Geist
Smash Master
I could totally see the swamp monster as a tattoo.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
He's 14.Kudos to him, how old is he?
That is unbelievably epic. Your brother is going to make it someday with that kind of talent. Make sure that kid stays on the right path.Here's an animation my little brother made, it took him almost all summer. I personally don't think he gets enough credit for his animations (which he does with a MOUSE, mind you) plus it's a fun watch so I thought I'd just show you guys.
TTGL fans are in for a nice surprise
http://www.youtube.com/watch?v=PS6KADN527E&feature=player_embedded
It's sorta "Fan Art", but it's not based on canti actually.with the tv face it reminds me of canti from flcl
yes. please make a thread :3That makes me very happy. :>
I've made like seven other "things" (lol) these last few days, I'll work on some more, then maybe I'll make my own thread. ;O
Sounds good, but please keep it up to date if you plan on doing so. I'd like to see more of these when you make them though, this one's really good. :D I like that you made the reference sprite yourself and worked from that... so dedicated lol.I've made like seven other "things" (lol) these last few days, I'll work on some more, then maybe I'll make my own thread. ;O
Thanks man, I agree and I'm doing my best to encourage his interest in animation. I think I'll might buy him a tablet for the holidays.That is unbelievably epic. Your brother is going to make it someday with that kind of talent. Make sure that kid stays on the right path.
It's the printer's fault. There is plenty of room on the actual paperMan, you just like making some morbid stuff, huh?
-I'm referring to your MC skins.
I don't see a problem yet, but we'd need to get the hand and foot work in there. See how things are by that point.
I'm not sure what you're trying to go for, but personally I don't like that the character is being drawn off the page. I encourage drawing big, but maybe you'll need to get bigger notebooks.
The right leg (his right) the middle part seems a tad lowered. I feel maybe you should shift the weight (biggest part) up closer the the upper leg.
That's all I got.
Man that was legit. I would like one with DK, luigi or pika
I made this thing. I've been doing this perler bead stuff for three days or something now, and this was the first "product" I made, where I had to make the sprite myself - because I couldn't find a stitchface sprite - what.so.ever. I made this as a necklace to wear at tournaments (because I'm a nerd and I pull an awful lot of stitchfaces).
Thoughts? I'm mainly uncertain about the shading and the leaves. The green colors on the leaves are not as blue-ish as they seem, it's just the lighting in my room, and a mediocre mobile phone photo.
I'll keep that in mind. Most of the stuff I posted was from a year ago, so I was really trying to apply as much new stuff to as many things as possible. I don't halftone too much anymore. I wish I still had the .xcf file for this, I'd go over it and touch it up.I still think boredom produces the best inspiration.
I'm going to make a wide sweeping generalization that makes me sound like a snob: stay away from filters. In all seriousness, a lot of the time the effects they have would look better if they were handcrafted. Like your Megaman tag--halftone is a nice effect in the right places, but when it's spread over his whole body equally it makes him look flat. Something to try out might be only using the effect in areas of shadow or dark color. Speaking of colors, they're really nice in that one. Megaman could use some of those blues/cyans to add to his color range.
Yeah, that's something I notice now. I learned to manually outline the subject now, so if it's being a pain to wand, I'll go through the 3-5 minutes to make it seemingly flawless.Tron Skull is pretty good, but the image you cut out is low resolution (there's some fuzzyness/jaggyness around the circle's edges) and I can see some color bleed outside of the black outline. Just some minor craft errors, but I really like the background design. I might be careful about using a rainbow color scheme like that, it can be tough to get them all to look good together, especially when they're that bright.
From what you're telling me, I REALLY need to work on my values and highlights/contrasts. I'll look into some tutorials on it.I like the technicolor look here a bit more since it's more concentrated. There's a focal point for us to pay attention to--Sonic's shoe. Besides the colors though you may want to start thinking about your value range. In this one it's mostly either white, or a super bright color. There are no real darks to balance out the highlights. I see you were going for some depth with the right shoe as well. A good start, but think about how the space behind that shoe should be blurred as well. The background could be less vibrant to let Sonic stand out more--this can be done by blurring certain areas, dulling the colors, using more dark values, etc. Everything is kind of on the same plane as it is which flattens the image.
I think I did wand it. As I mentioned before, I outline the image manually now. So there's going to be some cleaner edges.Careful about white outlines on your renders. Did you use Magic Wand? Sometimes you might need to go zoom in and get those fine edges with the Eraser. It's not cruddy, just a little... filter-y.
Thanks.Bugsy recolor looks fine to me. Great colors again.
The symbols were paintbrushes that I had downloaded. I should get better at sketching now that you've brought the idea to my attention.I like the elemental heads. Other than cleaning up those white edges, my other suggestion is to start sketching things out on paper/with a tablet to brainstorm while you're working. It can be faster than trying to figure out where your idea is headed while working on the final product. I really like those nice clean symbols, especially the plant and sun looking ones. I really think you could benefit from looking at some graphic design stuff, seems right up your alley.
Well, that fireball came from an Alpha to Logo filter like I had mentioned earlier. I've got a whole lot of stuff to learn on lighting and stuff. I have a QCF pic that I had made of out rotating an arrow paintbrush. I guess I could apply that in some way.Nice FIYAHBALL, especially since you only 'stumbled' onto it. I guess from here, I can say it's time to start thinking about using reference images. If you look at actual fire, its edges are sharper in some areas and blurred in others. For the sake of your image I would say to be careful about having completely blurred edges. But the brightness and lighting look dead on.
This looks like it was based on Wanzers from Front Mission. Me likey. I feel like the design of the feet give it a more sturdy look - like impact would be pretty well absorbed, whether it came from an outside source or just landing impact. I don't really know what else to say outside of it's really cool.
Since the social thread is closed
Critique away