Emblem Lord
The Legendary Lord
- Joined
- Aug 11, 2005
- Messages
- 9,720
- Location
- Scotch Plains, NJ
- NNID
- ShinEmblemLord
- 3DS FC
- 3926-6895-0574
- Switch FC
- SW-0793-4091-6136
I just tested Snake's range on his tilts last night.
His f-tilt has outranges Marth's f-tilt by an extremely small distance.
His u-tilt outranges Marth's u-tilt. Again the distance is very small.
Marth's d-tilt outranges Snake's d-tilt by a small margin.
When I say small I mean it. I'm talking so small it's negligible.
Snake's F-smash is equal in range to his f-tilt.
The second hit of Snake's f-tilt extend's even further, outranging all of Marth's attacks other then his shieldbreaker.
While we are at it though why not compare Snake's range to Ike's was well?
Snake's u-tilt > Ike's u-tilt.
Snake's d-tilt > Ike's d-tilt.
Ike's f-tilt > Snake's f-tilt.
Ike's jab > Snake's jab.
So Snake basically equals Marth in range and nearly equals Ike.
Thing is though Snake's F-tilt outranges Ike's u-tilt and his jab combo which are two of Ike's best moves.
Sucks for Ike. Hell sucks for Marth too, since Snake's f-tilt shuts down his range advantage.
Also Snake's Uair >>>>>>>>>>>> pretty much every Uair in the game. Same for his Bair. Not just in range, but power as well.
His f-tilt has outranges Marth's f-tilt by an extremely small distance.
His u-tilt outranges Marth's u-tilt. Again the distance is very small.
Marth's d-tilt outranges Snake's d-tilt by a small margin.
When I say small I mean it. I'm talking so small it's negligible.
Snake's F-smash is equal in range to his f-tilt.
The second hit of Snake's f-tilt extend's even further, outranging all of Marth's attacks other then his shieldbreaker.
While we are at it though why not compare Snake's range to Ike's was well?
Snake's u-tilt > Ike's u-tilt.
Snake's d-tilt > Ike's d-tilt.
Ike's f-tilt > Snake's f-tilt.
Ike's jab > Snake's jab.
So Snake basically equals Marth in range and nearly equals Ike.
Thing is though Snake's F-tilt outranges Ike's u-tilt and his jab combo which are two of Ike's best moves.
Sucks for Ike. Hell sucks for Marth too, since Snake's f-tilt shuts down his range advantage.
Also Snake's Uair >>>>>>>>>>>> pretty much every Uair in the game. Same for his Bair. Not just in range, but power as well.