False
Smash Lord
Shmot I don't claw lawl.
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Shmot I don't claw lawl.
I never have the need to claw. o-o That I know of.
Then how do you jump and throw nades?Ya i dont claw either.
Best way to learn is to watch videos of top players playing matchups that are relevant to you.Hey, guys. I've been on the boards for almost a year now, and I love all the info you guys have on Snake, but my problem is: I'm not online a lot. So, I was wondering which info would you guys recommend I print out that way I can study when I'm not online? I understand that everything should be learned eventually, but I guess I'm asking is where I should start first.
I just kinda * do it*. idk how to explain it. I just use a sliding motion and its fast enough.Well I guess it's not a huge loss, it helps me a lot though. Nades over Pika's jolts
thats terrible.I press x and jump, unless you mean jump while holding a grenade. Then in that case I just stay grounded, or just shield drop, & pick it back up.
I know at least Zelda has something exactly what you're talking about (Video) I've tried to do this same thing with Snake, but I wasn't able to get it to work. I figure if it can be done, it would:EDIT:Also I have a question. I know that B-Reversing shifts our momentum when falling, so I was wondering what does it do when we get sent flying from a smash or something of the sort?
Ok, cool beans. I was just curious, i'd never tried it or anything it just kind of popped into my head.I have tap jump off with everything else default. I guess I'm used to clawing, but that L-jump sounds like it could be better. Maybe I'll give that a shot.
Going back to this:
I know at least Zelda has something exactly what you're talking about (Video) I've tried to do this same thing with Snake, but I wasn't able to get it to work. I figure if it can be done, it would:
1) not be any better than simply jumping (like Zelda)
2) be difficult to do reliably
3) put you in a bad position to recover since like 99% of the time you want to be recovering high (second jump+cypher)
Ya im not saying tis impossible to get pit off the ledge. Only mk isif pit wants to shoot arrows at you, he has to make himself vulnerable.
if pit/gw just want to run down the clock, and don't do anything but upB, then yes, nades won't help. but c4s and nikitas will.
Um its not theory crafting and i am more confident than anyone in my ability to do so in both characters situations i've done it as i am both a snake and a pit main. You cant assume your opponent isnt good enough to do *insert task here*(this case mixing it up). You always assume the best. As far as SDI is concerned any way snake sdis doesnt change the situation if the nair lands. And considering you'll prolly shield the first hits you will not likely sdi the last 2 hits as sdi becomes less and less with 1) the amount of hitstun 2) the amount of hits both of which would be lacking here. Leets say you do sdi it. If you sdi opposite your now offstage, good job. If you sdi right you still get hit by utilts horizontal hitbox or can simpy be grabbed. Sdi up again utilt. My point being unless your on bf you wont have a safe way to get said items set up. However, after the dmg is done and those items are in place you can now begin to apply said pressure. It really is-in the end- just a rock-paper-scissors game in which pit has the slight upper hand. Expect to take some dmg. All im sayin.you're theorycrafting way too much.
pit may have the ability to do all those things, but in a game where snake can have 5 weapons out at once (cant imagine more than that), these are far easier said than done. pressure is a wonderful thing, and can be used to crush ledgers. also consider how many frame you can actually occupy by linking nades. you really can make it tough for pit if you mix up enough, trust me. stop thinking you can't, cause in situations like this, it only holds you back.
oh, and nair doesnt link to anything. l2 sdi.
The above question as well as:What are the exact frames for jab to crouch cancel to jab?
So i can crouch and the 3 frames shouldn't matter if i jab?Take the data on a single jab. Figure out the IASA frames on it. Then know that a crouch takes 3 frames. However, that crouch frame can be canceled by any attack.