they didn't have a big enough variety of parts imo.

There needs to be less instakill items, and NO smash ball. I always have smash ball off because it's just totally random and annoying, just like the 3 kirby machine part things (I forget the name right now). I like the hammer, though c: It's classic.

OMG THEY NEED AN ANIMAL CROSSING CHARACTER. They could use their fishing rod, net, axe, and shovel to play, and as a projecile throw Bells at people XDD Their net could grab people, their fishing rod could, like, hook them or something, their axe could be a good smash weapon, and their shovel could maybe dig a hole so they could hide, or dig up dirt and make people trip or something. IT WOULD BE KYEWEL :DDDDD
1st......no daisy, too much of a peach clone, who cares about personality of characters, they fight, they don't make friends.

2nd.....no dark samus, she has the same moves as samus, although I do agree with the ZSS needing to be pickable like zelda/sheik

3rd......I hate smashballs too.

4th......throw bells? Did you forget about the slingshot?

Oh and I wouldn't mind one more sonic rep. Everyone else besides snake has more than one rep. I'd want to see either knuckles or tails but no other lesser characters.
 

Jimnymebob

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First of all, Daisy should be in Brawl, instead of just as a Peach coloring. She has a whole different personality than Peach, and since Luigi is in SSB then why can't Daisy be? She should NOT be able to float, though... That's Peach's thing.

Daisy should be in and not be a clone, but Rosalina has a good chance due to SMG, and if she's in it SMG2.

And the 3D thing doesn't seem to appealing...

No, it doesn't.

NO MORE Sonic characters. They DO need Dark Samus, though, and make Zero Suit changeable like Zelda so I can play her in tournament mode ;.; Just get rid of her up B and make her down B her new up B. Sorry if that sounds totally noobish but I can't remember the non-noob terms for those moves.

I'd like to see Eggman, or another SEGA character if they have to add one in. Needing Dark Samus is like needing a punch to the face.
You don't.

They also need to have WAY more stages. There were probably 7 stages that I really liked in Brawl (but I liked almost every one in Melee (except Rainbow Cruise... Grrrrrrr)), and two were Battlefield and FD, if you know what I mean. I liked Stage Builder, but they didn't have a big enough variety of parts imo.

There should be more crazy stages. Screw tournament legal stages, Nintendo should make more frantic stages to appeal to their target audience. I like neutral stages, but the game shouldn't be full of them.

There needs to be less instakill items, and NO smash ball. I always have smash ball off because it's just totally random and annoying, just like the 3 kirby machine part things (I forget the name right now). I like the hammer, though c: It's classic.

lol Fox/Falco 3-stock Final Destination.

However, whilst there aren't really any instant kill items as such, as most can be avoided, I believe there should be more of a variety. Smash Balls should stay, because I could see Nintendo adding them in as an actual meter that raises as you go through a match (similar to the Tension Gauge from Guilty Gear X) that you can't turn off.


OMG THEY NEED AN ANIMAL CROSSING CHARACTER. They could use their fishing rod, net, axe, and shovel to play, and as a projecile throw Bells at people XDD Their net could grab people, their fishing rod could, like, hook them or something, their axe could be a good smash weapon, and their shovel could maybe dig a hole so they could hide, or dig up dirt and make people trip or something. IT WOULD BE KYEWEL :DDDDD

Animal Crosser is generic, like a Mii. Someone like K.K or Tom Nook would be better. That being said, I believe Animal Crosser and a Mii have a good chance of being in the next game. Especially since the Mii has been in the Mario and Sonic games, Mario Kart Wii, and possibly Super Sluggers (but it's not out in the UK yet so I'm not sure.)
Comments in yellow :).
 

BBQTV

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animal crossing is not getting in smash sakurai said so [for fighters i mean]
 

Jimnymebob

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animal crossing is not getting in smash sakurai said so [for fighters i mean]
Didn't Sakurai say he wouldn't make another game after Melee?

I wouldn't take anything Sakurai (or other game developers) as truth until it happens.
 

BBQTV

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Didn't Sakurai say he wouldn't make another game after Melee?

I wouldn't take anything Sakurai (or other game developers) as truth until it happens.
yeah but he did say no to animal crossing and a few others. lets say he says master chief is not going in smash [he indirerectly said no to this] would you belive him
 

Cyn

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To be honest I don't think animal crossing shouldn't have any characters in ssb4. That game isn't about violence at all, even though it is fun to bash neighbors in the head with a net
 

Big-Cat

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animal crossing is not getting in smash sakurai said so [for fighters i mean]
He just said that they were not suited for fighting. It's also interesting to note that he only said that for the Villager. Therefore, Tom Nook is still fair game.

Anyway, I think he'll change his views if the demand is high enough.

I was reading the Balanced Brawl thread, and I noticed something that has been executed rather poorly, IMO: Zelda and Pokemon Trainer's team aspects. I would rather see the swap like something out of Capcom vs. games. The way they are now, it's risky to swap to another character as you're open to a heavy hit as soon as the swap's finished.

Zelda and Sheik could swap almost seamlessly with a quick flash, but the status of the character swapped passes on (ie, once Zelda double jumps, Sheik can't jump). The same goes for Pokemon Trainer where he can swap in the air and pull one out and put on in simultaneously.
 
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