Fastlike Tree is the best substitute for turn around grab from run animation. Otherwise if you want to cross up someone you should wavedash then pivot grab.
What good options does Shiek have out of run? Afaik, she'd rather be in the neutral or dash stance and is heavily reliant on wavedashing.
Well I didn't mean to say she had more options than the rest of the cast, but the options that she does have; dash attack, grab are both amazing. Her run is very fast and her grab can cover a lot of distance if you dac it. Her downsmash is also amazing which you can CC out of a run as well.
Alrighty, I used to play Melee, but not competitively. However, over the past couple of months I've realized more and more that I prefer it to Brawl. Any advice on returning to Melee after playing Brawl for so long? Advice on not letting playstyles from one poison my play in the other?
I just need a starting point, really. I'm considering Jiggs, Fox, or Marth for mains, and maybe picking up Mewtwo or Ganondorf as secondaries.
When I came back to melee from brawl I remember feeling overwhelmed by it's speed.
If this is a factor, don't worry about it, you'll adjust NP.
Get back into the habit of L canceling if you aren't already.
Stop rolling, do not roll, and do not spam spot dodges, it is not a good idea.
There are very few instances where roll is the best option, they do exist, but they are rare.
I would day if someone has forced you to the edge, it might be smart to look for an opportunity to roll back toward the middle since being defensive near the edge doesn't usually turn out in your favor. But any way, for the most part do not roll.
Practice wavedash OoS, it is amazing.
Learn/practice edge teching & sweet spotting
Do not waste your double jump, conserve the **** out of it, you don't have air dodges any more lol.