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Probably not.I know this seems dumb at this point, but if MK is even banned, I'll lead the Snake ban movement.
I know they're not the same, but if MK is banned while Snake is still in I think a lot of us will rage pretty hard :/
I don't think many people would go along with you on this.I know this seems dumb at this point, but if MK is even banned, I'll lead the Snake ban movement.
I know they're not the same, but if MK is banned while Snake is still in I think a lot of us will rage pretty hard :/
snake isn't in the same category as MK at all, he's potentially worse than diddy and falco even. MK is the only character that even warrants a discussion on banning.I know this seems dumb at this point, but if MK is even banned, I'll lead the Snake ban movement.
I know they're not the same, but if MK is banned while Snake is still in I think a lot of us will rage pretty hard :/
I know this seems dumb at this point, but if MK is even banned, I'll lead the Snake ban movement.
I know they're not the same, but if MK is banned while Snake is still in I think a lot of us will rage pretty hard :/
I could say the exact same about pro-ban.LOL that's pretty much anti-ban, just a joke.
We already disagree here. The fact that you're labeling Ally and ADHD as players and discrediting them as Snake and Diddy players presents a conflict of interest.All data shows otherwise. Please show me your findings showing that other characters, not players, do well against Metaknight. All the data that Crow!, Flayl, and myself have collected have shown that specific players can do well vs. MK but actual characters do not.
You're still suck on this, dude. Your viewpoint isn't right or wrong; it's your viewpoint of the scenario. That is not to say that there can not be other viewpoints. There is nothing you can show me to tell me when I'm wrong when my viewpoint is a subjective opinion based on statistical facts... just like yours.People have different viewpoints. What would it take for me to show you that yours was wrong?
Are you really reading into my posts, Overswarm?You have continuously gone to traditional fighters like Street Fighter as your "base", making comparisons to Akuma, Sagat, Old Sagat, and the like while at the same time telling me "we shouldn't make the game more like melee".
Why should we make it more like Street Fighter?
Several people have already said my question is not loaded i.e. Ankoku, MMM. Please explain to me how a simple question such as that is "loaded" and I'll attempt to change it to your liking. I personally don't see anything wrong with the question; I think you're just afraid of answering it. It's not a difficult question and I am not attempting to force you to say something you don't want to.Please phrase this in the form of a non-loaded question, or I give you my previous answer.
Care to back that up? =P
I hate MK because he makes what could be an amazing game into a self-killing mediocre one.
1.) That person's character gets dominated by MK.
2.) That person believes MK is unhealthy to the metagame.
3.) That person believes that having more characters as viable would make a better game.
4.) That person doesn't like the fact that there is a clear best character in the game.
There could be more but those are just a few.
Stupid logic. I know your trying to keep MK "unbanned", but that's just dumb.If you're taking it to the point where you are actually banning a character, you might as well ban another that also shines above the rest. I'd say take Diddy also but he would make a good #1. He doesn't shut down enough to be out.
Lol! Very true.I could say the exact same about pro-ban.
Yeah, I hate it when Overswarm comes in here, too.I hate it when a single pro/anti-ban members come in and make fools of themselves, then cause the opposing side to laugh at the whole group. :/
I second this. The community needs to take some action instead of giving data back and forth.Why are we having this stupid discussion again?
I hate it when Ally comes in here.Yeah, I hate it when Overswarm comes in here, too.
.......^ bad reason! lol
It doesn't mean anything unless he win 2/3 tournyes too.
I'd just like to say that technically Brawl is succeeding way more than street fighter based soley off of popularity and attendance.However, Brawl is more similar in nature to Street Fighter 4 in the fact that both games have a best character that is well represented and very popular. I am not suggesting that we need to make Brawl like SF4. I am suggesting that currently Brawl and SF4 share the same characteristic traits in the metagame. There's no reason for Brawl to fail where SF4 succeeded given that their situations are similar in nature.
What you are attempting to do is change Brawl itself to replicate Melee. What I am attempting to suggest to you is that we can have a good game even if it is not like Melee and here's why.
You need a large scale movement for anything to happen. Also, 2/3rd is not ridiculous considering its the normal super majority required to ban anything.TOs should juts ban him, a 2/3 majority is a ridiculous number when 2/3 top players play MK anyway.
It's been stated several times that banning meta locally hurts your local players that travel out of state/region as they need meta experience.TOs should juts ban him, a 2/3 majority is a ridiculous number when 2/3 top players play MK anyway.
You need a large scale movement for anything to happen. Also, 2/3rd is not ridiculous considering its the normal super majority required to ban anything.
2/3rd of the top players play MK? Does that mean MK should be banned? Please, just leave this thread alone, your not even helping proban.
lolIt's been stated several times that banning meta locally hurts your local players that travel out of state/region as they need meta experience.
Hence why Xyro stopped running meta banned tournies.
I know I'm not OS, but I want to answer this."Overswarm, do you ban a character because they are dominant or because they are broken?"
This is the question that I've posed to you, OS. How exactly is this loaded?
There will always be a BEST player, and a second best, and a third best.
I play this game very frequently. In fact, I know FOR A FACT that I've clocked in more hours than ADHD, and probably DEHF and ALLY too.
There are people who play this game 3 times a week, 4 times a week, and in some stretches, EVERY DAY, all day.
How can you fail to see that the fact of the matter is, "PLAY TIME DOES NOT DIRECTLY EQUAL RESULTS."
Yes, practice improves you, but it doesn't automatically make you capable of achieving extraordinary things. Do you honestly think the only reason the top players are good is because they practiced more than everyone else? How many hours have you clocked in? Why aren't you better.
Please don't insult everyone in this way. People ARE trying, people have been practicing the MU. People DO know about MK. And at the end of the day, he's still broken. Dtilt is still one of the safest ground pokes in the game. Nado is still broken. Shuttle Loop is still broken anti-air. Uair is still frame 2 with massive range. D3 still gets shut down by Dair camp into Nado. Falco still gets ***** by planking. Marth still gets outclassed.
I do not see why we should NOT cater to the masses, the MAJORITY of the community. Many, such as you, like to envision themselves above the problem, and look down upon others saying, "Can't beat MK, think he's broken? Too bad, you're a scrub!" However, my objective is to represent the voice of the MANY, MANY people (and please note, this does include top players such as myself and Overswarm, amongst many others).
Honestly, I can definitely beat the vast, VAST majority of people who say, "Get better" with my Metaknight, no questions asked.
MK is clearly a notch above the rest of the cast. Yes, ADHD has shown us that we can consistantly beat the character. So has Ally. Raise your hand if you think you'll ever be on ADHD, Ally, or DEHF's level. Tell you what, all of you people who aren't already established top players already, if you win a national without using MK, I'll lead the anti-ban argument myself!
There will always be elites in every arena. You think there aren't people who practice more than the top players in a particular sport, or arena of any kind? My point is not to belittle the people who are struggling. I'm not saying you will never amount to anything, because you never know who has the potential to one day become a top player. However, to say that MK should not be banned, because the ordinary player should be able to achieve extraordinary things on a consistent basis, well, that's laughable. Incredible players wouldn't be incredible if everyone could do it.
I've said this before, but not everyone has had a chance to read it, so I'll repeat myself.
I think a lot of people are getting characters confused with their top players. Anti-ban wants to cater to the height of the metagame, which means the top player. However, the way I see it, it's far more important to keep your tournament base intact, and cater to the majority (and it's been proven by several votes, and is obvious by just reading, the majority of players currently want MK banned.) This is the primary reason why I am pro ban.
I do not think I am wrong in saying that anytime I say "Diddy Kong," you think of ADHD. You claim that Diddy Kong is a MK counter, and is likely to start sweeping results, and purging MK. Well, then I ask ALL of you. How many people here plan to pick up Diddy Kong to counter MK? I'm very interested to know if Anti-ban is willing to back up their claims.
The top players are not the standard by which we should base the ban. They should be considered, but in no way should your argument revolve around the success of a talented few, when we are talking about a rule set that affects thousands of people.
Imagine for a second that that the top player from each character quit the game. M2k for MK, ADHD for Diddy, Ally for Snake, etc, for every good character. If this were to happen, MK's already inflated results would probably triple or more. Even if you took out the top 3 MKs, the results would still be triple or more. The fact is, a select few players are creating an illusion which anti-ban is defending. However, I would like to see MK banned on the premise that if, out of the thousands of people that go to tournaments, very few can consistently keep up with MK. Many, many players end up either quitting, or switching to MK themselves. People quitting is the problem, and switching to MK just fuels it. It's a horrid cycle waiting for people to speak up and do something about it. And before you say it's not a problem, consider that I'm sure you know one, and probably at least two people that quit Brawl and MK helped influence the decision.
Banning MK doesn't make you weak, it makes you smart for realizing that standing up, and taking actual to deal with this problem is better than being macho and idle, claiming that people should just 'deal with it'.
I am pro-ban. I see a clear, problem that has torn our community asunder. I'm trying to fix it before it gets too late., and I hope you are too. We've spent a lot of time already. Hopefully, our time has come.
Good post Pierce.Many, many players end up either quitting, or switching to MK themselves. People quitting is the problem, and switching to MK just fuels it. It's a horrid cycle waiting for people to speak up and do something about it. And before you say it's not a problem, consider that I'm sure you know one, and probably at least two people that quit Brawl and MK helped influence the decision.
Of course. People have many reasons for quitting and it is a big problem. We need to attract people to play brawl, brawl +, etc. not the opposite...............but that doesn't necessarily mean it's MK fault people decide not to play.Good post Pierce.
This is picky, but I think the people "quitting due to MK" can be debated. It is very probable, but maybe they just got fed up with the campiness/play of brawl in general, or maybe another character they can't handle, etc.
I agree that people quitting is definitely a problem, but we can't just assume that's it's all due to MK.
Nobody said it was.Nado isn't broken.
Lol, you have that analogy absolutely ***-backwards."I don't care what scientists in thems fancy coats with labs say, I gots my bible and I know what daddy told me."
While some of anti-ban might be catering to top players, most of us are more interested in playing the game as it is, and only banning what is absolutely necessary.There will always be a BEST player, and a second best, and a third best.
I play this game very frequently. In fact, I know FOR A FACT that I've clocked in more hours than ADHD, and probably DEHF and ALLY too.
There are people who play this game 3 times a week, 4 times a week, and in some stretches, EVERY DAY, all day.
How can you fail to see that the fact of the matter is, "PLAY TIME DOES NOT DIRECTLY EQUAL RESULTS." Correlation does not equal causation.
Yes, practice improves you, but it doesn't automatically make you capable of achieving extraordinary things. Do you honestly think the only reason the top players are good is because they practiced more than everyone else? How many hours have you clocked in? Why aren't you better.
Please don't insult everyone in this way. People ARE trying, people have been practicing the MU. People DO know about MK. And at the end of the day, he's still broken. Dtilt is still one of the safest ground pokes in the game. Nado is still broken. Shuttle Loop is still broken anti-air. Uair is still frame 2 with massive range. D3 still gets shut down by Dair camp into Nado. Falco still gets ***** by planking. Marth still gets outclassed.
I do not see why we should NOT cater to the masses, the MAJORITY of the community. Many anti-ban players like to envision themselves above the problem, and look down upon others saying, "Can't beat MK, think he's broken? Too bad, you're a scrub!" However, my objective is to represent the voice of the MANY, MANY people (and please note, this does include top players such as myself and Overswarm, amongst many others).
Honestly, I can definitely beat the vast, VAST majority of people who say, "Get better" with my Metaknight, no questions asked.
MK is clearly a notch above the rest of the cast. Yes, ADHD has shown us that we can consistantly beat the character. So has Ally. Raise your hand if you think you'll ever be on ADHD, Ally, or DEHF's level. Tell you what, all of you people who aren't already established top players already, if you win a national without using MK, I'll lead the anti-ban argument myself!
There will always be elites in every arena. You think there aren't people who practice more than the top players in a particular sport, or arena of any kind? My point is not to belittle the people who are struggling. I'm not saying you will never amount to anything, because you never know who has the potential to one day become a top player. However, to say that MK should not be banned, because the ordinary player should be able to achieve extraordinary things on a consistent basis, well, that's laughable. Incredible players wouldn't be incredible if everyone could do it.
I've said this before, but not everyone has had a chance to read it, so I'll repeat myself.
I think a lot of people are getting characters confused with their top players. Anti-ban wants to cater to the height of the metagame, which means the top player. However, the way I see it, it's far more important to keep your tournament base intact, and cater to the majority (and it's been proven by several votes, and is obvious by just reading, the majority of players currently want MK banned.) This is the primary reason why I am pro ban.
I do not think I am wrong in saying that anytime I say "Diddy Kong," you think of ADHD. You claim that Diddy Kong is a MK counter, and is likely to start sweeping results, and purging MK. Well, then I ask ALL of you. How many people here plan to pick up Diddy Kong to counter MK? I'm very interested to know if Anti-ban is willing to back up their claims.
The top players are not the standard by which we should base the ban. They should be considered, but in no way should your argument revolve around the success of a talented few, when we are talking about a rule set that affects thousands of people.
Imagine for a second that that the top player from each character quit the game. M2k for MK, ADHD for Diddy, Ally for Snake, etc, for every good character. If this were to happen, MK's already inflated results would probably triple or more. Even if you took out the top 3 MKs, the results would still be triple or more. The fact is, a select few players are creating an illusion which anti-ban is defending. However, I would like to see MK banned on the premise that if, out of the thousands of people that go to tournaments, very few can consistently keep up with MK. Many, many players end up either quitting, or switching to MK themselves. People quitting is the problem, and switching to MK just fuels it. It's a horrid cycle waiting for people to speak up and do something about it. And before you say it's not a problem, consider that I'm sure you know one, and probably at least two people that quit Brawl and MK helped influence the decision.
Banning MK doesn't make you weak, it makes you smart for realizing that standing up, and taking actual to deal with this problem is better than being macho and idle, claiming that people should just 'deal with it'.
I am pro-ban. I see a clear, problem that has torn our community asunder. I'm trying to fix it before it gets too late., and I hope you are too. We've spent a lot of time already. Hopefully, our time has come.
This is 100% wrong. Who lied to you? I stopped doing meta banned events(even though it raised my attendance) because i found another way to keep meta legal but weaken him to a point where he is "more fair"It's been stated several times that banning meta locally hurts your local players that travel out of state/region as they need meta experience.
Hence why Xyro stopped running meta banned tournies.