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Official Code Q&A + Requests

Sph34r

Smash Journeyman
Joined
Feb 15, 2009
Messages
251
Location
palo alto, middlefield road
Yeah, there's a code in the codes thread (really now) called "Master Boss Control Code" along with individual control enablers.

You need a GC controller in slot 3 to control them though... keep that in mind and you're good to go.
 

butternuts

Smash Rookie
Joined
Jun 24, 2009
Messages
10
My one and only question is if there is a way to disable swimming or turn off water on the jungle japes.
 

Deven3000

MikeKirby Sucks
Joined
May 9, 2007
Messages
167
Location
NYC Manhattan
if anyone has noticed snake sometimes puts down a butterfly shaped C4, and i was wondering if there is or if somebody can make a code that makes it that snake only puts down butterfly C4s
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
i'm having issues, i had a bunch of codes on a txt file, and i used codemanager application to generate a .gct, and its worked fine. so i added a code to the txt file, and wound up not using it, but now some of the codes dont work. the custom CSS doesnt work, unrestricted camera, and default setting all suddenly don't work. i didnt touch those codes. save long replays, save name tag in replays and CPU level modifier work fine. so i don't understand what's going on!
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
i'm having issues, i had a bunch of codes on a txt file, and i used codemanager application to generate a .gct, and its worked fine. so i added a code to the txt file, and wound up not using it, but now some of the codes dont work. the custom CSS doesnt work, unrestricted camera, and default setting all suddenly don't work. i didnt touch those codes. save long replays, save name tag in replays and CPU level modifier work fine. so i don't understand what's going on!
The obvious attempt at a solution would be to restore your document to its original state, and try to generate the GCT again.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
you can't add something to a gct. Everytime you generate it, you create a new one. So, if you add a new code and then do it again, I think it'll just generate that one code. =S
 

ChronoPenguin

Smash Champion
Joined
May 26, 2007
Messages
2,971
Location
Brampton Ontario, Canada
3DS FC
4253-4494-4458
I do not really understand the codes so if someone could explain to me.
If I wanted to change Ganondorf's normal fall speed, his fast fall speed, and his aerial momentum how would I go about doing that? If you may, could you explain this if I were to edit or add to the current nightly build?
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
you can't add something to a gct. Everytime you generate it, you create a new one. So, if you add a new code and then do it again, I think it'll just generate that one code. =S
i know, i am generating a new code each time, not just adding to the gct.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
well, if you generate a new code each time, won't it just replace the previous code with the code you just made?
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
yes, thats the problem, suddenly some of the codes don't work, and they've been working fine before. i added a custom SSS, didn't like it, so i went back to the code list i had right before it, even deleted the SSS from the text file, then generated the gct before, and only some of the codes are being applied.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
hey, how do i add a code and keep the latest nightly build? it wont let me keep both as rsbe01.gct, and i cant combine them. :(
 

Epic Kovumon

Smash Journeyman
Joined
Mar 24, 2008
Messages
386
Location
Fort Worth, TX
Is there a way to get a Plussery gct file that has both "Dr. Mario" and "Roy?" Because I know there's one of each, but I want both.

Or is that a stupid question?
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
you mean dr mario and roy as actual character hacks, or just texture hacks? cuz texture hacks are totally separate from the gct file.
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
ok i tried again, now CSS and default setting modifier both work, but unlimited pause camera doesn't! wtf!!
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
ok i tried again, now CSS and default setting modifier both work, but unlimited pause camera doesn't! wtf!!
Personally, I recommend ditching the CSS. I have had extreme amounts of difficulty getting mine to work in the past and I eventually just ditched it. I do have, however, every other code you mentioned, except the CPU level modifier, functioning at once on my Wii (along with many others).
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
Personally, I recommend ditching the CSS. I have had extreme amounts of difficulty getting mine to work in the past and I eventually just ditched it. I do have, however, every other code you mentioned, except the CPU level modifier, functioning at once on my Wii (along with many others).
at first i had issues with CSS and default settings, but then i got it to work, i think what worked for me is having it first in order on the txt file, then the settings 2nd, then whatever. im gonna fudge around with it later see if i can get everything up and running once again at the same time. then i'll let it be, unless i come across a code i really want, then back to square 1 lol. eldiran, what else do you have, im looking to beef up my code list, no gameplay changing things though
 

RawrZ

Smash Rookie
Joined
Apr 6, 2008
Messages
23
Location
CA
has the code that allows you to see what other people's characters are when playing online been released? i remember phantom wings had mentioned it, and i saw him using it online in some with anyone matches.
if it hasn't been released can someone create one like that?
 

ChronoPenguin

Smash Champion
Joined
May 26, 2007
Messages
2,971
Location
Brampton Ontario, Canada
3DS FC
4253-4494-4458
I do not really understand the codes so if someone could explain to me.
If I wanted to change Ganondorf's normal fall speed, his fast fall speed, and his aerial momentum how would I go about doing that? If you may, could you explain this if I were to edit or add to the current nightly build?
Again...can someone do this, I want to have an extremely floaty Ganondorf, with a fast fastfall to remedy his floatyness.
Again I'm looking for the specific codes or aid on how to do this, to make Ganondorf's gravity/fall speed change so that he is extremely floaty, but his fast fall speed is quick.
If this is possible.
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
It is. You just have to look at the Brawl+ codeset and use clues to.... wait. The hexidecimal part of the post is gone! :(

Edit: Here's all I could find. Good Luck.

Code:
Constants

Jump/Grav Values [29 Lines]
065A9200 000000E0
0025CB60 0114F440
0245CA40 0325EB40
0465CB40 05448440
0626AC80 0744A440
0834C440 0926AC80
0A44C440 0B33C530
0C35CB60 0D24C440
0E35CA60 0F06E840
1145CB60 12448440
1326AC80 14568440
1544C440 1624E830
1745C850 1824C640
1935CB60 1A44C440
1B35CA60 1D45CA30
1E26E640 1F55C640
2045A340 2125CB60
22468550 2345CA60
2534E440 2944EA40
2C55C180 2E36CB60
2F34ED40 3F4CCCCD
3F59999A 3F666666
3F733333 3F800000
3F833333 3F866666
3F89999A 3F8CCCCD
3F900000 3F933333
3F966666 3F99999A
3FA00000 3FA66666
3FB33333 3ECCCCCC

Character ID Fix [spunit262, 3 Lines]
C28152E4 00000002
819E003C 907EFFFC
60000000 00000000

-Character Specific Gravity and Jump Power Modifications
Chara	ID	SH	FH	FF	DGrav	Grav	Filler
Mario	0	0.900	1.025	1.200	1.175	1.050	0
DK	1	0.850	1.000	1.400	1.000	1.000	0
Link	2	1.000	1.025	1.200	1.150	1.000	0
Samus	3	0.900	1.025	1.300	1.175	1.000	0
Yoshi	4	1.050	1.025	1.200	1.175	1.000	0
Kirby	5	1.000	1.000	1.100	1.000	1.000	0
Fox	6	0.900	1.050	1.150	1.200	1.100	0
Pikachu	7	1.000	1.000	1.150	1.000	1.000	0
Luigi	8	0.950	1.000	1.200	1.000	1.000	0
Falcon	9	0.900	1.050	1.150	1.200	1.100	0
Ness	A	1.000	1.000	1.200	1.000	1.000	0
Bowser	B	0.950	0.950	1.200	1.025	0.950	0
Peach	C	0.950	1.025	1.200	1.175	1.050	0
Zelda	D	0.900	1.000	1.200	1.000	1.000	0
Sheik	E	0.950	1.025	1.200	1.150	1.050	0
Clim 	F	0.800	1.050	1.300	1.000	1.000	0
Marth	11	1.000	1.025	1.200	1.175	1.050	0
G&W	12	1.000	1.000	1.100	1.000	1.000	0
Falco	13	0.900	1.050	1.150	1.200	1.100	0
Ganon	14	1.025	1.050	1.100	1.000	1.000	0
Wario	15	1.000	1.000	1.200	1.000	1.000	0
MK	16	0.900	1.000	1.300	1.100	0.950	0
Pit	17	1.000	1.025	1.200	1.000	1.025	0
ZSS	18	0.900	1.000	1.200	1.050	1.000	0
Olimar	19	0.950	1.025	1.200	1.175	1.050	0
Lucas	1A	1.000	1.000	1.200	1.000	1.000	0
Diddy	1B	0.950	1.025	1.200	1.150	1.050	0
Chariz	1D	1.000	1.025	1.200	1.150	0.950	0
Squirt	1E	0.900	1.050	1.300	1.050	1.000	0
Ivysaur	1F	1.025	1.025	1.200	1.050	1.000	0
Dedede	20	1.000	1.025	1.150	0.950	1.000	0
Lucario	21	0.900	1.025	1.200	1.175	1.050	0
Ike	22	1.000	1.050	1.100	1.025	1.025	0
ROB	23	1.000	1.025	1.200	1.150	1.050	0
Jiggs	25	0.950	1.000	1.300	1.000	1.000	0
Toony	29	1.000	1.000	1.300	1.150	1.000	0
Wolf	2C	1.025	1.025	1.200	0.850	1.100	0
Snake	2E	0.950	1.100	1.200	1.175	1.050	0
Sonic	2F	0.950	1.000	1.300	1.250	1.000	0

0	1.166	1.2
1	0.85	
2	0.9	
3	0.95	
4	1	
5	1.025	
6	1.05	
7	1.075	
8	1.1	
9	1.125	
A	1.15	
B	1.175	
C	1.2	
D	1.217	1.15
E	1.272	1.1
F	1.4
I'll experiment myself in the daytime.
Again, good luck.
 

Wander

Smash Journeyman
Joined
May 26, 2008
Messages
461
Location
Southeast
Umm...yes? You would have to remove the parts of the codeset that affected Mario and Marth (or have someone who knows individual parts of the code to remove them for you), then just paste the character mod codes in there and stick the texture hacks on whatever costume you want.

In the future, it may be possible to tie "custom characters" to separate tiles on the select screen, but this is the best we can do for now.
 

TEECO

Smash Ace
Joined
Nov 15, 2008
Messages
743
Location
ORLANDO FL
What are the codes that prevent the game from freezing when texture hacks are on?

I've read that if you have Gecko 1.7, you cant rush from character select to stage select or else the game will freeze, but if you have Gecko 1.9 this wont happen. I have Gecko 1.9 and it has done it quite a few times. I would like to know what I have to do, or what codes to get to stop this, cause I dont want this happening when I bring my wii to a tournament or something like that.

Would it be possible to get the link for the download of the file that I have to upload to Code Manager?
 

ChronoPenguin

Smash Champion
Joined
May 26, 2007
Messages
2,971
Location
Brampton Ontario, Canada
3DS FC
4253-4494-4458
14568440

Is the line I have to edit to change Ganondorfs fall speed, grav etc correct?
Going by the jump/grav kupo posted.
I have to edit the number 8 for Ganondorf.
However what does that actually do?
Does it multiply his current fall speed by 8? I don't think so since this is hex...so.
And his if I want to make his grav say 0.6x times less than what the norm is, I would take the second 4 from the right and change it to?

Edit: Is there a way to get a number LOWER than 0.8 or higher than 1.4?
 

kuenzel

Smash Ace
Joined
Apr 29, 2007
Messages
607
Location
St Catherines, Ontario
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000103
0417F364 04020A00
0417F368 08000101
0417F36C 01000000
E0000000 80008000

this should do it
This is the one from Brawl+, setting it to 4 stock and with handicap on. Anyone know how to modify it to 3 stock?
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
I wanted to use this no ladders code that was made for me a while back, but it makes the fish, springs, and other hazards act strangely. Is there a way to make it only turn on at 75m and Rumble Falls? Here is the code:

04858E18 38600000
 
D

Deleted member

Guest
This is the one from Brawl+, setting it to 4 stock and with handicap on. Anyone know how to modify it to 3 stock?
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000103
0417F364 03020A00
0417F368 08000101
0417F36C 01000000
E0000000 80008000

There you go.
 

Sph34r

Smash Journeyman
Joined
Feb 15, 2009
Messages
251
Location
palo alto, middlefield road
Code:
Default Settings Modifier
* 24494A98 80000000
* 20523300 00000000
* 04523300 DEADBEEF
* 42000000 90000000
* 0417F360 00000104
* 0417F364 03020A00
* 0417F368 08010101
* 0417F36C 01000000
* E0000000 80008000
3 stock, 8 minute timer, team attack on, handicap on but set to 0.

Have a look at ---> this <--- thread for similar codes.
 
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