flyinfilipino
Smash Master
Your opinion is no longer valid.Oh, right.
...I know, let's just give off some drama, m'kay?
Grasping at straws, I see.
Reading comprehension is your friend.
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Your opinion is no longer valid.Oh, right.
...I know, let's just give off some drama, m'kay?
Meh. Knew you'd say something like that.Your opinion is no longer valid.
Grasping at straws, I see.
Reading comprehension is your friend.
Adventures will be forgotten by the time Smash 4 rolls around. The better solution would be to give Wolf different specials and a final smash since that is all he needs to be completely decloned. However, giving Fox the staff is an attractive idea simply due to giving the Krystal supporters one less argument supporting her inclusion, however, it could backfire anbd simply create popular support for a clone of an existing character (much of how a lot of Black Shadow's support for Smash Bros. comes from him being a suitable heavy, slow, powerful clone of Falcon, that way Ganondorf could be given an unique moveset).How to solve the Fox/Falco/Wolf clone issue:
Give Fox Krystal's staff.
Let's put it simple then:To Roy-Kun: I agree on there being only one Star Fox character. Perhaps the rule should also extend to Fire Emblem only that there would be only two slots, one for Marth, and one for the most recent popular lord, since often times (aside from Marth's universe) a protagonist for a series is never seen again once work on that arc is finished (the only arc that is ever returned to is Akaneia, whereas Jugdral, Elibe, and perhaps Tellius where never revisited). Although I am a big fan of Roy and Ike.
☆ You mean the option to turn on/off the uber stage hazards on some ban stage's? I guess they should since they have that option on Mario Strikers Charged. ☆They should add an option to turn off the weapons/random crap in some stages, so they become playable
Yes, there are hardly any characters from veteran franchises that deserves to be in left (Ridley, K. Rool, and either Paper Mario or Bowser Jr., and Mewtwo and Roy). Nintendo has a lot of series (as in they have more than one game) that have yet to gain a playable character in Smash Bros.Let's put it simple then:
Star Fox with one to a max of 3 characters. If 3, the same cast from Brawl.
Fire Emblem 2 to 3, max. More likely to be 2, Ike can be forgotten, pretty much. ...Oh no, Ike fans will kill me.
Edit: Oh, it works! Perfect, as it should have been.
Let's bring now many new franchises. I call for Golden Sun.
I'm serious, this is trully a balanced roster.
Give Ike, say, 5 or more years.Why axe Ike?
The principle argument behind this would be that he would no longer be relevant in his own series by the time Smash 4 is released (which would be 2014 assuming the period of time between Smash 4 and Brawl is the same as it was between Melee and Brawl). Aside from Marth, there has never been a lord that was returned to once their arc was finished. However, personally I do not want Ike to be cut, and I even want Roy to return.Why axe Ike?
Yes; this is, however, only many of the faults of Stage Builder. It is an absolute awesome addition to Brawl. That, I believe, was their goal: to actually make it possible with a lot of options, some unlockables, and try to minimize the amount of bugs/glitches (which so far I've only found one on one of my stages). This was more or less a set up for the next sequel in the Smash series. In Smash 4, Stage Builder will most likely be upgraded with more objects, more sizing options, more backgrounds, possibly the ability to customize the angle (i.e. 45 degrees), perhaps series-specific objects (i.e. Mario series=warp pipe, Pokémon series=Pokémon box from Saffron City [to quell the Saffron fans]), and much more. The Stage Builder we have now is like a setup to a combo: they made Stage Builder in Brawl, so that in Smash 4 they will enhance it thoroghly.I would really like them to have more than 3 stage builder backgrounds. Say, 10 to 15, perhaps, as 3 gets really boring. They should let you use backgrounds from SSE for stage builder backgrounds. That would be so cool.
I don't believe his game went over very well in both the U.S. nor Japan...am I correct? If this is true, I doubt he'll appear in Smash 4 unless there's a fantastic, jaw-dropping sequel.Travis Touchdown anyone?
I put my comments in red.Who all out here agrees that when and if they make SSB4, they should not have an extended adventure mode like the SSE, but a shorter one similar to Melee's? But hopefully with more cutscenes, levels, etc.
Not necessarily shorter, it should be better. I think if they had something in the style of Super Paper Mario, with fun levels, a hub world, and a storyline with text. A lot of Nintendo characters don't have voices, but they do speak through speech bubbles at times.
That would clear up so much room for characters, stage builder customizition (More backgrounds, parts, tiles, etc.) and maybe even a character designer that could possibly have 3 different movesets that you mix up to build your moveset and stats.
More characters is good.
Stage Builder should be worked on, but if it stays the same then I'm ok.
Character design is a big no no.
Also - get rid of masterpieces and chronicle for a smash bros 64 emulator on the game. They fit Zelda: OoT and StarFox64 on Brawl, why couldn't they fit SSB64 alone?
They were only 5 minute demos, it's take a lot more room to get a full port of SSB on there. Also, why get rid of the chronicle, it's good for reading through what games come out for what console and when.
I was also thinking they should add a backtilt, and other features to make the game more competitive, like more techs and strategies you find out on your own py simply practicing.
Back tilt wouldn't work. If you did that, you'd probably turn round. Unless of course they map the turning to a separate button *cough*Guilty Gear Isuka*cough*
More techniques should come in/ return, but it's up to the players to find effective strategies and AT's.
I would also like to see Race to the Finish return in classic, and a TargetSmash for every character.
Yay!
Comments are in bold.Hmmm, what if SSB4 included a new backtilt? Wouldn't that be interesting?
+1 for these characters:
Ridley(Don't care about)
Bowser Jr.(Indeed.)
Krystal(A big YES. She would use her staff and could actually have her own unique moveset.)
BomberMan(Don't care about)
Wolf Link(Don't care about)
Sylux(Don't care about)
Shadow(If Sonic were to get another rep I'd prefer Knuckles)
MegaMan(Like other people said he's the most deserving 3rd party character)
Geno(Don't care about)
Isaac(Yes)
Samurai Goroh(Black Shadow should get in first)
Zant(Don't care about)
Deoxys(Don't care about)
Mewtwo(Shouldn't have been cut from Brawl)
Roy(Same as above)
Petey Piranha(A big HELL NO)
Gray Fox(I think MGS only needs one rep.)
I think they would be awesome if alt.costume were in SSE (Daisy, Dr. mario, Dark Samus etc.) as their own characters but outside of SSE they sould remain alt.coustumes it would make people who wanted those character happy and not have any clones, I don't think daisy would be a clone if she does get in (I doubt she will) but whatever that's not important right now.I have one big problem with alt colours. If you go to Stack Smash they make frankly awesome costumes which take up no more disk space than the standard boring, 'yellow Kirby' or whatever. I think characters like Daisy should be costumes but who count towards the roster count like clones. Then, in a manner of speaking, we could say we have 100 characters. Nothing serious just my random ranting.
That's all the more reason for Nintendo to make a jaw-dropping sequel.I don't believe his game went over very well in both the U.S. nor Japan...am I correct? If this is true, I doubt he'll appear in Smash 4 unless there's a fantastic, jaw-dropping sequel.
That's something that I would love to see. However, unlike the clones in the past, these characters exist underneath their original character. So, they're technically not clones.I have one big problem with alt colours. If you go to Stack Smash they make frankly awesome costumes which take up no more disk space than the standard boring, 'yellow Kirby' or whatever. I think characters like Daisy should be costumes but who count towards the roster count like clones. Then, in a manner of speaking, we could say we have 100 characters. Nothing serious just my random ranting.
either this or super mario (with the cape and everything... you know what I mean).☆ You know what will be cool? If Mario use a Tanuki Suit for his Final Smash. =D ☆
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That would be win, like your avatar. :Deither this or super mario (with the cape and everything... you know what I mean).
Everytime you mention my avatar it makes me smileThat would be win, like your avatar. :D
Since they have Wario Man and everything, why not Cape Mario, (though it is one of his moves).
This, frankly, is genius. I agree!Despite the SSE being the worst thing (tripping is second) to happen to Smash and should never happen again, Primids would make a good alternative to Miis for a template for custom characters and double as the first playable (without cheating) original Smash character.
SSE worse than tripping? SSE doesn't have a negative impact on every single match played (without hacking). SSE, while it could use some serious improvements, was not inherently bad. It had some pretty sweet cutscenes, and it was decently entertaining until the maze. And once you unlock everyone, you're done forever. Wait, you don't even need to do it to unlock them. Tripping is far worse. And by this, I mean random tripping. Having bananas and other moves cause tripping is fine.Despite the SSE being the worst thing (tripping is second) to happen to Smash and should never happen again, Primids would make a good alternative to Miis for a template for custom characters and double as the first playable (without cheating) original Smash character.
Well, you are right about the SSE not affecting every match. However, all the time and effort used to make the SSE would of been better used to improve Wi-Fi and get permission from Capcom to use Mega Man (preferrably classic Mega Man, but any Mega Man that's not X will do). And while I do absolutly hate tripping, it didn't take even a fraction of the time it took to make the SSE and it doesn't screw with me that often.SSE worse than tripping? SSE doesn't have a negative impact on every single match played (without hacking). SSE, while it could use some serious improvements, was not inherently bad. It had some pretty sweet cutscenes, and it was decently entertaining until the maze. And once you unlock everyone, you're done forever. Wait, you don't even need to do it to unlock them. Tripping is far worse. And by this, I mean random tripping. Having bananas and other moves cause tripping is fine.
Because your avatar is awesome. :DEverytime you mention my avatar it makes me smile.
And it's ok afterall it's mario he can do whatever he wants (HE'S JUST THAT AWESOME).
That would be fun aslong as it long doesn't mean you HAVE to have 8 players when you're on with anyone and I guess they would have to make the stages larger but it would be worth it.Just a small post [for once]
Six or EIGHT players
If 6 then have free-for-all and team battles [3v3 and 2v2v2 OR handicap - 5v1 player v 5 CPUs anyone?]
If 8 then similar deal: free-for-all, 4v4, 2v2v2v2, and so on
Forgive me, not played Melee much [cue flames]Silly Random Nutjob the reason they got rid of mewtwo was because he floated and therefore couldn't trip (why would they have Tabbu or Master hand) even though that reason has never been said by Sakurai that's my story and I'm sticking to it.
It doesn't matter if you didn't play melee it was a joke if Tabuu, Master hand etc. are giong to be playable they should be able to get knocked back (like mewtwo) so i don't think it's a problem I would like it if they were in 4.Forgive me, not played Melee much [cue flames]
BUT i mean they can't be knocked off stage so be unfair and would have to rely on stamina over stock [that was point was trying to make]
As for 8 "player" option mean 8 people onscreen - doesn't mean HAVE to have 8 human players - sorry wasn't clearer