Grandeza
Smash Master
Where have I been?PC chris is not in PC.
Just refer to him as Chris.
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Where have I been?PC chris is not in PC.
Just refer to him as Chris.
He said it himself, he's an ***.PC Chris is hella nice to everyone. You're not gonna make friends by **** talking him.
Edit: Falcos recovery (at least his up b) is very gimpable. As pit i just fall with a bair and the bair will out prioritize it from above. then i just hit falco under the stage and he dies. The side b recovery is good though
Most people wouldn't know.grandeza said:Where have I been?
umm...Some of the chain throws aren't even that strong and just push Lucas/Ness to the edge quickly with minimal damage. Needless to say, a stronger attack (Snakes f-tilt, for example) can follow out of them, but it's not always an infinite. And it's not like every character can do it.
Besides, it's likely Lucas and Ness will still perform well at tournies. If they win the first matchup and lose the second to a counterpick, they can just counter-counterpick and beat the second character chosen for two out of three. Good Earthbounders will survive, even if tournies end up taking longer.
I went this long without making a tier list, but curiosity finally overcame me. Thoughts are appreciated.
Top Tier
Snake - No one's arguing this.
Meta-Knight - See above.
Marth - He's just as great as he was in Melee. What he now lacks in speed he makes up for in power.
Mr. Game and Watch - Improved recovery, improved killing power, faster, better shield. G-Dub makes up for his sloppy performance last time around.
Wolf - Probably the best space animal, but his crap recovery keeps him from going higher.
Falco - One of the most effective projectile spams, but it can be ducked under. His kicked reflector is both an improvement and a disadvantage at the same time. Still a great ground and aerial game, plus a less terrible recovery.
High Tier
ROB - Good projectiles but they must be charged so he can't spam that effectively. Some of his moves come out fairly slowly, especially some aerials.
Pikachu - Nerfed d-smash but better u-smash, good projectile, better thunder and quick attack can now cancel.
Toon Link - Good at linking attacks (argh, puns) and great at camping, but he's really quick to die.
Pit - Decent smashes, great projectile, but a pretty lackluster recovery when you really look at it.
Ice Climbers - Chain grabs, better recovery, decent projectile, and still pretty powerful.
King Dedede - Chain grabs again, plus annoying Waddle Dees. He's the hardest character to kill, since he's heavy, he has multiple jumps, and his upB goes very high.
Diddy Kong - Fast and banana-ful, but his recovery must be charged, his projectile is pretty bad, and 'naners can be used against him.
Kirby - Buffed hardcore. He lost his Kirbycide throws, but his aerial hammer is much better and he can still inhale. No projectile, but he can steal his opponent's. Lightweight with good recovery.
Mid Tier
Lucario - Pretty good range, a decent projectile even when it's not charged, and a pseudo-SHUFFL. Not to mention his damage multipliers.
Fox - Not as good as he used to be, but you don't see many people crying about it. Nerfed in many respects, but he still has his place to shine (no more puns, I promise).
Bowser - Better, faster, stronger, plus a very reliable Bowsercide. Fear the King Koopa.
Luigi - Much better recovery, stronger attacks, faster in most respects, but still odd and floaty. His upB seems a bit harder to hit with.
Wario - Unpredictable, with a great recovery. Not as slow as he looks. This guy has been dominating tournaments.
Donkey Kong - Much like Bowser, he's improved in most aspects. Unfortunately, his punch has been nerfed.
Zelda - Din's Fire can juggle, many of her moves are much stronger now.
Zero Suit Samus - Good in a lot of respects, but her recovery is gimpable even with her third jump, plus her projectile is pretty crappy. Fast, but light and fairly weak.
Lucas - He would be in high tier, but he gets chaingrabbed. He might end up even lower.
Yoshi - Better than last time, admit it. However, not good enough to get higher than bottom of mid tier.
Low Tier
Ike - Powerful, but very slow. People figured out how to beat this guy ages ago.
Pokemon Trainer - His Pokemon don't balance out that well, and excell in different parts of the game while severely lacking in others.
Samus - Nerfed. Her smash attacks aren't as good and her missile seems slower.
Sheik - Triple-nerf. How the mighty have fallen.
Link - Worse boomerang, worse recovery, and very slow.
Mario - Cape isn't as good, FLUDD is on the verge of useless, he can't KO that well.
Ness - He gets chaingrabbed even worse than Lucas. Shame.
Peach - Nothing compared to what she once was.
Sonic - Fast runner, slow attacks. Something's wrong here. His recovery is decent but somewhat gimpable.
Bottom Tier
Jigglypuff - Nerfed hard. Rest doesn't kill as early, WOP isn't as impressive since more characters can do it now, plus where most characters die at higher percentages in this game, Jiggz just seemed to stay at the same pitiful death rate.
Captain Falcon - Speaking of nerfs, here's Captain Falcon, who can't do much of anything this time around. Poor approach, no killer knee... he's got it bad.
Ganondorf - And, finally, Ganondorf rounds out the fact that much of the high tier from last game now belongs in the bottom. Ganoncide is his only improvement, everything else has gotten way worse.
What about Olimar? =DDDI went this long without making a tier list, but curiosity finally overcame me. Thoughts are appreciated.
Top Tier
Snake - No one's arguing this.
Meta-Knight - See above.
Marth - He's just as great as he was in Melee. What he now lacks in speed he makes up for in power.
Mr. Game and Watch - Improved recovery, improved killing power, faster, better shield. G-Dub makes up for his sloppy performance last time around.
Wolf - Probably the best space animal, but his crap recovery keeps him from going higher.
Falco - One of the most effective projectile spams, but it can be ducked under. His kicked reflector is both an improvement and a disadvantage at the same time. Still a great ground and aerial game, plus a less terrible recovery.
High Tier
ROB - Good projectiles but they must be charged so he can't spam that effectively. Some of his moves come out fairly slowly, especially some aerials.
Pikachu - Nerfed d-smash but better u-smash, good projectile, better thunder and quick attack can now cancel.
Toon Link - Good at linking attacks (argh, puns) and great at camping, but he's really quick to die.
Pit - Decent smashes, great projectile, but a pretty lackluster recovery when you really look at it.
Ice Climbers - Chain grabs, better recovery, decent projectile, and still pretty powerful.
King Dedede - Chain grabs again, plus annoying Waddle Dees. He's the hardest character to kill, since he's heavy, he has multiple jumps, and his upB goes very high.
Diddy Kong - Fast and banana-ful, but his recovery must be charged, his projectile is pretty bad, and 'naners can be used against him.
Kirby - Buffed hardcore. He lost his Kirbycide throws, but his aerial hammer is much better and he can still inhale. No projectile, but he can steal his opponent's. Lightweight with good recovery.
Mid Tier
Lucario - Pretty good range, a decent projectile even when it's not charged, and a pseudo-SHUFFL. Not to mention his damage multipliers.
Fox - Not as good as he used to be, but you don't see many people crying about it. Nerfed in many respects, but he still has his place to shine (no more puns, I promise).
Bowser - Better, faster, stronger, plus a very reliable Bowsercide. Fear the King Koopa.
Luigi - Much better recovery, stronger attacks, faster in most respects, but still odd and floaty. His upB seems a bit harder to hit with.
Wario - Unpredictable, with a great recovery. Not as slow as he looks. This guy has been dominating tournaments.
Donkey Kong - Much like Bowser, he's improved in most aspects. Unfortunately, his punch has been nerfed.
Zelda - Din's Fire can juggle, many of her moves are much stronger now.
Zero Suit Samus - Good in a lot of respects, but her recovery is gimpable even with her third jump, plus her projectile is pretty crappy. Fast, but light and fairly weak.
Lucas - He would be in high tier, but he gets chaingrabbed. He might end up even lower.
Yoshi - Better than last time, admit it. However, not good enough to get higher than bottom of mid tier.
Low Tier
Ike - Powerful, but very slow. People figured out how to beat this guy ages ago.
Pokemon Trainer - His Pokemon don't balance out that well, and excell in different parts of the game while severely lacking in others.
Samus - Nerfed. Her smash attacks aren't as good and her missile seems slower.
Sheik - Triple-nerf. How the mighty have fallen.
Link - Worse boomerang, worse recovery, and very slow.
Mario - Cape isn't as good, FLUDD is on the verge of useless, he can't KO that well.
Ness - He gets chaingrabbed even worse than Lucas. Shame.
Peach - Nothing compared to what she once was.
Sonic - Fast runner, slow attacks. Something's wrong here. His recovery is decent but somewhat gimpable.
Bottom Tier
Jigglypuff - Nerfed hard. Rest doesn't kill as early, WOP isn't as impressive since more characters can do it now, plus where most characters die at higher percentages in this game, Jiggz just seemed to stay at the same pitiful death rate.
Captain Falcon - Speaking of nerfs, here's Captain Falcon, who can't do much of anything this time around. Poor approach, no killer knee... he's got it bad.
Ganondorf - And, finally, Ganondorf rounds out the fact that much of the high tier from last game now belongs in the bottom. Ganoncide is his only improvement, everything else has gotten way worse.
Then you'd better ban chaingrabbing too. And wall shine infinites. And edgehogging tether recoveries. And everything else that's easy to do but effective at the same time.Ban grab-release exploits.
Q.........F............T...just because you're a lesbian doesn't mean you can't show us your boobs. as a matter of fact, it means you SHOULD show us your boobs to prove that you have nothing to hide from guys. kind of like how straight women let gay guys grope them, get it?
and on that note... jesus gave us pm boxes for a reason. i, personally, expect to find a link to some **** in my pm box sometime within the next few days.
those examples are almost entirely different from abusing grabs on ness and lucas.Then you'd better ban chaingrabbing too. And wall shine infinites. And edgehogging tether recoveries. And everything else that's easy to do but effective at the same time.
Also, define grab-release exploit. How does it differ from chaingrabs (especially the non-infinite ones)?
Pikachu - Nerfed d-smash but better u-smash,
DK should definitely be higher than Bowser, and definitely high tier. He's got more range than Bowser, almost as much speed on his tilts and more speed on the rest of his attacks than Bowser, and he gimps people like crazy. Also his punch didn't get nerfed, the percentage range for killing was shifted upward. Bowser can't even kill until 100%, but DK can realistically kill at 80% with a few of his moves.I see no objection to Kiwikomix's list. Its actually pretty convincing.
I lol'd at Fox Shine pun.
Snake crawls under everything, including shine. But I think everyone else can't duck under everything effectively, let alone crawl. I mean Kirby and Jiggs can duck, but that's it.sigh. falco is good at everything, with a few areas where he excels. The only problem is his recovery, which isn't that much of a problem (explained earlier)
You can hit them with lasers if they crouch...pretty sure, except for maybe some of the flatter chars.
Low tier seems a bit large first of all (bottom tier maybe?), and Yoshi is higher than that. So is Bowser, who is uppermid/lowerhigh tier, as is DK. Luigi is higher. Ness and Lucas are way lower now, Kirby a little higher, Pikachu should be higher than Pit. Otherwise it looks pretty similar to mine. VANDALISM.Top Tier:
Snake
Meta Knight
Falco
Marth
Mr. Game and Watch
R.O.B.
High Tier:
Toon Link
Ice Climbers
Wolf
Diddy Kong
Pit
Fox
Olimar
King Dedede
Pikachu
Ness
Lucas
Wario
Zero Suit Samus
Kirby
Mid Tier:
Lucario
Zelda
Pokemon Trainer
Luigi
Donkey Kong
lke
Bowser
Mario
Sheik
Low tier :
Sonic
Yoshi
Peach
Link
Samus
Jigglypuff
Ganondorf
Captain Falcon
I disagree, Lucas can easily be chain grabbed.Lucas seems to have more potential than most people realize. His upb, if u know how to use it, can totally block ppl from getting back on stage. Also, he has quite a few 30-damage combos. He's just a rather evasive character, but once he gets all up in yo face, he's like a parasite. Also, his pivot grab is great for evading aerial attacks and then countering with a grab. I vote that Lucas should be at LEAST high tier in ANYONE's opinion, if not top tier.
...I love this post.Some of the chain throws aren't even that strong and just push Lucas/Ness to the edge quickly with minimal damage. Needless to say, a stronger attack (Snakes f-tilt, for example) can follow out of them, but it's not always an infinite. And it's not like every character can do it.
Besides, it's likely Lucas and Ness will still perform well at tournies. If they win the first matchup and lose the second to a counterpick, they can just counter-counterpick and beat the second character chosen for two out of three. Good Earthbounders will survive, even if tournies end up taking longer.
DDD's chaingrab is still effective for racking damage and setting up edgeguards or linking quick attacks. That sounds just like most of the grab abuses. And DDD's chaingrab and Fox's wall shine infinite are probably not intentional, but just the result of the attacks having high amounts of stun. Likewise, the grab abuses are probably not intentional, but just the result of Ness and Lucas having a long grab break animation.Dedede's chaingrab and Fox's wallshine can only be done effectively on effective stages, and, like you said, on every character. They were also put into the game on purpose, where the Lucas/Ness infinite was a programming error. Finally, those techniques don't discriminate among characters, while this infinite completely screws over two otherwise good characters.
Not that I think they should be banned, but they are still different from cg's.
Why did ZSS go down?I dunno about cutoffs, your high tier is pretty big too. With Ness, Lucas and ZSS moved down, you can start mid with Lucario, then low can be started with Ike providing Bowser and DK go up higher. Bottom would start with Jiggz or, on your list, Samus.
I played a few ZSSs, but only on behalf of Wifi Friend Codes.Wow, Kwi, our lists are pretty similar in terms of character placements. It's really just the order that differentiates.
Edit: Well, I've heard pretty high praise from her early on, but I don't know what's happened since that. She hasn't been putting up as well as I thought she would in tourneys.
sigh. falco is good at everything, with a few areas where he excels. The only problem is his recovery, which isn't that much of a problem (explained earlier)
Yeah, because of the inexcapable technique that renders them useless, Lucas and Ness should be in the Mother Tier, below Captain Falcon AND Sonic. gasp!!I disagree, Lucas can easily be chain grabbed.
IMO, Zelda should be High to Mid tier.
Yeah, because of the inexcapable technique that renders them useless, Lucas and Ness should be in the Earthbound Tier, below Captain Falcon AND Sonic. gasp!!
Anyway, my tier list:
Top
Snake (Big surprise)
Meta Knight
G&W (No, this is not because I main him...)
R.O.B.
Falco
Marth
Toon Link
High
Diddy
ICs
Kirby
Dedede
Zelda
Luigi
Wario
Wolf
Pikachu
Olimar
Zamus
Pit
(Wow, so many here)
Mid
Mario
Dk
Fox (Oh how the mighty have fallen)
PT
Lucario
Ike
Peach
Samus
Sheik
Low
Ganon
Bowser
Jiggs
C. Falcon (once again, oh how the mighty have fallen)
Yoshi
Sonic
Earthbound Tier (Below Low, I'm serious, it's THAT big of a deal)
Lucas (Sorry old buddy)
Ness (Big surprise here)
Not always true. I DO agree with you on some parts.i think im actually getting dumber every time i read this thread.
Zelda is incredibly overrated in 1vs1. sure she can **** in 4 player FFA more so than ike, but seriously, look at tourney results. shes got absolutely nothing on the faster characters. im a zelda main (out of 7) but get systematically destroyed by anyone smaller than her, i got no trouble dealing with the likes of pikachu, MK, diddy and marth however as my mains lucario and sonic lol.
I'm hoping i'm just blind atm and skimming over...but did you forget Link?!Yeah, because of the inexcapable technique that renders them useless, Lucas and Ness should be in the Mother Tier, below Captain Falcon AND Sonic. gasp!!
Anyway, my tier list:
Top
Snake (Big surprise)
Meta Knight
G&W (No, this is not because I main him...)
R.O.B.
Falco
Marth
Toon Link
High
Diddy
ICs
Kirby
Dedede
Zelda
Luigi
Wario
Wolf
Pikachu
Olimar
Zamus
Pit
(Wow, so many here)
Mid
Mario
Dk
Fox (Oh how the mighty have fallen)
PT
Lucario
Ike
Peach
Samus
Sheik
Low
Ganon
Bowser
Jiggs
C. Falcon (once again, oh how the mighty have fallen)
Yoshi
Sonic
Mother (Below Low, I'm serious, it's THAT big of a deal)
Lucas (Sorry old buddy)
Ness (Big surprise here)
Ike does kick ***. His KB is awsome :DHere is my mock one. I won't go to low or bottom just yet though.
High:
Snake
MK
Falco
Marth
Toon Link
High:
R.O.B
D3
Wolf
Olimar
ICs
Fox
Game and Watch
Ike(A bit high on the list but seriously he kicks so much butt even with his slow speed)
Pika
Pit
Wario (Should be top-mid but he has enough mpmhf to get high)
Mid:
Luigi
Lucas (Can get away from the CG)
DK
Mario
Jiggs
Samus
Zelda
Zamus
Sonic (You guys rate him too low, that's because you don't how to play him)
Anyways that's all for now. I haven't gotten to the other but I will soon.